on track to party by LucaVazz

[raw]
made by LucaVazz for Ludum Dare 51 (JAM)

Do you like trains? You can find them right here in this game!

Join Jeffrey the Giraffe in his high speed adventure to create the perfect party train! Travel accross 9 biomes and countless stations to get all the resources you need, whilst meeting new Giraffe passengers on the way!

Be warned! Every journey between stations only takes 10 seconds, not a lot of time to plan!

ld51_1.png

ld51_2.png

Tutorial

You help Jeffrey to manage his train. For this you interact with stations and junctions.
The goal is to afford the party carriage to fulfill Jeffrey's dream and allow him to retire. 🦒🎉

Stations

  • There are 100 stations to explore in total on our hand-crafted map
  • Each station is either a main station (marked in gold), cargo--only (marked in purple) or passenger-only (marked in green)
  • You can discern the stations by their icon on the map and the main stations show a gold name in the station ui

Biomes

  • The map is divided into 9 biomes: plains, sea-side, desert, city, mountains, underwater, rain-forest, volcano and rainbow space road!
  • You can differentiate the biomes based on the environment around the station

Cargo

  • You can buy cargo at main and cargo-only stations, each station offers 2 (cargo-only) or 3 (main station) types of cargo
  • You can sell cargo at any station
  • Some cargo is common and available in all biomes, while other cargo is specific and can only be bought at stations in certain biomes
  • A full list of all cargo in the game can be seen in the sell tab
  • For cargo which is not offered in the biome a station is in, a higher price will be paid when you sell it to the station

Passengers

  • You can let passengers board at main and passenger-only stations
  • Passengers pay you when they reach any other main or passenger-only station
  • The "total added count" does not properly update in the jam version

Upgrades

  • You can upgrade your cargo and passenger carriages and your locomotive
  • Upgrades are linear, i.e. you can only upgrade to the next tier one by one (Mk1 -> Mk2 -> Mk3)
  • Furthermore, you can upgrade to the party carriage (at the end of the horizontal list), to finally fulfill Jeffrey's dream
  • In the jam version the carriage upgrades are only cosmetic, as the increased capacity has no effect
  • Furthermore, in the jam version the cargo and money don't get deducted when upgrading (as time for implementation ran out)

My Train

  • The list on the right shows your currently loaded cargo
  • Below, you can see your current amount of cash you've got available
  • Earn cash by selling cargo at a higher price and transporting passengers
  • The total weight shows how heavy your loaded cargo is in total, in the jam version however it has no effect

Map

  • The bottom right corner shows you a mini-map of your current surroundings
  • By pressing [M] on your keyboard you can open a full screen map
  • The map gets progressively revealed, once you visited a station its connections are shown on the map

Travel between stations

  • By clicking the "Go!" button besides the map, you set off to drive to the next station
  • Every journey takes 10 seconds
  • You only have 5 seconds to set the fast approaching junction!
  • Click on one of the available buttons or press the appropriate key on your keyboard to decide which path to take

Extended Version

The jam version is the state of our game at the end of the jam time - beware it has missing features and bugs.

The extended version contains additional fixes and extensions to cover our game idea better.
:whitecheckmark: added original music by Losch
:whitecheckmark: adapted styling of main menu and settings menu
:whitecheckmark: added more decoration in various biomes - including giraffes 🦒

Ratings

Overall 952th 3.136⭐ 24🧑‍⚖️
Fun 1021th 2.848⭐ 25🧑‍⚖️
Innovation 485th 3.435⭐ 25🧑‍⚖️
Theme 1092th 2.891⭐ 25🧑‍⚖️
Graphics 832th 3.217⭐ 25🧑‍⚖️
Humor 455th 3.068⭐ 24🧑‍⚖️
Mood 697th 3.325⭐ 22🧑‍⚖️
Given 33🗳️ 25🗨️

Feedback

ruruie
04. Oct 2022 · 09:50 UTC
Fascinating concept for sure. I think it needs a tutorial of some kind as I'm not sure what to expect or whether something should be working or not.
🎤 LucaVazz
04. Oct 2022 · 18:35 UTC
Hey @ruruie, thank you for your feedback, glad you enyojed the overall concept :)

We've just added a tutorial to our game page, please have a look if you'd like and let us know if it clears things up.
(We're also intending to add an in-game tutorial to the extended version soon.)
LightTerraDog
04. Oct 2022 · 19:04 UTC
THEY SAID I DID IT :laughing:
CodeChomper
05. Oct 2022 · 00:31 UTC
Pretty neat entry. I like the graphics and the sense of speed traveling station to station. One addition you could have made the buying and selling options simpler and had only ten seconds to make your selections there too. Might have been too hectic but an idea. Overall very solid entry!
Spoons
05. Oct 2022 · 00:42 UTC
Very interesting entry. I think a tutorial would be helpful but I really enjoy the concept and the art
SkullSprigs
05. Oct 2022 · 00:44 UTC
very cute little game!! i love the art style here
Wizcas
05. Oct 2022 · 16:58 UTC
The voxel art and motion blur looks nice. Congrats on making so many contents! That's unbelieveable. I hope there's more info on the UI, such as profits and losses, so that I don't have to take a pen to remember all the stocks.
LDJam user 4886
06. Oct 2022 · 09:12 UTC
Nice game! It reminded me of the hours I spent in Privateer buying and selling goods among the stars.

It would be nice to see next to your cargo the price at which you bought it!
LDJam user 236256
06. Oct 2022 · 14:38 UTC
So, I take it the idea behind the game was that you would buy cargo at one station, and then sell it for profit at another station? The problem is, you allowed buying and selling the same cargo at the same station and set the sell price higher. At one station I could buy gold and sell it for a higher price without ever leaving that station, so I could just infinitely buy and sell gold to hit the goal without ever moving on. Kwardium had the same issue.
Sarah Alexa
06. Oct 2022 · 19:46 UTC
A really interesting concept here. I will admit I found it a little tough to figure out what was going on once I was into the game but I managed to win a couple of times! I love the idea of just travelling around by rail conducting all of your business that way so this was great to see. The visual style is great btw, very pleasing on the eye. You've managed to implement quite a lot in here which is really impressive for a jam!
Erlioniel
06. Oct 2022 · 19:47 UTC
I think a lot of people pointed issues in the entry, so try to keep it in mind when you'll create the next awesome giraffe adventure :smiley:
🎤 LucaVazz
07. Oct 2022 · 06:56 UTC
Thank you all for your great feedback so far 🦒💚

We plan to add more in-game information (a tutorial and a travel log) as well as adapt the selling of items at the same station in our extended version soon - stay tuned for an update ;)
Tsunscreen
11. Oct 2022 · 07:52 UTC
Definitely could use more info in-game as others said, but I liked the look of it and all the different items were hilarious
Georgy16
11. Oct 2022 · 23:54 UTC
Interesting game
Tomtomgome
13. Oct 2022 · 15:30 UTC
Nice Game, It's the king of gameplay that I like. The main problem has already been brought up : You can sell for more money an Item you bought from less money at the same station, so you don't have to move in order to get rich !
An ingame toturial would be nice. An maybe introducing mechanics one at a time, it is a bit overwhelming at the begenning :)
Sheol
15. Oct 2022 · 01:37 UTC
Very interesting take on the theme and overall a very interesting take on a resource management type of game! Had to read the instructions to figure out stuff but once I did it was nice to play. Overall extremely great job!
adjo
20. Oct 2022 · 20:19 UTC
There's a lot here for a game jam! It's great. As other have said, some issues, but really nice submission :)