Le_Invaders by Neeko69

[raw]
made by Neeko69 for Ludum Dare 51 (EXTRA)

A wave like survival game, how manny points you can get? how manny rounds you can survive?

Can you beat more than ~~100k~~, ~~1M~~ 100M points? send printscreen if you did!

WASD - to move

Left mouse button to shoot

Mouse to aim.

I could not upload it in the original 72h time, but I still finished it at least :D

I'm still going to update it, just posting it for now.

Things I'm planning to do: -Better UI Legame.png Legame2.png Legame3.png Legame4.png

HALL OF FAME!!

-coleslawski for reaching a boss enemy

-tobugis for reaching 100k

-makscee for reaching 1M

-icylava_ for reaching out of bonds

Current HighScore

makscee with 8M+

List of updates!

1- Added Menu screen

2- Added more music, adjust the balancing of the game

3- Added more effects

Important

If no web build available it means I messed up, so use the download version instead!

Ratings

Given 8🗳️ 10🗨️

Feedback

Tero Pulkkinen
07. Oct 2022 · 04:43 UTC
pretty interesting. I didnt figure out what was the ball for, it just stuck to the rectangle and I couldnt untie them. But otherwise looks nice,
🎤 Neeko69
07. Oct 2022 · 05:52 UTC
The black circle is supposed to show from where the bullets come from.
LDJam user 0
07. Oct 2022 · 05:56 UTC
Congrats on finishing a game! I think this may have been better without the music, but it's a good concept overall.
LDJam user 298496
07. Oct 2022 · 06:04 UTC
Great little game, I love the changing stats.
LDJam user 306215
07. Oct 2022 · 07:50 UTC
Alright well first off I think I got the highscore of 150k. Ignoring that though I did find a bit of bug in that you can.. kinda become invincible. Though I'll save it cause my highscore. That and I showed it on stream.

On the review side though I will say the enemies spawn really slowly. Compared to the effects timer. I would've assumed that it would moreso be that enemies spawn every few seconds consistently and then an effect might buff them or cause a special enemy to spawn etc...

Rather than the enemies all spawning based off the effect timer. That and a few effects are very vague as to what is happening, which wasn't super helpful, but it didn't hurt the game too much.

A bit of polish would also be nice for the gameplay I'd say, though obviously this is a jam it's a little hard to fit that in, but maybe a faster fire rate, but lower damage to equal out would be nice and then enemies with attacks. But that's all 'content' so. Just throwing stuff out basically. Whatever you decide to add it is an interesting base for an endless survival game. Just a little weird on the consistency of enemies.

Also damage feedback when hitting etc. could possibly help with the weird fire rate feel.
jcor
07. Oct 2022 · 07:51 UTC
There's a good amount of stats. Game could be a bit more difficult, and it'd be nice if there was countdown to the next stat change.
Capitals
08. Oct 2022 · 21:54 UTC
Thanks for showing this to me on [stream](https://www.twitch.tv/videos/1618839154)! I really enjoyed it. The unique idea of changing the ability every 10 seconds, it added a good amount of variety.

I did find it difficult to evade enemies, and when you got hit you tended to lose several lives. However for your first game jam it was a good start!
MateusBoga
09. Oct 2022 · 20:57 UTC
Thanks for submitting to the stream! Here's the VOD: https://www.twitch.tv/videos/1619874560
ColeSlaughter
10. Oct 2022 · 03:08 UTC
https://youtu.be/Xty0TvPfvGA?t=5433

Thanks for submitting your game to stream!

I kinda like how troll-y this game can be, especially when it hides my character or my bullets. Super unique way to take advantage of the simple asethetic!
burchyn
10. Oct 2022 · 15:37 UTC
Tobugis supremacy! Eyooo! Made it to 100K. Thanks for submitting your game ;)

![Screenshot 2022-10-10 17.35.41.png](///raw/23f/8/z/52feb.png)
Maksim Chugunov
10. Oct 2022 · 18:47 UTC
![chrome_2022-10-10_21-46-27.png](///raw/9ca/31/z/52fff.png)
Cookie_CHR
13. Oct 2022 · 22:48 UTC
A fun take on the theme! Didn't get very far, but it was fun