{"author_link":"\/users\/icxon","author_name":"icxon","author_uid":1000482,"comments":[{"id":848443,"author_name":"Thiefaine","author_uid":"thiefaine","epoch":1664837787,"text":"First of all, the corporate message made me laugh a lot ^^\nThen the game is awsome, super neat, building rails is pleasing !\nOnly problem is using the right click on the web version pops-up the contextual window.\nI love the fact you can live edit your rails to wrecks... I mean do a better job\nGG.","format":"md","likes":2,"spam":"N"},{"id":851996,"author_name":"aevek","author_uid":"aevek","epoch":1664861714,"text":"Loved the space giraffes, they stopped me from being too mad when I'd finally got a nice routing system worked out and a new blue depot just popped up on my return line. Very fun game, great work. (but why must you ruin all my perfect designs :'( )","format":"md","likes":3,"spam":"N"},{"id":852105,"author_name":"Tero Pulkkinen","author_uid":"tero-pulkkinen","epoch":1664862680,"text":"Looks nice. Creating a railway is easy and I got a train following the path. Half of the tracks were useless since the train always went the quickest route, but otherwise its pretty ok. Just costs tons of money to build a rails where no train will go.","format":"md","likes":2,"spam":"N"},{"id":852488,"author_name":"icxon","author_uid":"icxon","epoch":1664866117,"text":"@tero-pulkkinen, hey thanks for playing! You can switch intersection directions by just clicking on them. Sorry for the lack of tutorial in-game.\n\n@aevek, and space giraffes love you too!. \ud83e\udd92","format":"md","likes":0,"spam":"N"},{"id":852709,"author_name":"RosyMaple","author_uid":"rosymaple","epoch":1664868239,"text":"Shockingly stressful, with fantastic art design, my high score was round 6 with out crashing and burning, so I'm not sure how many colors and how crazy it gets.\n\n\nThe sound while great did get annoying after a while of retrying, maybe an in game mute button would have helped.\n \nIt also ended up feeling like a lot of trial and error, since there isn't any info about what kind of trains can come each wave, would have liked some kind of indication.","format":"md","likes":3,"spam":"N"},{"id":852861,"author_name":"LDJam user 300745","author_uid":"300745","epoch":1664869809,"text":"@icxon Not sure what link I followed but now I have reached to the game page :) Nice game.","format":"md","likes":1,"spam":"N"},{"id":854680,"author_name":"CodeRaurus","author_uid":"coderaurus","epoch":1664882547,"text":"A solid game. The core loop keeps you hooked.\n\nWell done!","format":"md","likes":2,"spam":"N"},{"id":865412,"author_name":"Wouter52","author_uid":"wouter52","epoch":1664968149,"text":"Love your game! This was the first game we played after submitting. But we were too tired to give feedback and to think streight at that point.\n\nJust played it again and I love it! It gets very chaotic very fast. I like that aspect. Graphics are very nice and the music is nice and calming.","format":"md","likes":2,"spam":"N"},{"id":867857,"author_name":"lbrande","author_uid":"lbrande","epoch":1664994228,"text":"Really cool sandbox puzzle\/strategy game! I don't see any connection to the theme though.","format":"md","likes":1,"spam":"N"},{"id":871505,"author_name":"Matoux42","author_uid":"matoux42","epoch":1665044278,"text":"Really liked it, spent a lot of time on it and had to stop only because it was starting to be late :laughing: \n\nThe idea is awesome, and I like this kind of game where you have to build something and look how it is going. I think that the way you add theme on it was very clever too.","format":"md","likes":2,"spam":"N"},{"id":874850,"author_name":"PeachTreeOath","author_uid":"peachtreeoath","epoch":1665097764,"text":"That's an interesting take on building rail systems. Usually in something like Factorio, you simply make the most efficient system and evolve it over time. THIS was much trickier though, as you needed to set up a complex system that can reroute things, be easy for the player to switch around and understand the path, and most importantly have enough room for multiple trains to run on.\n\nComing back to this page I see you have a screenshot with a layout much smarter than mine. Being able to just send a train on a looping journey for a while would've helped traffic a lot!\n\nI thought this was quite fun. Of course it would've been easier to have a bit more room to play around with, but the space constraints made it much more challenging and fun up front. I could see how you could easily tweak difficulty simply by having the depots spawn closer to each other, as mine did in one of my runs.\n\nFun game with further potential in it!\n\nCome on now :grimacing: \n\n![aaaaaa.PNG](\/\/\/raw\/649\/1\/z\/529c7.png)","format":"md","likes":3,"spam":"N"},{"id":876302,"author_name":"Solah","author_uid":"solah","epoch":1665139657,"text":"Great game! Very fun to try to have a good strategy and systematically realize it doesn't work and see trains explode!","format":"md","likes":2,"spam":"N"},{"id":877526,"author_name":"Artyom Volkov","author_uid":"artyom-volkov","epoch":1665165277,"text":"Quite an interesting idea for a puzzle game. It has a really good potential to be a full game.","format":"md","likes":1,"spam":"N"},{"id":878552,"author_name":"Brainloaf Studio","author_uid":"brainloaf-studio","epoch":1665188831,"text":"Big fan of the concept here! I like how more colors and differing orders for the cars are introduced as the waves progress- I had quite the convulated setup when things got pretty complex. Plenty of cars exploded. Shoutout to the space giraffes in back. Very nice work!","format":"md","likes":1,"spam":"N"},{"id":879339,"author_name":"Faust_Mi","author_uid":"faust-mi","epoch":1665222816,"text":"Great game! Very fun idea for a puzzle game! Good job!","format":"md","likes":2,"spam":"N"},{"id":880106,"author_name":"43sam","author_uid":"43sam","epoch":1665246149,"text":"Very nice game! I like how the complexity ramps up gradually and that you have to interact with the system as the trains are going. One thing I'd like to see is maybe show the carriages that will be attached to the next train coming out which will let you plan a bit more in advance. Really enjoyable game though and congrats on making it!","format":"md","likes":2,"spam":"N"},{"id":882670,"author_name":"Yword","author_uid":"yword","epoch":1665338225,"text":"Cool, it's fun to play, with clever mechanic and nice atmosphere, and I liked the railway connection method, which is easy and intuitive! And beautiful cover art too!","format":"md","likes":1,"spam":"N"},{"id":883176,"author_name":"MrBamboo","author_uid":"mrbamboo","epoch":1665354512,"text":"I never do a train game and just by looking at your ... it's seem to be hard ! Love it, great game","format":"md","likes":1,"spam":"N"},{"id":886207,"author_name":"cassowary","author_uid":"cassowary","epoch":1665552334,"text":"Made it to wave 11 and scored 4380. I actually found this really really compelling but it's very hard, lol. The best tiny-brain strategy I eventually settled on was just to make one big loop through all the stations and block trains as they entered until I could let them in without causing a collision, and then I could let them out once they were empty. But obviously that isn't a perfect strategy either, lol.\n\nReally like the graphics and music too -- the emotional support giraffes are hilarious and the music really captures a nice spacey vibe that contrasts with the hectic gameplay!\n\nI might've also liked a preview of what trains were coming, but I get that that might conflict with what you were going for with the gameplay. Depends on what kind of vibe you're going for.","format":"md","likes":1,"spam":"N"},{"id":886215,"author_name":"Miche","author_uid":"miche","epoch":1665553340,"text":"Loved the concept!\nGot a little mad at some of the waves but overall fun!","format":"md","likes":1,"spam":"N"},{"id":886283,"author_name":"jonah","author_uid":"jonah","epoch":1665558891,"text":"emotional support giraffes !!!\n\nGreat job on implementing this interesting concept. Would love to see more stop-signs and maybe some triggers in a post-jam version! Also I wonder if having multiple entrances for trains would make the game more challenging or maybe time-limit on certain 'goods'. I pretty much cheesed the game by having one solution for pretty much all the waves \ud83d\ude05\n\nHad an awesome time with this game!\n\n","format":"md","likes":2,"spam":"N"},{"id":886391,"author_name":"LDJam user 245333","author_uid":"245333","epoch":1665569354,"text":"That was pretty fun! It reminded me of Mini Metro. With ten seconds between each trains though, things quickly get unmanageable. Especially given that we can't know the composition of a train until it's fully on screen, meaning that there can be 5 seconds wasted just to see what's the last wagon, and where the train should go. But even so, it's very interesting to crate the most optimize system to limit incidents! The controls are great too, simple and intuitive, it clicks immediately and is very satisfying. Great job on the visuals and sound-design too. This was a nice game to play!","format":"md","likes":2,"spam":"N"},{"id":888212,"author_name":"CaptAndrey","author_uid":"captandrey","epoch":1665755182,"text":"\u2795 cool idea\n\n\u2795 can stick for a long time\n\n\u2795 convenient control\n\n\u2795 good balance\n\n\u2796what to do with two wagons was not immediately clear\n\n\u2796weak connection with the topic","format":"md","likes":1,"spam":"N"},{"id":893707,"author_name":"deepnight","author_uid":"deepnight","epoch":1666385390,"text":"I'm not sure about the theme connection, but the game was quite fun to play! The way you swap directions was often a bit frustrating and led to lots of misclicks on my side.","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld51\/wayback-placeholder.png"],"links":[{"url":"https:\/\/bitbucket.org\/volcanicgiraffe\/ld51","text":"Link"},{"url":"https:\/\/graal.itch.io\/locomoon","text":"Link"}],"metadata":{"g_key":"84231","g_author":"1000482","g_event":"LD51","g_eventkey":"114","g_subevent":"JAM","g_urlkey":"392688","g_title":"LocoMoon","g_status":"WAYBACK","g_place":"230","g_commentcount":"24","g_site2_node_id":"298389","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"298389","n_urlkey":"392688","n_parent":"296586","n_path":"\/events\/ludum-dare\/51\/locomoon","n_slug":"locomoon","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"482","n_created":"1663791014","n_modified":"1778952252","n_version":"956978","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":9,"_trust":14,"author":482,"body":"[![ld_splash.png](\/\/\/raw\/2e1\/z\/50ae7.png)](https:\/\/graal.itch.io\/locomoon)\n\nLOCOMOON, Inc. reminds you to\n- handle regular arrivals timely \n- build many rails \n- offload last car of the train at the matching station\n- use emotional support giraffes to cry into when the stress is unbearable\n\nNo, we cannot stop the trains or offload several cars at the time.  \nAlso, please do not orchestrate gratuitous train wrecks or draw rude pictures using rails as Dave did. Half of the system comes to see your asteroid now, Dave.  \n\n\n_\u2014 Management_\n\n#### CONTROLS:\n- LMB - place\/switch rails\n- RMB - remove rails\n- 1,2,3 - change speed\n- Click [Ready] to deploy trains\n- Click on intersection arrows to switch directions\n\n#### TOOLS:\n- [Unity 2021.3.11f1](https:\/\/unity.com) URP\n- [Audiotool](https:\/\/www.audiotool.com)\n\n![screenshot](\/\/\/raw\/2e1\/z\/51568.png)","comments":24,"comments-timestamp":"2022-10-21T20:49:50Z","created":"2022-09-21T20:10:14Z","files":[{"author":482,"id":5387,"name":"locomoon-win.zip","node":298389,"size":41532830,"status":9,"tag":0,"timestamp":"2022-10-03T21:43:54Z"}],"files-timestamp":"2022-10-03T21:43:54Z","grade":{"grade-01":31,"grade-02":31,"grade-03":31,"grade-04":31,"grade-05":31,"grade-06":31,"grade-07":29,"grade-08":29},"id":298389,"love":0,"magic":{"cool":79.989406078216,"feedback":37,"given":18.875,"grade":30.5,"grade-01-average":3.862,"grade-01-result":230,"grade-02-average":3.741,"grade-02-result":272,"grade-03-average":3.69,"grade-03-result":267,"grade-04-average":3.31,"grade-04-result":895,"grade-05-average":3.517,"grade-05-result":662,"grade-06-average":3.31,"grade-06-result":491,"grade-07-average":3.537,"grade-07-result":234,"grade-08-average":3.593,"grade-08-result":443,"smart":-0.73801746655172},"meta":{"allow-anonymous-comments":"1","author":[482,484,448],"cover":"\/\/\/content\/2e1\/z\/50ad4.png","link-01":"https:\/\/bitbucket.org\/volcanicgiraffe\/ld51","link-01-tag":[42332],"link-02":"https:\/\/graal.itch.io\/locomoon","link-02-tag":[42336]},"meta-timestamp":"2026-05-16T17:24:12Z","modified":"2026-05-16T17:24:12Z","name":"LocoMoon","node-timestamp":"2022-10-04T06:49:56Z","parent":296586,"parents":[1,5,9,296586],"path":"\/events\/ludum-dare\/51\/locomoon","published":"2022-10-03T20:10:26Z","scope":"public","slug":"locomoon","subsubtype":"jam","subtype":"game","type":"item","version":956978},"text":"[![ld_splash.png](\/\/\/raw\/2e1\/z\/50ae7.png)](https:\/\/graal.itch.io\/locomoon)\n\nLOCOMOON, Inc. reminds you to\n- handle regular arrivals timely \n- build many rails \n- offload last car of the train at the matching station\n- use emotional support giraffes to cry into when the stress is unbearable\n\nNo, we cannot stop the trains or offload several cars at the time.  \nAlso, please do not orchestrate gratuitous train wrecks or draw rude pictures using rails as Dave did. Half of the system comes to see your asteroid now, Dave.  \n\n\n_\u2014 Management_\n\n#### CONTROLS:\n- LMB - place\/switch rails\n- RMB - remove rails\n- 1,2,3 - change speed\n- Click [Ready] to deploy trains\n- Click on intersection arrows to switch directions\n\n#### TOOLS:\n- [Unity 2021.3.11f1](https:\/\/unity.com) URP\n- [Audiotool](https:\/\/www.audiotool.com)\n\n![screenshot](\/\/\/raw\/2e1\/z\/51568.png)","title":"LocoMoon","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/308001+308002+308003+308004+308005+308006+308007+308008+308009+308010+308011+308012+308013+308014+308015+308016+308017+308018+308019+308020+308021+308022+308023+308024+308025+308026+308027+308028+308029+308030+308031+308032+308033+308034+308035+308036+308037+308038+308039+308040+308041+308042+308043+308044+308045+308046+308047+308048+308049+308050+308051+308052+308053+308054+308055+308056+308057+308058+308059+308060+308061+308062+308063+308064+308065+308066+308067+308068+308069+308070+308071+308072+308073+308074+308075+308076+308077+308078+308079+308080+308081+308082+308083+308084+308085+308086+308087+308088+308089+308090+308091+308092+308093+308094+308095+308096+308097+308098+308099+308100+308101+308102+308103+308104+308105+308106+308107+308108+308109+308110+308111+308112+308113+308114+308115+308116+308117+308118+308119+308120+308121+308122+308123+308124+308125+308126+308127+308128+308129+308130+308131+308132+308133+308134+308135+308136+308137+308138+308139+308140+308141+308142+308143+308144+308145+308146+308147+308148+308149+308150+308151+308152+308153+308154+308155+308156+308157+308158+308159+308160+308161+308162+308163+308164+308165+308166+308167+308168+308169+308170+308171+308172+308173+308174+308175+308176+308177+308178+308179+308180+308181+308182+308183+308184+308185+308186+308187+308188+308189+308190+308191+308192+308193+308194+308195+308196+308197+308198+308199+308200+308201+308202+308203+308204+308205+308206+308207+308208+308209+308210+308211+308212+308213+308214+308215+308216+308217+308218+308219+308220+308221+308222+308223+308224+308225+308226+308227+308228+308229+308230+308231+308232+308233+308234+308235+308236+308237+308238+308239+308240+308241+308242+308243+308244+308245+308246+308247+308248+308249+308250+308251+308252+308253+308254+308255+308256+308257+308258+308259+308260+308261+308262+308263+308264+308265+308266+308267+308268+308269+308270+308271+308272+308273+308274+308275+308276+308277+308278+308279+308280+308281+308282+308283+308284+308285+308286+308287+308288+308289+308290+308291+308292+308293+308294+308295+308296+308297+308298+308299+308300+308301+308302+308303+308304+308305+308306+308307+308308+308309+308310+308311+308312+308313+308314+308315+308316+308317+308318+308319+308320+308321+308322+308323+308324+308325+308326+308327+308328+308329+308330+308331+308332+308333+308334+308335+308336+308337+308338+308339+308340+308341+308342+308343+308344+308345+308346+308347+308348+308349+308350+308351+308352+308353+308354+308355+308356+308357+308358+308359+308360+308361+308362+308363+308364+308365+308366+308367+308368+308369+308370+308371+308372+308373+308374+308375+308376+308377+308378+308379+308380+308381+308382+308383+308384+308385+308386+308387+308388+308389+308390+308391+308392+308393+308394+308395+308396+308397+308398+308399+308400+308401+308402+308403+308404+308405+308406+308407+308408+308409+308410+308411+308412+308413+308414+308415+308416+308417+308418+308419+308420+308421+308422+308423+308424+308425+308426+308427+308428+308429+308430+308431+308432+308433+308434+308435+308436+308437+308438+308439+308440+308441+308442+308443+308444+308445+308446+308447+308448+308449+308450+308451+308452+308453+308454+308455+308456+308457+308458+308459+308460+308461+308462+308463+308464+308465+308466+308467+308468+308469+308470+308471+308472+308473+308474+308475+308476+308477+308478+308479+308480+308481+308482+308483+308484+308485+308486+308487+308488+308489+308490+308491+308492+308493+308494+308495+308496+308497+308498+308499+308500?authors&parents&superparent"},"object":"objects\/sha256\/52\/52e833c7b2abce744f5bfd73f790b2bf440f69eaa61137cdc2ea7bef4d4611b9","record":"shard-0\/json-live-urgent-v3\/records\/22f60231839ac7888ef835f14dd51dc73bedfbabcc474a450552fdc27a483227.json","sha256":"52e833c7b2abce744f5bfd73f790b2bf440f69eaa61137cdc2ea7bef4d4611b9","source":"https","stored_at":1784022440}}