Chrono Extractors by tengusheath

PLAY ON ITCH.IO
https://jasonstepp.itch.io/chrono-extractors
A base defense strategy game. Build your base to defend the core from hordes of evil aliens.
Every ten seconds the enemies numbers grow larger, but so do your defenses. Survive as long as possible.
Controls
- Just use your mouse!

Media

https://www.youtube.com/watch?v=WCBHQSPdmXo
Follow me on twitter https://twitter.com/jasonsteppdev
| Link | https://jasonstepp.itch.io/chrono-extractors |
| Link | https://github.com/steppjason/chronoextrators |
| Original URL | https://ldjam.com/events/ludum-dare/51/chrono-extractors |
Ratings
| Overall | 181th | 3.543⭐ | 48🧑⚖️ |
| Fun | 185th | 3.456⭐ | 47🧑⚖️ |
| Innovation | 289th | 3.174⭐ | 48🧑⚖️ |
| Theme | 273th | 3.5⭐ | 48🧑⚖️ |
| Graphics | 78th | 3.978⭐ | 48🧑⚖️ |
| Audio | 247th | 3.087⭐ | 48🧑⚖️ |
| Mood | 115th | 3.605⭐ | 45🧑⚖️ |
| Given | 106🗳️ | 48🗨️ |
I know 48 isn't a lot of time to balance so it'll definitely get there. I would definitely play a full version of this game though, great job!
The pixel art is very nice and I love the sounds the buildings make when you place them. Good controls and UI too. Great work!
Really good entry - well done!
The static music and constant gun sounds start to get quite jarring for ears - especially when there are lot of enemies on the screen and the shooting is constant.
It was also a bit annoying that some of the soldiers started to wander very far from the base which basically rendered them completely useless. I would have hoped them to stay near the base or have an ability to call them back if needed. Possibly this was an intended feature and I was just a bit too greedy with pumping out extractors while I should have invested into more barrack earlier.
Overall, a solid entry and execution. Great work!
But I like the pulsating audio.
Congratulation on publishing!
I might be a slow learner, but to my defense, RTS games usually have extra supply capacity so you can build some units right off the bat, without a need to build extra supply buildings.
Love what you did with the theme, the minimalistic art style and music! Gameplay loop is solid, I had great fun getting overwhelmed a couple of times.
With more work, I think you can make this into a proper game, some sort of idle RTS roguelike, with
meta progression, unit upgrades, a way to heal units/repair buildings and more enemy variety.
The other main annoyance I had was that the units would often wander off from the buildings I wanted them to protect and I would lose a building to their negligence. I could not figure out any way to wrangle them back to where I needed them.
Annoyances aside, I like the graphical style and the gameplay felt smooth overall. Nice work!
so hard!I got overran within like 5 mins
great game still!
I think that having *both* a limited income and a placement cooldown is too much...
Absolutely love the graphics, though!