Alice In Ten Seconds by Golin
I hate getting up early
All I want is get back to sleep, even if it's just for 10 seconds.
Cause In my sweet dreams, there was a fairy land, where I can jump high, talk to animals and make friends with them.
But each time I woke up again, I went a little closer to the mundane life. All the papers works and annoying colleagues are waiting me there.
IS THIS THE REAL LIFE? IS THIS JUST FANTSY? !


Who made this game
Design & program: 古吏尹/Golin
2D Art & Concept Art: BONE-17th
3D Art & Video: RAVEN-ZOMBIE
Control
Level 1&2
WASD to move
SPACE to jump
E to pick up/give items
Level 3
WASD to move
Left mouse button to fire
Level 4
WASD to move
Left mouse button to interact
| Link | https://guliyin.itch.io/alice-in-10-seconds |
| Original URL | https://ldjam.com/events/ludum-dare/51/alice-in-ten-seconds |
Ratings
| Overall | 438th | 3.65⭐ | 32🧑⚖️ |
| Fun | 551th | 3.417⭐ | 32🧑⚖️ |
| Innovation | 418th | 3.517⭐ | 31🧑⚖️ |
| Theme | 1065th | 2.983⭐ | 31🧑⚖️ |
| Graphics | 174th | 4.226⭐ | 33🧑⚖️ |
| Humor | 237th | 3.533⭐ | 32🧑⚖️ |
| Mood | 141th | 4⭐ | 33🧑⚖️ |
| Given | 42🗳️ | 37🗨️ |
Oh and let me guess... the door opened after the first time I signed the green paper right? ':D
Great concept.
Not sure if getting stuck in a "loop" on the last level was intended or not, but either way the game does give you enough of a clue as to how to actually progress, so if it is meant to be a bit confusing but not too much then you hit the mark. (If it's just a bug then, well, happy accident I guess?)
Fun: Very fun to play through. The first play through is the best as its the first time you experience the game change after each level.
Innovation: Many games in one. Very fun.
Theme: I didn't get the theme tie in at first. It became clear after a few levels.
Graphics: Loved'em both 2 and 3 D
Audio: Good!
Humor: Quite! Enjoyed see the mind of someone going closer to reality with each snooze of the alarm. Very relatable as I have a zillion alarms every morning haha.
Mood: Cute, fun, light hearted, thoughtful. Good vibes!
the second part of the game is a little bit boring in the end(just for me.) maybe add more stuff to get closer to the topic of every ten second? for example an angry boss chasing behind you while you are trying to find ways to run away from the boss and achieve whatever goal you are supposed to. or maybe choose to add a time limit to achieve goals? (just some personal thoughts no offense.)
really nice game and would be very happy to see it expand more.
(I got stuck on the door in the fox room that I had to start over)
2d 转 3d闹铃的部分很赞,有被吓到,如果能延续做3d部分的话应该会更加有趣
史丹利的寓言估计没少玩(
2d部分相机跟随可以更优化一些,以及跳跃可以好好打磨一下,现在总觉得用着手感有点怪
总体是有趣的
No really, at first I was like: "awwww, so cute and lovely!" but THEN! I will give it all fives. This is super good!
I liked the progression of the game, the interpretation of the theme, and the visuals in both parts of the game!
Controls in the platformer section were kind of problematic, with the second jump feeling like it gave force and not speed, or not having coyote jump (or a very small one ?) or other 2D platformers tricks we are now used to. I know making a platformer feel good is extremely hard, so that's quite normal for a game jam, but then if the level design is difficult, like in the second 2D phase here, I feel like it can get frustrating really fast when controls are not tight.
Great job anyway, that's a very good game with a lot of content that you did here in only 3 days! It's impressive ✨
In my first run through, I noticed the great level design-- the game really does guide you through itself in a way that feels very natural. I want to show it to my friend because of the cute animations in the first half, and the story is a creative and funny take on this theme.
I had to use headphones to more easily locate all the clocks in 3rd part.
Best game I have played out of this jam so far. Replaying it to try and find the exit after reading these comments, and I also love how optimized the game feels for speedruns!
Beside all the problem I mentioned above. The game itself is pretty solid. I love that there's different level design between levels even the map is almost identical. The 2d/3d design is really creative!
Overall a really insteresting game!
大老爷们变成了美少女,怎么会做这样的梦(乡秀树脸)。
美术碉堡了大佬,还有闹钟真会藏啊w
但是十秒主题嘞ww