Work Hard Game Harder by NomadicRockMan

[raw]
made by NomadicRockMan for Ludum Dare 51 (JAM)

Press TAB to switch between your tabs. Beat your coworkers, but make sure your boss doesn't see you gaming on the job! Your job is on the line.

The embedded player does not work! Please play the game over on itch.io!

itch page: https://wavedotdev.itch.io/work-hard-game-harder

Ratings

Overall 387th 3.69⭐ 23🧑‍⚖️
Fun 217th 3.81⭐ 23🧑‍⚖️
Innovation 278th 3.675⭐ 22🧑‍⚖️
Theme 50th 4.333⭐ 23🧑‍⚖️
Graphics 664th 3.5⭐ 23🧑‍⚖️
Humor 126th 3.833⭐ 23🧑‍⚖️
Mood 491th 3.55⭐ 22🧑‍⚖️
Given 16🗳️ 19🗨️

Feedback

Jaked
03. Oct 2022 · 23:51 UTC
Love the take on the theme, fun little game, not sure what happens if you fill in all the sums...
LDJam user 301620
04. Oct 2022 · 00:37 UTC
i can't believe i spent a few rounds just trying to do those sums... a very funny game idea. Lots of fun, very silly
LordSaber
04. Oct 2022 · 03:35 UTC
Very cool take on the theme. Fun game. Did anyone else feel the urge to try to answer the "work" question too?
Creator-Lynx
04. Oct 2022 · 08:02 UTC
It funny!
okshirl
04. Oct 2022 · 08:47 UTC
Haha this was too realistic, however I discovered that I suck at multitasking. Really fun idea! I'm tempted to solve all the work questions and see what happens..
ofiro
04. Oct 2022 · 11:01 UTC
The space game was fun.

I enjoyed less the red light - green light game with the boss. I just want to play...
I feel the theme could be integrated better within the space game itself.
Caresle
05. Oct 2022 · 02:23 UTC
It was a really nice interpretation of the theme, also the game it's really funny, this remember me when I'm at school and tryed that the profesor doesn't see me playing, so really good game
Defrag
06. Oct 2022 · 12:25 UTC
I like the nested games - trying to beat the inner game while also trying to not lose the outer game was tough! I kept finding that I had died upon going back to the inner/space game. Perhaps I was just unlucky to get hit while I was away, or maybe I was away too long? I wish I had stayed alive a little longer between runs. Otherwise it seems like the strategy to beat my coworkers was to just play through multiple strikes. Good concept, good execution.
Paulsams
07. Oct 2022 · 23:51 UTC
It was fun. Very cool rofl over such situations. I really liked it.
Valyn Tyler
08. Oct 2022 · 14:23 UTC
Really cute! Love the idea. Great work :)))
chingle
08. Oct 2022 · 14:30 UTC
Interesting take on the theme and very original, it had me laughing because it is very relatable and I had fun playing it and beating Carter :laughing:
TobiasD
08. Oct 2022 · 14:34 UTC
Great idea and lovely execution with the emails popping up etc. I think the game could be more "fun" / varied, but really funny idea and great take on the theme.
Faust_Mi
09. Oct 2022 · 09:20 UTC
10 need to go back to work out of 10. Funny idea! Work screen - interesting for my META game mechanics.
Gossian
09. Oct 2022 · 20:21 UTC
That was great! Really nicely done. Liked the emails and how smooth the controls felt in the space game. I think maybe it would have been nice to get some feedback on the sums as well - wouldn't the boss notice that I hadn't filled anything in every single time he checked? And maybe the emails could change to reflect that. But it was fun, really enjoyed the concept.
Chasen Nesbitt
09. Oct 2022 · 21:52 UTC
Very cool game. The theme was spot on. The ship game movement felt really good! The audio indicators made the gameplay feel well paced. Well done.
Hartvichio
17. Oct 2022 · 08:08 UTC
It has character and the minigame is simple enough to work well with the mechanic, what I think would be worthwhile is exploring a design where you would have to get to a mini checkpoint before each boss visit and maybe having to do it before 6 visits or something like that?
Steve7411
17. Oct 2022 · 08:17 UTC
I really appreciate the countdown audio and the outline to show when it's not safe. The game-within-the-game was compelling enough to get me to beat all my coworkers' scores!