10 Seconds to Death by Buni
Please play the game on Itch to get the correct resolution!
This game was made by Traijan and Buni for the Ludum Dare 51 GameJam with the theme "every 10 seconds".
Your goal is to survive the mob of enemies while being aware of the counter ticking down. Every 10 seconds you lose 20 health and you have to pick up enemies' hearts to stay alive. To increase your chance of survival you can purchase powerups from the shop.
Buttons: MOUSE1 to fire, WASD to move around, SPACE to dash, ESC to shop
| GitHub | https://github.com/buniql/LudumDare51 |
| Itch.io | https://traijan.itch.io/10-seconds-to-death |
| Original URL | https://ldjam.com/events/ludum-dare/51/10-seconds-to-death |
Ratings
| Given | 2🗳️ | 0🗨️ |
Feedback
HoneyHop
04. Oct 2022 · 21:11 UTC
Love the graphics in this game, and the gameplay is fun. I was a little confused on why the knight characters grew so big once I started shooting them, but overall it was a super fun game! Good job!
TinyLittleStudio
11. Oct 2022 · 14:12 UTC
It's a basic concept but well executed for the short time period. It is lacking a bit of feedback when being hit or when hitting enemies. The visuals are fine for a jam submission and I like the many different types of enemies. I especially like the look of the magician. A well executed concept. Good job!