Pulsar Cycle by Izzet

[raw]
made by Izzet for Ludum Dare 51 (COMPO)

Humanity makes its colony around a pulsar star, which mercilessly bombards the planet with solar flares. Standing in them for too long kills everything. Normally, this is a problem, but when virus overtakes the colonists, flares can become unexpected allies.

Controls

To click through the intro messages, press Spacebar. To move, press AD, to jump, press W.

Compo Debriefing

Unfortunately, the 48 hour limit was very steep for me, I did not get to creating sound effects or music at all, and only designed simple tutorial level. But, I really enjoyed learning raylib library, and I would recommend it to anyone who enjoys more grounded programming. But, this includes for example programming your collision engine or dealing with bad decisions about memory management. Some of the stories are told in the git messages ...

Links to source

Github Repository

Ratings

Overall 489th 1.789⭐ 21🧑‍⚖️
Fun 489th 1.694⭐ 20🧑‍⚖️
Innovation 489th 1.917⭐ 20🧑‍⚖️
Theme 470th 2.5⭐ 21🧑‍⚖️
Graphics 472th 2.194⭐ 20🧑‍⚖️
Audio 410th 1.125⭐ 18🧑‍⚖️
Humor 361th 1.583⭐ 20🧑‍⚖️
Mood 442th 1.75⭐ 20🧑‍⚖️
Given 10🗳️ 12🗨️

Feedback

mdotedot
03. Oct 2022 · 10:41 UTC
I've got to read the instructions in the submission text to scroll through the intro.
Put a 'press space' bar.
Kind of easy.
fnelix
03. Oct 2022 · 11:36 UTC
Embedded game runs well! Nice entry
jk5000
03. Oct 2022 · 11:39 UTC
It looks okay, but I have no idea what I am suppose to do.
LDJam user 300360
03. Oct 2022 · 11:39 UTC
Unfortunately the game is indeed a bit lacking, but it's completely understandable given the tools and the time ^^ Good job nonetheless, with a few more levels it could be very nice
cogcomp
03. Oct 2022 · 20:20 UTC
A bit confused about what I'm supposed to do? I walked to the pod thingy, avoiding the colonist and the game was over? Still, good work anyway! It's not easy learning a new library, during a 48h compo and actually produce anything.
LDJam user 303716
03. Oct 2022 · 23:13 UTC
nice game!
Serxiolas
04. Oct 2022 · 21:18 UTC
I guess this is a try of a young kid! Keep on! First of all, you have to polish the movement of the character.
King Zhou
05. Oct 2022 · 17:20 UTC
Solid foundation, cannot wait to see more on this!
Luka Roli
11. Oct 2022 · 18:39 UTC
Too bad you don't have anything else to do. At least what is there works :D runs well too
DzejPi
15. Oct 2022 · 09:32 UTC
Great idea for the story. I understood what to do right away, which means I finished the game very quickly. Perhaps you can work on this game afterwards and make something amazing out of it! I think the idea with pulsar is really great, so it would be a waste to not do anything with it! Also, greetings to fellow Czech. :)
JakobTheQuizGuy
20. Oct 2022 · 16:19 UTC
A bit too short for a meaningful interaction with the player I'd say, but I understand that learning a new library coupled with Ludum Dare might not make for a longer game :sweat_smile:
LDJam user 259831
21. Oct 2022 · 05:36 UTC
Interesting game. Great job with learning a new library! I agree with the other commenters, it's hard to rate a game like this where it was more of a learning experience. Hopefully next year we'll see more!