Tanker's Nightmare by Skvader_418
Made by Philip S. Controls: W,A,S,D - Move Space or W - Jump Left Click - Shoot
Art and Programming - Philip S. Music and Sfx - Other sources


| Link | https://twocrownproductions.itch.io/tankers-nightmare |
| Original URL | https://ldjam.com/events/ludum-dare/51/tankers-nightmare |
Ratings
| Overall | 531th | 3.568⭐ | 24🧑⚖️ |
| Fun | 179th | 3.881⭐ | 23🧑⚖️ |
| Innovation | 673th | 3.214⭐ | 23🧑⚖️ |
| Theme | 316th | 3.929⭐ | 23🧑⚖️ |
| Graphics | 820th | 3.238⭐ | 23🧑⚖️ |
| Audio | 421th | 3.429⭐ | 23🧑⚖️ |
| Given | 9🗳️ | 16🗨️ |
So much game juice, fast paced, and a lotta fun
Thumbs up for the destroyable environment, that's not common to see in jam games. A couple of things that could be improved: projectiles are not always very visible, and starting a scene in the same location as the one that ended (which could be close to the left edge) might make you die very quickly, especially if you happen to be in a scene with non flat terrain (this could be solved by simply making the player always start in the middle of the screen when loading a new scene).
Other than this, good job man!
The enemy bullets could definitely do with a bit more visibility, as I sometimes got hit without noticing, but otherwise everything worked well. I really enjoyed the gameplay loop and the destructible terrain added a lot of fun and strategy.
Being thrown into a different scene every 10 seconds instead of simply changing weapons or something similar was also a great choice, as the last few second were always the most intense, and getting reset always gave a little bit of breathing room.
The online leaderboard was a great addition, and made me try a lot more times than I probably would've otherwise, fueled by the drive to beat others :). Alas I could not.
Overall, the most fun game I've played so far in this jam. Good work!
I liked the graphics and the audio, they are cohesive and easy to "read" so you can react quickly. Great job!
I played a lil bit more and found out you can speed ahead of the camera and fall out of level but that turned out to not be a valid strat lmao
