Light in the Dark by Gecko64

[raw]
made by Gecko64 for Ludum Dare 51 (JAM)

Collect all the oil to keep back the darkness to keep that 10 second timer up before the light goes out and the thing... will get you...

Inputs - Arrow Keys = Movement - R = ResetLevel

Screenshot 2022-10-04 021055.png

Ratings

Given 1🗳️ 1🗨️

Feedback

DileriumL
04. Oct 2022 · 09:55 UTC
Interesting concept)
🎤 Gecko64
04. Oct 2022 · 10:05 UTC
Thanks ill check out your game :)
LDJam user 276593
04. Oct 2022 · 10:56 UTC
Love the graphics and sound. The percussion getting louder as The Thing approaches is a really nice touch. Adds a layer of stress to the game. The lantern effect is also nicely done. I like that you have a little bit of leeway after the lantern goes out to find oil. Little touches like that make a big difference when you're adding atmosphere.

If I were you I'd have made the collider on the player smaller than the sprite so it's easier to navigate around corners. But on the other hand getting stuck while you're being chased make it more tense.

We also used light as a central mechanic in our entry, nice to see someone else thinking along the same lines!

Really nice work, especially for a first try.