Convenience Catastrophe by MasterOfCheese

After not returning his shopping cart for the hundredth time, Daryl is cursed with crippling hunger by the store manager. Every ten seconds he losses half his health, but if he's able to keep eating, he'll survive. Unfortunately for him, this is no ordinary convenience store, he's gonna have to fight if he wants anything to eat.
Controls
WASD- to move
Left Click- to attack
Space- to jump
Special thanks to my family, friends, and God :D. This was a blast to make, yet very tiring, and I couldn't have done it without them!
Ratings
| Overall | 149th | 3.65⭐ | 22🧑⚖️ |
| Fun | 220th | 3.375⭐ | 22🧑⚖️ |
| Innovation | 240th | 3.3⭐ | 22🧑⚖️ |
| Theme | 164th | 3.775⭐ | 22🧑⚖️ |
| Graphics | 64th | 4.075⭐ | 22🧑⚖️ |
| Audio | 85th | 3.684⭐ | 21🧑⚖️ |
| Humor | 31th | 3.85⭐ | 22🧑⚖️ |
| Mood | 150th | 3.5⭐ | 21🧑⚖️ |
| Given | 11🗳️ | 17🗨️ |
@serxiolas Thanks for the feedback!
Great entry for a compo!
I never thought I'd be bunny hopping around a convenience store throwing soda at pop-tarts in a Ludum Dare game, but here we are. I like the wacky humor and presentation. Controlled pretty well too, and the theme was core to the game mechanics. Great job!
@googlypoo I'm happy you enjoyed the humor!
@realryanrogers Glad you were able to adapt to the movement, thanks for playing!
Other than that though, very smooth. At first I was wondering what the point in the jump was but as soon as I found out it's basically a boost, I loved it. I do feel cheated though... the health bar is doughnuts but I don't eat doughnuts to restore it? How could you!
Really though I can tell you had a lot of fun making this and this feels like it would be a perfect little arcade style game either by itself or as a mini game inside another game! Great job with this!
The visuals are nice. For my personal preference, the arms could be a bit lower to offer more visibility.
Otherwise: I am now considering returning every shopping cart from now on....
@akkara Anything is possible with no sleep, some Chex mix, and a couple energy drinks! Thanks for playing!
@fenrei I'm considering adding more! I have another project I'm working on though, so It may be a while. Happy you liked it!
@decadedecaf I'm happy you liked my 30 minute attempt at music haha. There's actually a sensitivity slider in the pause menu ;). A reticle could be a good idea.
@desertmaw If I work more on it I'll be sure to add a slider to lower the arms :D. And yes... you better return your shopping carts... cause if you don't..... you never know what could happen...
The gameplay wasn't too intuitive at first (Was the soda my food? Was I supposed to eat the popcorn things? Were they enemies? Both??), but I eventually got it and had tons of fun! Especially being a compo, you've got to be proud of this.
(I had the opposite problem with the mouse as some others have mentioned: deceleration felt slower than I expected, so movement was "slippery".)
@sarah-alexa Thanks for responding! I usually check the rules first, but they're not always clear haha.