100 Hunters by dhargan
100 Hunters is an isometric action game. Your aim is to kill 100 hunters before they kill you.
Controls:
W,A,S,D for movement
Mouse for rotation and right click for attack
Developers note: It turns out I got little rusty :) I was planning for a leveling up system with perks and stuff. Also, with better texture and music. Anyway, Enjoy! :D
Controls:
W,A,S,D for movement
Mouse for rotation and right click for attack
Developers note: It turns out I got little rusty :) I was planning for a leveling up system with perks and stuff. Also, with better texture and music. Anyway, Enjoy! :D
Ratings
| Coolness | 47% | 1314 |
| Overall | 2.12 | 949 |
| Audio | 1.83 | 655 |
| Fun | 1.96 | 925 |
| Graphics | 1.84 | 902 |
| Innovation | 1.73 | 916 |
| Theme | 2.54 | 845 |
Feedback
mathias234
24. Aug 2015 · 13:12 UTC
It's a ok game, although i wish the character would follow the mouse, currently its a bit hard to control. but overall nice entry
congusbongus
24. Aug 2015 · 13:14 UTC
100 might be too many! I think this can be improved with different kinds of enemies.
foxor
24. Aug 2015 · 13:19 UTC
Very fun! Reminds me of crimsonland. Sometimes the hunters wander off the map, and their spawn rate is a bit low.
patvanmackelberg
24. Aug 2015 · 13:45 UTC
I didn't really feel like a monster, with a leveling system and some perks it really would have felt better!
Romaing
24. Aug 2015 · 14:10 UTC
The gameplay is fine, it's fun to turn around hunters and chase them. 100 hunters is too much for me, maybe some differents hunters or some waves ?
Zammalad
24. Aug 2015 · 21:21 UTC
Would have liked to see some more variation on the hunters etc and maybe treat it like waves. Not a bad effort though.
ProfessorParky
25. Aug 2015 · 00:30 UTC
Nice, glad you had the time to add some sound effects. However the hunters seem to turn around a little quickly and suddenly.
axoona
26. Aug 2015 · 19:03 UTC
when you'll be workig further on the game don't forget that not everyone has querty keybord ;)
puddelipip
27. Aug 2015 · 20:02 UTC
100 hunters was a bit hefty, and i rarely managed to kill one before they shot me. A next step could be to give them some type of semi-predictable behaviour so that one is easy to take out, but when they gang up they become harder to trick, just an idea. thank you for you game
TackoramaLtd
29. Aug 2015 · 17:37 UTC
I never felt like a monster doing monstrous things and couldn't work out if that was the graphics at fault or concept.
mantis
31. Aug 2015 · 12:00 UTC
Nice game.
REIN1
09. Sep 2015 · 02:32 UTC
It's nice~