{"author_link":"\/users\/dandala88","author_name":"Dandala88","author_uid":1179678,"comments":[{"id":861898,"author_name":"CoOz","author_uid":"cooz","epoch":1664922593,"text":"What a game! For a compo i'm amazed by the complexity of the \"engine\". Kind of puzzle game that could become very serious with some menu and levels (tutorials also) . Really good work!","format":"md","likes":1,"spam":"N"},{"id":864000,"author_name":"Dandala88","author_uid":"dandala88","epoch":1664947160,"text":"@cooz thank you for the kind comment. So much more I wanted to do with this and I appreciate you seeing the potential. One of the next things I wanted to get implemented was a tooltip for the different modifiers. I knew that players would be confused by what everything did and something is definitely needed there. Tutorial and an intro to each new modifier or something. It's the reason I decided to go all game manual on the LD description above. But it's never the same... :cry: Anyway thanks again! ","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld51\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/Dandala88\/LD51","text":"Link"},{"url":"https:\/\/dandala.itch.io\/aeolipile","text":"Link"}],"metadata":{"g_key":"84392","g_author":"1179678","g_event":"LD51","g_eventkey":"114","g_subevent":"COMPO","g_urlkey":"392901","g_title":"Aeolipile","g_status":"WAYBACK","g_place":"99999","g_commentcount":"2","g_site2_node_id":"299491","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"299491","n_urlkey":"392901","n_parent":"296586","n_path":"\/events\/ludum-dare\/51\/aeolipile","n_slug":"aeolipile","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"179678","n_created":"1664199931","n_modified":"1778105862","n_version":"959592","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":9,"_trust":3,"author":179678,"body":"Aeolipile is an abstract idle engine building game. The core of the engine can generate and shoot out an energy every 10 seconds. The goal is to convert that energy into other components. Multiple converters are placed throughout the engine to collect  energy and allow you to place modifiers in the engine. The modifiers cost varying amounts based on their usefulness.\n\n## Modifiers\n**Rotator Left\/Right** - Rotates the current direction of the energy 90 degrees to the left\/right - 2 Energy\n![rotators.png](\/\/\/raw\/edd\/b2\/z\/4fe81.png)\n\n**Pointers** N\/S\/E\/W - Forces the direction of the energy in the direction of the pointer - 10 Energy\n![pointers.png](\/\/\/raw\/edd\/b2\/z\/4fe83.png)\n\n**Duplicator** - Turns one energy into two, outputs at 90 degree opposing directions - 10 Energy\n![Duplicator.png](\/\/\/raw\/edd\/b2\/z\/4fe85.png)\n\n**Speeder** - Drastically increases the speed of an energy, can break orange blocks - 50 Energy\n![speeder.png](\/\/\/raw\/edd\/b2\/z\/4fe86.png)\n\n**Slower** - Drastically decreases the speed of an energy, can break blue blocks - 50 Energy\n![slower.png](\/\/\/raw\/edd\/b2\/z\/4fe89.png)\n\n**Orbiter CW\/CCW** - Captures an energy and forces it to orbit around itself Clockwise and Counterclockwise option - 75 Energy\n![Orbiters.png](\/\/\/raw\/edd\/b2\/z\/4fe8c.png)\n\n**Triplicator** - Turns one energy into three, outputs in 3 90 degree directions - 200 Energy\n![Triplicator.png](\/\/\/raw\/edd\/b2\/z\/4fe8f.png)\n\n\n## Controls\n**W, A, S, D** - Pan Camera\n\n**Mouse Wheel** - Zoom Camera\n\n**Left Click**\n- **Hold** - Pick up and drag an already placed modifier or grab a new one from the selector panel at the bottom of the screen. A dot grid will show while dragging a modifier to show the possible locations.\n![gridInfo.png](\/\/\/raw\/edd\/b2\/z\/5042f.png)\n- **Release** - Place modifier\n\n**Right Click** - Destroy modifier\n\n> Note: moving or destroying a modifier will cost half of it's original cost\n\n## Selector Panel\n![selectorPanel.PNG](\/\/\/raw\/edd\/b2\/z\/4fdd5.png)\n\nAt the bottom of the screen is your selector panel. Modifiers that you do not have enough energy for will be grayed out. \nYour current collected energy is displayed at the right side of the panel. \n\n## Orange and Blue Blocks\n![orangeAndBlueBlocks.PNG](\/\/\/raw\/edd\/b2\/z\/4fde1.png)\n\nThe orange and blue blocks can be destroyed by energy if it has been through a **Speeder** or **Slower** modifier.\nOnce destroyed they will respawn after some time. 15 seconds for blue, 5 seconds for orange.\n\n## How to Win\n\nThe energy must leave the engine to be useful. Find the exit.\n\n## Screenshots\n![Screen_01.PNG](\/\/\/raw\/edd\/b2\/z\/4fdea.png)\n\n\n\n![Screen_02.PNG](\/\/\/raw\/edd\/b2\/z\/4fe36.png)\n\n\n![grid.png](\/\/\/raw\/edd\/b2\/z\/50426.png)\n\n>Yes there is a bug where you can cheat and get a ton of energy really fast. Just ignore it :stuck_out_tongue_winking_eye: ","comments":2,"comments-timestamp":"2022-10-05T05:19:20Z","created":"2022-09-26T13:45:31Z","files":[{"author":179678,"id":1532,"name":"$$embed-1532.zip","node":299491,"size":8148449,"status":64,"tag":0,"timestamp":"2022-10-02T21:58:22Z"},{"author":179678,"id":1638,"name":"$$embed-1638.zip","node":299491,"size":8148420,"status":64,"tag":0,"timestamp":"2022-10-02T22:09:48Z"}],"files-timestamp":"2022-10-02T22:09:48Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3,"grade-06":3,"grade-08":3},"id":299491,"love":0,"magic":{"cool":110.94003924505,"feedback":0,"given":2,"grade":3,"grade-01-average":4,"grade-02-average":4,"grade-03-average":4,"grade-04-average":4,"grade-05-average":4,"grade-06-average":4.5,"grade-08-average":3.5,"smart":-18.350341907227},"meta":{"author":[179678],"cover":"\/\/\/content\/edd\/b2\/z\/4fc84.png","grade-07-out":"1","link-01":"https:\/\/github.com\/Dandala88\/LD51","link-01-tag":[50],"link-02":"https:\/\/dandala.itch.io\/aeolipile","link-02-tag":[42336]},"meta-timestamp":"2026-05-06T22:17:42Z","modified":"2026-05-06T22:17:42Z","name":"Aeolipile","node-timestamp":"2022-10-04T20:24:33Z","parent":296586,"parents":[1,5,9,296586],"path":"\/events\/ludum-dare\/51\/aeolipile","published":"2022-10-02T22:46:51Z","scope":"public","slug":"aeolipile","subsubtype":"compo","subtype":"game","type":"item","version":959592},"text":"Aeolipile is an abstract idle engine building game. The core of the engine can generate and shoot out an energy every 10 seconds. The goal is to convert that energy into other components. Multiple converters are placed throughout the engine to collect  energy and allow you to place modifiers in the engine. The modifiers cost varying amounts based on their usefulness.\n\n## Modifiers\n**Rotator Left\/Right** - Rotates the current direction of the energy 90 degrees to the left\/right - 2 Energy\n![rotators.png](\/\/\/raw\/edd\/b2\/z\/4fe81.png)\n\n**Pointers** N\/S\/E\/W - Forces the direction of the energy in the direction of the pointer - 10 Energy\n![pointers.png](\/\/\/raw\/edd\/b2\/z\/4fe83.png)\n\n**Duplicator** - Turns one energy into two, outputs at 90 degree opposing directions - 10 Energy\n![Duplicator.png](\/\/\/raw\/edd\/b2\/z\/4fe85.png)\n\n**Speeder** - Drastically increases the speed of an energy, can break orange blocks - 50 Energy\n![speeder.png](\/\/\/raw\/edd\/b2\/z\/4fe86.png)\n\n**Slower** - Drastically decreases the speed of an energy, can break blue blocks - 50 Energy\n![slower.png](\/\/\/raw\/edd\/b2\/z\/4fe89.png)\n\n**Orbiter CW\/CCW** - Captures an energy and forces it to orbit around itself Clockwise and Counterclockwise option - 75 Energy\n![Orbiters.png](\/\/\/raw\/edd\/b2\/z\/4fe8c.png)\n\n**Triplicator** - Turns one energy into three, outputs in 3 90 degree directions - 200 Energy\n![Triplicator.png](\/\/\/raw\/edd\/b2\/z\/4fe8f.png)\n\n\n## Controls\n**W, A, S, D** - Pan Camera\n\n**Mouse Wheel** - Zoom Camera\n\n**Left Click**\n- **Hold** - Pick up and drag an already placed modifier or grab a new one from the selector panel at the bottom of the screen. A dot grid will show while dragging a modifier to show the possible locations.\n![gridInfo.png](\/\/\/raw\/edd\/b2\/z\/5042f.png)\n- **Release** - Place modifier\n\n**Right Click** - Destroy modifier\n\n> Note: moving or destroying a modifier will cost half of it's original cost\n\n## Selector Panel\n![selectorPanel.PNG](\/\/\/raw\/edd\/b2\/z\/4fdd5.png)\n\nAt the bottom of the screen is your selector panel. Modifiers that you do not have enough energy for will be grayed out. \nYour current collected energy is displayed at the right side of the panel. \n\n## Orange and Blue Blocks\n![orangeAndBlueBlocks.PNG](\/\/\/raw\/edd\/b2\/z\/4fde1.png)\n\nThe orange and blue blocks can be destroyed by energy if it has been through a **Speeder** or **Slower** modifier.\nOnce destroyed they will respawn after some time. 15 seconds for blue, 5 seconds for orange.\n\n## How to Win\n\nThe energy must leave the engine to be useful. Find the exit.\n\n## Screenshots\n![Screen_01.PNG](\/\/\/raw\/edd\/b2\/z\/4fdea.png)\n\n\n\n![Screen_02.PNG](\/\/\/raw\/edd\/b2\/z\/4fe36.png)\n\n\n![grid.png](\/\/\/raw\/edd\/b2\/z\/50426.png)\n\n>Yes there is a bug where you can cheat and get a ton of energy really fast. Just ignore it :stuck_out_tongue_winking_eye: ","title":"Aeolipile","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/299001+299002+299003+299004+299005+299006+299007+299008+299009+299010+299011+299012+299013+299014+299015+299016+299017+299018+299019+299020+299021+299022+299023+299024+299025+299026+299027+299028+299029+299030+299031+299032+299033+299034+299035+299036+299037+299038+299039+299040+299041+299042+299043+299044+299045+299046+299047+299048+299049+299050+299051+299052+299053+299054+299055+299056+299057+299058+299059+299060+299061+299062+299063+299064+299065+299066+299067+299068+299069+299070+299071+299072+299073+299074+299075+299076+299077+299078+299079+299080+299081+299082+299083+299084+299085+299086+299087+299088+299089+299090+299091+299092+299093+299094+299095+299096+299097+299098+299099+299100+299101+299102+299103+299104+299105+299106+299107+299108+299109+299110+299111+299112+299113+299114+299115+299116+299117+299118+299119+299120+299121+299122+299123+299124+299125+299126+299127+299128+299129+299130+299131+299132+299133+299134+299135+299136+299137+299138+299139+299140+299141+299142+299143+299144+299145+299146+299147+299148+299149+299150+299151+299152+299153+299154+299155+299156+299157+299158+299159+299160+299161+299162+299163+299164+299165+299166+299167+299168+299169+299170+299171+299172+299173+299174+299175+299176+299177+299178+299179+299180+299181+299182+299183+299184+299185+299186+299187+299188+299189+299190+299191+299192+299193+299194+299195+299196+299197+299198+299199+299200+299201+299202+299203+299204+299205+299206+299207+299208+299209+299210+299211+299212+299213+299214+299215+299216+299217+299218+299219+299220+299221+299222+299223+299224+299225+299226+299227+299228+299229+299230+299231+299232+299233+299234+299235+299236+299237+299238+299239+299240+299241+299242+299243+299244+299245+299246+299247+299248+299249+299250+299251+299252+299253+299254+299255+299256+299257+299258+299259+299260+299261+299262+299263+299264+299265+299266+299267+299268+299269+299270+299271+299272+299273+299274+299275+299276+299277+299278+299279+299280+299281+299282+299283+299284+299285+299286+299287+299288+299289+299290+299291+299292+299293+299294+299295+299296+299297+299298+299299+299300+299301+299302+299303+299304+299305+299306+299307+299308+299309+299310+299311+299312+299313+299314+299315+299316+299317+299318+299319+299320+299321+299322+299323+299324+299325+299326+299327+299328+299329+299330+299331+299332+299333+299334+299335+299336+299337+299338+299339+299340+299341+299342+299343+299344+299345+299346+299347+299348+299349+299350+299351+299352+299353+299354+299355+299356+299357+299358+299359+299360+299361+299362+299363+299364+299365+299366+299367+299368+299369+299370+299371+299372+299373+299374+299375+299376+299377+299378+299379+299380+299381+299382+299383+299384+299385+299386+299387+299388+299389+299390+299391+299392+299393+299394+299395+299396+299397+299398+299399+299400+299401+299402+299403+299404+299405+299406+299407+299408+299409+299410+299411+299412+299413+299414+299415+299416+299417+299418+299419+299420+299421+299422+299423+299424+299425+299426+299427+299428+299429+299430+299431+299432+299433+299434+299435+299436+299437+299438+299439+299440+299441+299442+299443+299444+299445+299446+299447+299448+299449+299450+299451+299452+299453+299454+299455+299456+299457+299458+299459+299460+299461+299462+299463+299464+299465+299466+299467+299468+299469+299470+299471+299472+299473+299474+299475+299476+299477+299478+299479+299480+299481+299482+299483+299484+299485+299486+299487+299488+299489+299490+299491+299492+299493+299494+299495+299496+299497+299498+299499+299500?authors&parents&superparent"},"object":"objects\/sha256\/98\/984d894975c6b731e11ddb19e4c5f46589a7d25d948ac3ab021b4e953863c5da","record":"shard-2\/json-live-urgent-v3\/records\/6ce785b55a0b4ad6015065060482ef8d03972a214f6e7c3fa660bfdd1ba972c1.json","sha256":"984d894975c6b731e11ddb19e4c5f46589a7d25d948ac3ab021b4e953863c5da","source":"https","stored_at":1784022412}}