Chicken Golem! by T C

[raw]
made by T C for Ludum Dare 51 (JAM)

A platformer with elements that shift every 10 seconds.

Play here: https://crimoudin.itch.io/ludumdare51

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Ratings

Overall 675th 3.435⭐ 48🧑‍⚖️
Fun 600th 3.367⭐ 47🧑‍⚖️
Innovation 737th 3.152⭐ 48🧑‍⚖️
Theme 250th 4.011⭐ 48🧑‍⚖️
Graphics 929th 3.011⭐ 48🧑‍⚖️
Audio 719th 2.714⭐ 44🧑‍⚖️
Humor 259th 3.467⭐ 48🧑‍⚖️
Mood 1047th 2.826⭐ 45🧑‍⚖️
Given 93🗳️ 72🗨️

Feedback

Firebelley
03. Oct 2022 · 23:31 UTC
Neat game! I liked the interpretation of the theme. Player controls felt great too. Nice work!
LDJam user 259831
03. Oct 2022 · 23:32 UTC
Cool! Theme was on point! Love the characters and the overall vibe of the game.
resacaGames
03. Oct 2022 · 23:36 UTC
Very fun game, and a lot of levels!!!
I like the amplitude of mechanics, some more enjoyable than other I must say. Hovering was very fun.
Camera or screen transitions need some work. I landed on enemies when transitioning between screens more than once during my gameplay.
Overall fun to play! Nice job.
Raphiell
03. Oct 2022 · 23:37 UTC
Fun mechanic, especially once it started swapping the ability instead of terrain, that was really fun!

The art was cute and I appreciated the checkpoints. One thing I noticed is that killed enemies stayed dead after going back to a checkpoint.

Well done!!!
seanjordan
03. Oct 2022 · 23:38 UTC
Player controls felt really good.
Jel2217
03. Oct 2022 · 23:39 UTC
Really engaging, and quite a challenge at times. Awesome use of theme!
BeetleBox
03. Oct 2022 · 23:46 UTC
Trying to catch the last diamond really felt like it was stretching the game mechanics to its limits. Which was pretty neat :)
I also enjoyed the humor :P (very fun landing page, haha)
Abaced
03. Oct 2022 · 23:49 UTC
A funny game ! Love the aspect of the chicken :D
craftmuch
03. Oct 2022 · 23:51 UTC
The switching mechanic reminds me of those certain NSMB levels, really like this - the character design is so good too. I'll admit I gave up on the hover/double jump bit, couldn't figure out how to hover - I might be missing something though.
HerryFabien
04. Oct 2022 · 00:11 UTC
Really love the humour but the platform was a bit lose the fight was really clunky and the switching bloc really need to be indicated. The art style was pretty neat and the mechanics opened choice to platform.
It's a solid entry
Aes1
04. Oct 2022 · 03:49 UTC
The mechanics were pretty cool didn't know how to hover there for a second. Nice Game :)
fuzzybut
04. Oct 2022 · 03:55 UTC
The platform switching was so creative! I like a good platformer. Overall really fun! The art was very well done
thegamearchitect
04. Oct 2022 · 11:33 UTC
Nice work, a cool little game you got here!
Abdonatioera
04. Oct 2022 · 12:02 UTC
Fun game, fit the theme well. I liked the way you did the platforms.
She Wrote
04. Oct 2022 · 14:19 UTC
I like the protagonist design and animations, the game also has some interesting mechanics. Good job.
nyxkn
04. Oct 2022 · 21:52 UTC
Good mechanic with the tile switching. A little bit annoying how you have to wait 10s sometimes if you fail something and have to try again. I couldn't get past the double jump level. It seemed like the double jump didn't trigger some times and I wasn't quite sure what I was doing wrong. The characters art and animations are super nice! Chicken dialogs were quite cute too :D
CrimOudin
04. Oct 2022 · 22:51 UTC
@nyxkn Sorry about that double jump bug. I couldn't exactly figure out what was causing it but as I designed the double jump level, I ran into it quite a bit. It has something to do with detecting whether you were on the ground or not and just after you land it thinks you are in the air for a frame and consumes your double jump. If you wait a second after landing it usually works.
Ciolac Svetlana
05. Oct 2022 · 00:09 UTC
Cool idea, i really like this
Plepletier
05. Oct 2022 · 01:28 UTC
Really impressive gameplay!!! I really liked this game. Only one thing got in my way: The cam between scenes has a delay, so in one level i died because this. But its not a great bug, only one thing to polish and make the gameplay more fun! Great Job guys!!! relly fun game!
Lomby
05. Oct 2022 · 01:40 UTC
Cool game, good level of difficulty for each of the mechanics. Thought the hover was bugged or I was doing something wrong for a while because I missed that it swapped with the day/night cycle and completely missed the big text at the top telling me which was active! Woops!

The attack hit box felt a little off sometimes, but other than that was great! Solid game!
GibsS
05. Oct 2022 · 09:46 UTC
I had fun, and really liked the main mecanic, a really good idea for the theme ! Nice job !
b4ux1t3
05. Oct 2022 · 14:45 UTC
The best platformer I've played from this year's LD!
spacecadet
05. Oct 2022 · 16:48 UTC
Cool idea for the game and fits the theme well. I didn't the instakill enemy traps but luckily you are not forced to restart the whole level.
ryusui
06. Oct 2022 · 02:44 UTC
Really cleverly put together. I loved how the mechanics switched up for each level. Two gripes: one, the switch blocks really should have reset the timer as well, and two, the hover ability would've been more intuitive if it was keyed to double-jump instead of being a separate button.
ZungryWare
06. Oct 2022 · 03:00 UTC
The level design was the strongest part here, I think. One thing I noticed was that in the second level, it would give you two different paths to take, each designed for a different part of the cycle so that you wouldn't have to wait ten seconds for time to line back up. And the last level made excellent use of the double-jump and hover mechanics! Controls were pretty good as well, except for the attack. Though I didn't have to use it too much, so no big deal. Great work!
okshirl
06. Oct 2022 · 06:18 UTC
The controls felt really good for platformer. Pretty incredible to do all that level design in such a short time! I was a little confused with how the switches didn't reset the timer, but got used to it after a bit.
puyo
06. Oct 2022 · 15:03 UTC
Good ideas in this platformer, well done!
LDJam user 298496
06. Oct 2022 · 15:25 UTC
Nice stuff, I really liked having to switch between hover and double-jump between day and night to solve the final puzzles.
LDJam user 297980
06. Oct 2022 · 17:03 UTC
Nice game. Is fun to play. Good level design. Doing all this in a game jam is really amazing!
leekanarchism
06. Oct 2022 · 21:05 UTC
Nice mechanic! A very nice old school platform game. I enjoyed how the mechanic changes each level to keep it interesting. Bawk!
LDJam user 273626
12. Oct 2022 · 15:45 UTC
cute game! cute graphics and solid controls. The ability to change the day/night cycle was fun too!
Hacktier
20. Oct 2022 · 21:16 UTC
Cool game. The game looks good and plays well. Nice work.
Caveman54
31. Oct 2022 · 00:40 UTC
For a youtube series I ran I rated games on youtube shorts and this happened to be one of them. If you would like to see my feedback I thought I would give you the link to check it out. https://youtube.com/shorts/jSMip1kNh7M?feature=share
JackOfCups
02. Jan 2023 · 22:58 UTC
@caveman54 Wow! We didn't see this comment right away cause we generally don't check LD once the final scores are posted. Taking the time to do a video review is pretty huge. Thanks for the feedback!