Cartesian Planes by Nicholas Maddalena

[raw]
made by Nicholas Maddalena for Ludum Dare 51 (COMPO)

A game about being the worst possible Air Traffic Controller - Best be quick, a new plane flies in every ten seconds! CPlanesscreen1.png CPlanes<em>screen</em>2.png CPlanes<em>screen</em>3.png

Ratings

Overall 407th 3⭐ 35🧑‍⚖️
Fun 360th 2.985⭐ 35🧑‍⚖️
Innovation 230th 3.318⭐ 35🧑‍⚖️
Theme 409th 3.094⭐ 34🧑‍⚖️
Graphics 457th 2.439⭐ 35🧑‍⚖️
Humor 313th 2.196⭐ 30🧑‍⚖️
Mood 422th 2.433⭐ 32🧑‍⚖️
Given 35🗳️ 42🗨️

Feedback

LDJam user 305669
02. Oct 2022 · 21:47 UTC
Hello, I’m on linux and wanted to try your game. I tried downloading the source but Godot complain that there is no "projet.godot" in the zip.
Also which version of godot do you used? I tried 3.5 and 3.2

It’s working now thank you :)

The game is a bit hard to understand at first… then hard puzzle game good job !
🎤 Nicholas Maddalena
02. Oct 2022 · 22:34 UTC
@zykino I've never done a game jam with Godot before, so it's possible I accidentally uploaded the wrong files as source. I'll have to check tonight.
The project was made in the Godot 4 beta (should work in beta 1 or beta 2). Maybe try one of those?
smilewood
03. Oct 2022 · 02:33 UTC
Not exactly sure what genre this falls under, but is a cool example of whatever it is (puzzle? Management? I don’t know). I like the balance you have to strike between just getting the planes where they want to go and getting additional uses of the directions, on the time limit it is an difficult challenge. I found that the movement of the planes felt a little inconsistent from time to time, the delay between movements felt like it wasn't consistent, but that didn't take anything away from the game. Overall a well designed game!

I also love just being able to tell a plane to stop. It makes so much sense.
Delightfullymad
03. Oct 2022 · 02:35 UTC
Cool idea, a little confusing at first but good job!
Trabasura
03. Oct 2022 · 02:47 UTC
It took me a while to figure out how to actually play the game, but once I did, it was all pretty straightforward.
It's a little frustrating that the arrowsgo away when you clicked off of the map, or if a plane isn't in the radius when you let go. Overall, it was a fun experience and I enjoyed it.
LDJam user 278827
03. Oct 2022 · 03:04 UTC
Super fun concept, very challenging! Felt like i was always putting out fires lol. Getting the tiles i wanted was always a struggle haha. Also always appreciate a good pun in the title
Hawke Games
03. Oct 2022 · 03:07 UTC
This is a really interesting idea. While the theme doesn't feel super strong, the mechanics of guiding planes through specific spaces to get more arrows is really cool. The rhythm is also really nice, it doesn't feel sluggish but it still gives enough time to drag things around and plan ahead. Overall, a great game!
![Screenshot 2022-10-02 230401.png](///raw/345/34/z/5006a.png)
mstrp
03. Oct 2022 · 06:21 UTC
I liked this. Interesting and challenging concept. The stop sign is brilliant, makes me think of the hot shot fighter jet handbrake scene (the parody film of top gun 1) Well done!
m11
03. Oct 2022 · 08:06 UTC
A really interesting idea... which makes me very glad I don't work in air traffic control!
Pink Sun
03. Oct 2022 · 08:53 UTC
Took me a little bit to get it, but afterwards, found some really interesting concepts here. There's good potential for a game like this!
Hadik
03. Oct 2022 · 11:13 UTC
It not reminde me much of the theme. Art is not good, try harder next time. Game is fun, but not as good as I hope so. Inovative and good gameplay for me.

One last note: I always write down honest review, because everybody need that, not just nice craps with some bullshit, but sometime I will appreciate very good games. So if this review insult you, but use it well :) Anyway every game is counting so :)
LDJam user 258850
03. Oct 2022 · 11:38 UTC
Great simple and fun ^^ I like the name haha,

My best score was 11 it's a lot harder than it seems at first, I get overwhelmed too easy haha :') great game!
Douwe_Ravers
03. Oct 2022 · 11:50 UTC
Great concept. It also is very intuitive. The longer you play the more you notice and learn by just looking at it.
Also smart to use an area of influence instead of a single tile to activate the arrows. Makes is more fun to quickly drag.
LDJam user 236416
03. Oct 2022 · 15:27 UTC
I am bad at multi-tasking. Game looks hard for me.
Dfyzet
03. Oct 2022 · 22:06 UTC
Very addictive process, I love it!
Great idea, great execution!
Perhaps there is not enough music for the atmosphere.
But I would definitely play this game outside of the jam! This whole process of distributing planes, damn it is very addictive.

Great job!
thegamearchitect
03. Oct 2022 · 22:25 UTC
ah maths at work, how fun
spencerflem
03. Oct 2022 · 22:41 UTC
Starts out easy but gets tricky pretty soon! A lot to manage
I really like it :)
Sky
04. Oct 2022 · 00:49 UTC
Got a final score of 10 after a couple of failed attempts. RNG can really help or harm you I feel like, but overall the concept is solid and well executed. Nice work!
lustdante
04. Oct 2022 · 06:37 UTC
I think you have a great idea here! If this game had more than 48 hours to work on, it can be really promising puzzle game!
LDJam user 299879
04. Oct 2022 · 11:51 UTC
Great core mechanics and ideea! I wish there was a way to replenish the directions and continue playing for as long as possible as opposed to just for one minute. I can see many ways in which you could expand this ideea and make a fully fledged game and it would probably be tons of fun. I remember playing this sort of air traffic games a long time ago and this brought back some pleasant memories.
José Bonilla
06. Oct 2022 · 04:11 UTC
Really nice idea. You should describe the controls in the game and in this page, I spent about 5 minutes trying to figure out how to play. Once I did (in case anyone's wondering, drag and drop the directions onto the plane you want to move) it was fun. I wanted to play more but I kept running out of directions. Good job.
Shibaya
07. Oct 2022 · 22:19 UTC
Cool idea and nice game! Good job!
GoogleFrog
11. Oct 2022 · 11:05 UTC
Very nice hectic game. I like how it is possible to run out of a few types of pieces. It makes the game switch back and forth between trying to send planes to airports, and just trying to send planes to pick up pieces. I would have liked to be able to drop pieces back into storage (without spending them) as I lost a lot of pieces by picking them up then changing my mind. My best score is 22.
Hacktier
20. Oct 2022 · 21:21 UTC
Cool game. The game looks good and plays well. Nice work.