Gravity Run by Jonas Michael
A classic jump and run game, where you cannot stop. Ever.
As you are traversing the obstacle course, every ten seconds your environment changes, adding interesting challenges. Don't touch the spiky parts and don't get stuck on walls - and most importantly: try to reach a new high score!
Controls are very minimalistic: use SPACE to jump, or SPACE in the air again to activate your jetpack. Move your mouse to point your flashlight.

| Link | https://ukuleleontrumpet.itch.io/gravity-run |
| Original URL | https://ldjam.com/events/ludum-dare/51/gravity-run |
Ratings
| Overall | 1094th | 2.931⭐ | 31🧑⚖️ |
| Fun | 1099th | 2.707⭐ | 31🧑⚖️ |
| Innovation | 1036th | 2.75⭐ | 30🧑⚖️ |
| Theme | 797th | 3.431⭐ | 31🧑⚖️ |
| Graphics | 1104th | 2.034⭐ | 31🧑⚖️ |
| Audio | 686th | 2.845⭐ | 31🧑⚖️ |
| Humor | 909th | 2.185⭐ | 29🧑⚖️ |
| Mood | 1141th | 2.517⭐ | 31🧑⚖️ |
| Given | 32🗳️ | 66🗨️ |
I would only improve 2 things:
- battery light should better illuminate the surfaces
- when you lose, don't make the Space button restart the game! I had some great high-scores that I didn't submit because I accidentally pressed Space a few more times
Thank you for playing!
(current) 2nd place on leaderboard with 3838
Only real criticism is the spikes - hitbox is bigger than I would expect.
(I hit a bug where just after the 10 second change the game would finish so I couldn't progress too far in the end.)
Feels nice to play and offers a lot of potential for further development.
What I liked :
- The character animation
- The Light event (this mechanic is very cool).
- The game is also challenging thats good !
Improvements:
- The jetpack controls are a bit weird, I think it would be better if we had to press once in order to activate it.
Good Job !

Bonus points for the online leaderboard too!
When the lights are off, it was a bit too hard imo. (but could be my lack of skills)
Other than that i think with some smoother jumping, it could be a lots of fun!