Virtual Reality Machine Operator by jelch
Developed solo with Godot, Blender, Dall-e 2, Audacity, and a Valve Index. First VR project and first time using blender!
'X' for teleport Hold grip to grab objects Use finger to press buttons
Shoutout to Bastiaan Olij and the rest of the developers on godot-xr-tools who made it possible for me to start with nothing and end up with something.
This was developed and tested with a Valve Index headset and controllers. If you have a different headset, let me know if it works or doesn't, or if the controls are mapped differently, I'm curious!
I am hoping to get an Oculus apk exported and working soon.
| Link | https://widdlemedia.itch.io/ld51 |
| Link | https://widdlemedia.itch.io/ld51 |
| Original URL | https://ldjam.com/events/ludum-dare/51/virtual-reality-machine-operator |
Ratings
| Given | 2🗳️ | 1🗨️ |
Feedback
dollcoded
03. Oct 2022 · 11:27 UTC
excited to try this on my quest 2 via steamvr once its released!
iogannes
04. Oct 2022 · 17:31 UTC
IF i correcly understand, i cant test ur game without VR?! nice chose for LD(
BayLock
14. Oct 2022 · 07:59 UTC
Nicely Done Bro. really nice concept and use of the 10 second theme. Would love to see this game developed further and released in a larger scale. The game really give a nice overall look. Can find a bit incomplete but then again its a Jam game so, its great anyways. Overall good job great efforts. Please do check out my submission as well.