Steal Alive by Pampattitude

[raw]
made by Pampattitude for LD33 (JAM)
Steal Alive is live on the Google Play Store! https://play.google.com/store/apps/details?id=com.pampattitude.stealAlive

And also on GameJolt! Holy hell, this is getting out of hand! http://gamejolt.com/games/steal-alive/88906

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Keyboard controls:
* W / up: jump
* A / left: move left
* D / right: move right
* J / space: attack
* Q: dash left
* E: dash right
* Mouse click: menu selection

Mobile controls: pretty explicit ;]
Please note that Android was the primary release platform. Also, loading is slow, don't freak out if you get a 5 seconds black screen after hitting "play"!

- - - -

Try to get back to your castle alive! Stomp chickens (what, you really thought chickens would **harm** you?), slash your way through soldiers and slay the androgynous **Hero** that's here to stop you!

This game is an endless scroller, 'cept it isn't endless. You can attack and avoid stuff, and your goal is to get to the end by defeating the boss and surviving the level.

Note that there is **only one level**, packed with awesomeness and stupidity. Hope you like it!
You can expect 1 minute game sessions, but the game is so hard I can't tell you how much it takes to get to the end. _I couldn't_. If you get there, please tell me what's there :D

The decompressed game is about 400Mo because of uncompressed sounds and unoptimized textures, sorry for that :x !

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Royalty-free music by Jason Shaw at [audionautix.com](http://audionautix.com/~audion/).
Sounds FX from [FreeSound](https://www.freesound.org).
Voices by the team, hope you like them!

Tools:
* Unity3D 5
* Adobe Flash
* Paint.NET
* GarageBand
* so much friends and Twitter support, thanks a gigantic bunch!

Ratings

Coolness 75% 2
Overall(Jam) 3.41 359
Fun(Jam) 3.33 330
Graphics(Jam) 4.38 79
Humor(Jam) 3.15 336
Innovation(Jam) 2.21 1001
Mood(Jam) 3.26 436
Theme(Jam) 3.25 674

Feedback

Super Hamster
24. Aug 2015 · 22:22 UTC
Very nice graphics and audio(I don't know why you wont let me rate this :( ) Very simple gameplay which is nice. Overall, great game! :D
pixelgriffin
24. Aug 2015 · 22:36 UTC
Great graphics. I really loved the animation!
Nek
24. Aug 2015 · 22:44 UTC
The graphics were very beutiful but the gameplay grows stale very fast and feels unresponsive,good job still.
Matthew Rayfield
24. Aug 2015 · 22:46 UTC
Really nice look and feel!

It was fast moving and challenging.

Love the little bird knight things!
Lianne Booton
24. Aug 2015 · 23:17 UTC
Love the graphics and animation, a lot of love has been put into this entry and that's always great to see. I hope you do well in the rankings :)
Arskiainen
24. Aug 2015 · 23:26 UTC
Interesting twist on the autoscroller. Like the graphics and style. The movement controls seem a bit redundant.
IronPencilGames
25. Aug 2015 · 01:17 UTC
Cool game, but tough!
Tango172
25. Aug 2015 · 08:54 UTC
Really fun to play - great graphics and audio too!
mota
25. Aug 2015 · 09:35 UTC
Awesome graphics and very simple and intuitive gameplay. Challenging game with great soundtrack. Simple and efficient game.
hrd_games
25. Aug 2015 · 11:46 UTC
Very pretty, but unfortunately felt quite repetitive, and actually hitting the enemy was frustratingly difficult.
commodoreKid
25. Aug 2015 · 12:41 UTC
3320 is my best, cannot spend more time on it sorry. Controls response very well, graphics are alright. Sound effects are very repetitive but overall it's a nice little game. You should put it on appstore or something.
FiSilva
25. Aug 2015 · 13:50 UTC
Great graphics, it's very fun too
Damdoshi
25. Aug 2015 · 19:27 UTC
Le rendu est super = D L'animation, le graphisme, la musique aussi. C'est expéditif, et on rentre direct dans la partie. J'ai un peu de mal avec le scrolling (c'est l'age), mais c'est cool = )
LeafThief
26. Aug 2015 · 06:38 UTC
Looked nice but I felt that the sprites were a bit too detailed for the speed of the game - I know that sounds weird :/

Still good work overall!
🎤 Pampattitude
26. Aug 2015 · 06:42 UTC
@LeafThief yeah, we got that comment a lot, and I can't point out what's wrong with it. I mean, Sonic games aren't that blurry, why is ours?

Do you think sprites should have been less detailed, outlined or something? :/
los.pixelados
26. Aug 2015 · 11:52 UTC
I really liked the artwork here
CrazyMinnowStudio
26. Aug 2015 · 18:34 UTC
Really nice graphics and animations.
Chris Olsen
27. Aug 2015 · 09:41 UTC
A fun endless runner! Good job
JackDegree
28. Aug 2015 · 19:24 UTC
Crushing chicken is weirdly addictive thanks to you.
Jupiter_Hadley
31. Aug 2015 · 23:00 UTC
Cool runner! I included it in part 14 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/CvW_HEqR1oI
bvanschooten
05. Sep 2015 · 12:13 UTC
Played it on Android. Looks and feels great! I find the gameplay a bit limited though. I think obstacles or holes to jump over would enrich the gameplay.
nassi
08. Sep 2015 · 11:57 UTC
Got to 3350 points or something by fixing my sight at the right edge of the screen and hitting up and space the moment I saw a human figure approaching. At least for me the hit windup was a tad too long as I usually swung too late, combined with jumping over the enemies it worked pretty nicely though. The problem with this strategy however was that sometimes the enemies spawned so close to each other that you would've been only able to deal with them by jumping over one of them and hitting the other, but that was too complex for me.

Can't play more, since the game made my head ache. Maybe it's because of the low contrals between the characters and the environment, I don't really know.

It's a nifty entry with some big flaws that at least for me make it unplayeble.
bombjack
08. Sep 2015 · 18:53 UTC
nice art, nice soundtrack, nice game :)
Selzier
11. Sep 2015 · 16:45 UTC
3460 points 38 chickens!