Gagaku by LoicLeGrosFrere

Protect the heart, kill the enemy. One shot every 10 second.
Which is not a lot. Hopefully, you will be able to use various construction in order to maximize the effectiveness of this shot.
Try to survive for 9 minutes, and don't forget to play the tutorial.
(Special note: this game make use of the middle button of the mouse, use the fullscreen to use it efficiently)
Credits
Graphics: Pozi (@ pozi.art / @ carolinepozzodi_borgo) , @BarravelBZH
Audio: @lsdlx
Code: @tatawanda (Twitter), @LoicLeGrosFrere
Patchnotes
Jam D+1: added a freestyle mode to fully enjoy the fact of creating infinite loop
Jam D+2: added a text in the tutorial precising you can rotate buildings by scrolling
| Link | https://loiclegrosfrere.itch.io/ld51 |
| Original URL | https://ldjam.com/events/ludum-dare/51/gagaku |
Ratings
| Overall | 811th | 3.283⭐ | 55🧑⚖️ |
| Fun | 1017th | 2.856⭐ | 54🧑⚖️ |
| Innovation | 354th | 3.587⭐ | 54🧑⚖️ |
| Theme | 445th | 3.798⭐ | 54🧑⚖️ |
| Graphics | 643th | 3.547⭐ | 55🧑⚖️ |
| Audio | 509th | 3.28⭐ | 52🧑⚖️ |
| Mood | 571th | 3.462⭐ | 54🧑⚖️ |
| Given | 48🗳️ | 87🗨️ |
I think I could spend a lot of time messing around with the construction to make something that would create infinite bullets somehow.
The middle click menu was a bit hard to use, perhaps you could have the icons appear on the side of the screen and just click the building you want to place?
I would highly encourage you to keep iterating on this idea, I think you have something special!
I loved the atmosphere on this one, a very memorable entry.
Yes.

Really cool concept in general. I liked the art. The tutorial was also really good. I had to play it muted so I won't rate audio.
However, there needs to be some sort of limit on how many or how often you can place things. Maybe a shop system where you get points for killing monsters and then can spend them on buildings. I just built this undefeatable setup in the first minute which killed most things before they'd ever reach the visible area. Was not really much fun that way.
keep on doing !
Liked this one very much. Great BGM as well. Well done. Good entry.
Pros:
-Really fun to play
-Unique, awesome music
-Wonderful graphics (the heart and the human were kinda weird, but the shapes were really nice.
Cons:
-You can easily create infinite bullets, I tried, and it is awesome! It wouldn't even be in "Cons" but then the music bugged, and the experience was tragic.
-Some graphics were weird, didn't really fit.
-The music had some problems, maybe it's just my laptop, but some sounds were weird..
Personal opinion:
I enjoyed playing with infinite bullets. I would normally suggest you to add a constraint (as someone already said), but I think you should explore it more. I can imagine many cool ways to use infinite bullets as an idea.
Well done!
The art is really surprising too! I loved the presentation of the enemies on a stick, it's gives a lot of personality to the game. Although I found the font difficult to read, both for its look and the lack of contrast with its color. The UI for building is also a bit rudimentary, it took me a bit of attempts in the tutorial to fully understand how to use it.
But besides that, this was a surprising and very interesting entry! I had a lot of fun playing it.