The Long Winter by Roka Josh

[raw]
made by Roka Josh for Ludum Dare 51 (JAM)

The Game

Caught in a plane crash with your lifelong friend, you are trapped in a winter wasteland filled with peculiar structures and even more peculiar creatures. Can you gather supplies to stay warm and well-fed, and venture out into the long winter to find your friend?

Tutorial

Tutorial1.png Tutorial2.png Tutorial3.png Tutorial4.png Tutorial6.png Tutorial7.png Tutorial5.png

Aim of the Game

  • Gather supplies to survive
  • You lose hunger every 10 seconds
  • You can also only stay outside of warm tiles for 10 seconds
  • Find your friend by interacting with story tiles

Screenshots

Screen1.png Screen2.png Screen3.png Screen4.png Screen5.png

How to play (detailed)

  • Left-click to perform an action on a tile
  • Right-click to cycle potential actions for a tile
  • Actions include moving, interacting, fighting and more
  • Open your inventory by performing the player action on the player's tile
  • Additional campfires can be created from the inventory with a single branch
  • Campfire tiles allow for refuelling and cooking actions to be performed
  • The cooking action will cook all meat in the inventory
  • Click the green button in the inventory to use items, including equipping weapons and equipment
  • Drop items with the red butto
  • Press escape to pause and find the settings menu
  • Hover over the stat icons in the top left to see the precise numbers of your health, hunger and temperature time
  • These numbers can be displayed permanently in the settings menu

Credit

  • RokaJosh: Programming & Art
  • Hazzer: Programming
  • MasterJ767: Programming
  • Goro: Art
  • RokaGraham: Art & VA
  • Yarro: Sound

Thanks to Sean S. LeBlanc for their 'Better Minimal WebGL Template' for Unity. It can be found here: https://seansleblanc.itch.io/better-minimal-webgl-template

Tools

  • Unity 2021.3.11f1
  • Visual Studio Code
  • JetBrains Rider
  • Adobe Photoshop CC 2022
  • Adobe Audtion CC 2022
  • Aseprite
  • Paint
  • Ableton Live 11

Note

The game was updated with some minor bug fixes and clarifications after the original jam time had finished. This is in accordance with the Ludum Dare rules.

Ratings

Overall 387th 3.69⭐ 23🧑‍⚖️
Fun 389th 3.595⭐ 23🧑‍⚖️
Innovation 348th 3.595⭐ 23🧑‍⚖️
Theme 173th 4.119⭐ 23🧑‍⚖️
Graphics 515th 3.727⭐ 24🧑‍⚖️
Audio 368th 3.5⭐ 23🧑‍⚖️
Humor 647th 2.722⭐ 20🧑‍⚖️
Mood 141th 4⭐ 23🧑‍⚖️
Given 13🗳️ 17🗨️

Feedback

Igor Morgun
04. Oct 2022 · 15:33 UTC
Very long winter XD
MrBamboo
09. Oct 2022 · 12:33 UTC
It is a very hostile environement. I didn't found how to defend myself from deer and wolfs. I die every times ;)
otaviobia
09. Oct 2022 · 12:34 UTC
Very fun survival game! Reminds me a lot of Don't Starve.

I like the hexagonal grid and the winter setting.
I'd like to see some movement animation, not just teleporting to the next grid, and also a clearer way to tell the player when they are close to dying, maybe the screen should shake or turn red.

But, overall, it's a nice game. Congrats!
Mindbug
09. Oct 2022 · 13:04 UTC
Pretty cool game! Lots of mechanics for a jam, but easy enough to learn - I was soon sprinting around, chopping down the local wildlife at breakneck speed. :) Fog-of-war is a bit oppressive, but making a ton of campfires helps. Good job!
🎤 Roka Josh
09. Oct 2022 · 13:18 UTC
@mrbamboo Thanks for playing, a good way to start out is to find some branches from a forest and equip one. This will allow you to take on a deer or two before dying!
🎤 Roka Josh
09. Oct 2022 · 13:19 UTC
@otaviobia Thank you for the feedback, we were hoping to add such polish and effects in a post jam version so your feedback is very helpful!
🎤 Roka Josh
09. Oct 2022 · 13:21 UTC
@mindbug Thank you for the feedback and I'm glad you were able to get to grips with the mechanics!
mikolak
09. Oct 2022 · 13:55 UTC
Cool survival game, with inspirations – I'm guessing – from Don't Starve and the Long Dark. Clearly a lot of effort put into the design, the game has enough content for multiple playthroughs, which is already an achievement for the Jam. The UI could use some polishing up, especially in making the status icons more distinct (I mostly relied on the numbers available on mouse hover). Otherwise, congrats on this solid entry!
🎤 Roka Josh
09. Oct 2022 · 14:35 UTC
@mikolak Hi, thanks for the feedback and kind words. Going forward for a post-jam version we would definitely look into adding more effects to represent the stats, we realised a little too late how hard it was too keep track of them so we added the always show stats option in the settings as a minor fix but with some more visual and audio changes it could definitely be improved!
Alexis Brochec
09. Oct 2022 · 14:45 UTC
Great game, quite tricky, a tutorial on how to cook meat, what to lpok for etc.. would be nice.
But outside of this, great entry !
🎤 Roka Josh
10. Oct 2022 · 08:27 UTC
@alexis-brochec Thanks for playing, we are working on an in-game tutorial to address the problem!
Misfire_dev
13. Oct 2022 · 19:21 UTC
I really like the hex map and the mechanics I just wish there were some instructions on how to cook and etc even just a rough guide, I found a bear head to wear as a hat and then died to starvation but there's so much depth to this game, as well as the fact that it seems to be randomly generated, great entry
🎤 Roka Josh
13. Oct 2022 · 23:13 UTC
@misfire-dev Thanks for playing and for the feedback, an in-game tutorial is definitely needed!
Martynas
14. Oct 2022 · 13:13 UTC
I like how many different systems you were able to implement!
🎤 Roka Josh
14. Oct 2022 · 18:46 UTC
@martynas Thanks!
Darkmax14
17. Oct 2022 · 08:41 UTC
Really fun survival game. Loved the atmosphere and challenge!
🎤 Roka Josh
17. Oct 2022 · 08:46 UTC
@darkmax14 Thank you!
TopperVideoGames
17. Oct 2022 · 09:33 UTC
I was able to beat the game twice to get the bad and good ending, with 4 and 20 points each. The spinning plates system was well done, as even on a good run I would make a careless slip and die! A well made survival game through and through!

Even though the strange monsters from locations were usually instant death, I always looked in them as their potential rewards were too good. There could be a way to mitigate that? The lighting system was neat to show passage of time, and your fires. I would have liked to see other sources of light naturally in the world somehow.

The most bothersome action I had to keep doing was going into my inventory to press a small button to make a campfire. Even making that button bigger would help with such a crucial function!
Overall, excellent work!
LDJam user 298496
17. Oct 2022 · 11:35 UTC
Interesting survival/story game, the interaction mechanics are really nice. Great job!
🎤 Roka Josh
17. Oct 2022 · 12:28 UTC
@toppervideogames Thanks for the feedback, we had toyed with the idea of the cabins or certain event tiles giving off light but it made them stand out too much.
🎤 Roka Josh
17. Oct 2022 · 12:28 UTC
@matt-ravenhall Thanks for playing!
BayLock
17. Oct 2022 · 12:51 UTC
Nicely Done Bro. really nice concept and use of the 10 second theme. Would love to see this game developed further and released in a larger scale. The game really give a nice overall look. Can find a bit incomplete but then again its a Jam game so, its great anyways. Overall good job great efforts. Please do check out my submission as well.
🎤 Roka Josh
17. Oct 2022 · 13:58 UTC
@baylock Thanks for playing, your entry was great!
AJ Studio
18. Oct 2022 · 05:04 UTC
Cool one
alpharock6
18. Oct 2022 · 05:17 UTC
A nice survival game, I don't think I've ever played one on a hex setup! The screen fading effect while freezing was a really nice subtle indicator that kept me feeling anxious to head back to the fire
Stingby12
18. Oct 2022 · 06:04 UTC
Very promising game ! I made some playthroughs and managed to get an axe and a wolf head.

Not sure why you wanted this to have some ratings on the humor, the game is more creepy than funny, but great job !
LavaMagmo
18. Oct 2022 · 06:17 UTC
Amazing game!
🎤 Roka Josh
18. Oct 2022 · 09:04 UTC
@aj-studio Thanks!
🎤 Roka Josh
18. Oct 2022 · 09:04 UTC
@alpharock6 Thanks for playing, glad you liked it!
🎤 Roka Josh
18. Oct 2022 · 09:06 UTC
@stingby12 Thanks for playing! I think we are just used to enabling all voting categories regardless of the game at this point.
🎤 Roka Josh
18. Oct 2022 · 09:06 UTC
@lavamagmo Thanks!