Golfploration by Nicso
A mix between mini golf and exploration.
Complete the course in a minimum of shots without staying away from the ball for too long
CONTROLS
Way better on pad, sorry for that
keyboard
arrows to move or aim depending on situation
space to shot or jump
pad
left stick to move or aim depending on situation
A/Cross to shot or jump
done with Godot
| Html5 | https://nicso.itch.io/golfploration |
| Html5 | https://nicso.itch.io/golfploration |
| Original URL | https://ldjam.com/events/ludum-dare/51/golfploration |
Ratings
| Overall | 275th | 3.354⭐ | 26🧑⚖️ |
| Fun | 325th | 3.083⭐ | 26🧑⚖️ |
| Innovation | 173th | 3.479⭐ | 26🧑⚖️ |
| Theme | 319th | 3.375⭐ | 26🧑⚖️ |
| Graphics | 235th | 3.458⭐ | 26🧑⚖️ |
| Audio | 241th | 3.109⭐ | 25🧑⚖️ |
| Humor | 226th | 2.639⭐ | 20🧑⚖️ |
| Mood | 240th | 3.229⭐ | 26🧑⚖️ |
| Given | 49🗳️ | 13🗨️ |
Only point for me was maybe music a bit too strong, but that's because I would have love to enjoy more grass footsteps and golf ball sounds :)
The music was cool too. I wish I was better at this. I felt there was lots more to adventure to.
Great one! Contratulations.
A couple of times the character struggled to get over a bridge -- obviously that's something you could easily iron out with a bit more time to polish.
Great job!
Then I got to the part where you have to jump several islands to reach the ball, and I saw the number two hover over it. Pretty close call! That's not the only time you are forced to part ways with your ball for a longer time, but it was the most impactful, and I loved it.
The fact that you had to shoot the ball in a specific way, then walk/jump your own path before being able to reunite with the ball, great stuff!
It was right at the end I started wondering, "Ok, but where is this going". The obvious answer was right around the corner, and I realised; "Wait a minute, is it going to tell me how many shots I took??" The number 70 made me quickly refresh the page, and now, after a couple more tries, I'm happy with 17.
Some relaxing music in the background for this is always nice. The graphics are alright, and even though you mentioned it worked better with a controller, and I can see why that would be the case, I ended up using keyboard, honestly works just fine. Again, loved the puzzle/platform elements. Very nicely done!
Art and music are really great !

Great music, solid golf mechanics, neat puzzle elements. Took me awhile to understand at first but once I did I was hooked. Wonderful job :smile:
I had a weird thing with the controls though. Where you have to jump multiple islands, I fell off so often because the character wouldn't jump. I think it was when I pressed too many keys at once (keyboard) or something like that. So I stopped before every jump and pressed space exclusively before going in the direciton. This made the timing harder, but at least it was doable then. :)