Speedy Farmer by Papaya
Plant, cultivate, and harvest crops as fast as you can!

Certain crops can only be harvested at specific seasons, and seasons will change every 10 seconds! Make sure to harvest your crops before season changes, or it will be spoiled!
Seasons will change every 10 seconds!
Controls: Movement: WASD Interact/Pick up: E or Spacebar.
Tools used: 1BITDragon for music Aseprite for art Unity
Other: Character drawn using Guildmaker7 sprite template: https://despairparty.itch.io/guildmaker7-templates Everything else from scratch.
| Link | https://mr-papaya.itch.io/speedy-farmer |
| Source Code (Zip) | https://mr-papaya.itch.io/speedy-farmer |
| Source Code (GitHub) | https://github.com/kevban/LD51-Speedy-Farmer |
| Original URL | https://ldjam.com/events/ludum-dare/51/ld-51-speedy-farmer |
Ratings
| Overall | 315th | 3.25⭐ | 32🧑⚖️ |
| Fun | 274th | 3.25⭐ | 32🧑⚖️ |
| Innovation | 272th | 3.224⭐ | 31🧑⚖️ |
| Theme | 251th | 3.55⭐ | 32🧑⚖️ |
| Graphics | 274th | 3.362⭐ | 31🧑⚖️ |
| Audio | 129th | 3.55⭐ | 32🧑⚖️ |
| Humor | 298th | 2.304⭐ | 30🧑⚖️ |
| Mood | 223th | 3.259⭐ | 31🧑⚖️ |
| Given | 30🗳️ | 39🗨️ |
Like others mentioned, the controls are difficult. The game requires precise positioning, but the character moves really fast. Maybe it would be better if the player was aligned to a grid, so that you'll never be standing on the wrong spot.
Anyways, nice entry!
I really enjoyed this Stardew speedvalley. I kinda wish the collision box was more generous.
My main criticism is that I couldn't remember which crops belonged to which season. It would have been good to have a reminder of the active crop below the season name (or on the chest). The fact that the word "Spring" was yellow but the crop red, and vice versa for Autumn didn't help.
Great job getting this together in 48 hours.
Pretty sneaky how this could have worked for either "10 Seconds" or "Harvest". :wink:
I especially liked the tutorial level at the beginning. Perfect balance before throwing the player in. Really great proof of concept for your game and the simple but effective music hit just the right notes. Great work!
As has been said already, the aim is a bit vague and could use clearer indication and/or more leniency.
Good job!
Aside from that, it was very pleasant to play, well done!