Candy Eden by tharky

[raw]
made by tharky for Ludum Dare 51 (JAM)

⚠️We didn't had time to implement a tutorial to our game, unfortunately. As a lot of people have pointed out, it's hard to figure out what skills we have and what do they do. Game has a tooltip, but it's hard to read while getting attacked 😊 So I added the main ability explanations below.⚠️

About

Candy Eden is a game about... candies. You find yourself in a candy-land and fight through hordes of sentient deserts. You have abilities on your left and right mouse clicks and 2 passive ones that activates by some trigger (like cooldown). Of course in every 10 seconds an event card is drawn and some random stuff happens! You can gain more abilities to switch your ability bar, go into SUGAR RUSH BY EATING A LOT OF CANDY! or maybe even draw weirder cards.

Abilities

Each ability has an active and a passive effect. You can change your abilities by pressing 'Tab'. When an ability is equipped in passive slot, its passive effect is triggered automatically. There are 3 ways to activate passive abilities. Cooldown, when other ability activates or when you get hit. When an ability is in the active slot (mouse left or right) you can target enemies by clicking on them or if the ability doesn't target anything, you can just click 😉

If you want to know more about abilities, you can hover over with your mouse to read their tooltips.

Resources

Also, you have Health and Blood Sugar! When your health drops to 0, you die. When your blood sugar increases to 100, YOU GO CRAZY AND DEAL TONS OF DAMAGE AND POWER. You can also gain permanent power and shields, but we didn't have enough time to show them on UI 😥

Monsters throw candy at you but I got so annoyed by the candies thrown at my face, I added an option to disable that in the menu 😋

Anyway, have fun. Don't forget to pause the game if you feel lost. Any feedback is appreciated!

Controls

  • Left click: Ability 1
  • Right click: Ability 2
  • Tab: Ability inventory panel
  • P: Pause the game.
  • H: Cheat we left in. Heals you for 10 Health.

Credits

  • Art: @Hakan
  • Programming: @tharky

⚠️CONTENT WARNING: Some drawings of butts and poo. If you are afraid of cartoony butts, consider this a warning.

Screenshot 2022-10-04 00550df6.png Screenshot 2022-10-04 005506.png

Patch 1.01

  • Wave count increased.
  • Wave spawn rate decreased.
  • Ability pick one bug fixed. (Now gets removed from deck when no more abilities left)
  • The look passive works now.
  • Tooltip pause option added.

EDIT: As people found the game confusing, I'm going to try to explain it further. - You need to survive until wave 16 (PUDKING appears). - Abilities have 2 effects depending on where they are equipped. (active, passive). 'Tab' to open up ability inventory. - First 4 abilities are - - Chomp - Deals damage and if you kill candies, you eat them, gaining Sugar. - - Express Yourself - Literally throw poo at enemies, delaying their attacks - - Give it a Lick - Passively heals you, on active slot deals minor damage and minor heal. - - Eat with Two Hands - Deals damage depending on slot. Passive slot deals damage when another ability activates. - You can reorder them however you want to do strategies. - There is a MEME ability that gets more powerful as used, very op. We added it because... Why not? - Use H to heal yourself if its too hard to get to see more of the game 😉

Ratings

Overall 551th 3.547⭐ 34🧑‍⚖️
Fun 904th 3.017⭐ 32🧑‍⚖️
Innovation 847th 3.016⭐ 33🧑‍⚖️
Theme 672th 3.567⭐ 32🧑‍⚖️
Graphics 113th 4.339⭐ 33🧑‍⚖️
Humor 170th 3.71⭐ 33🧑‍⚖️
Mood 609th 3.417⭐ 32🧑‍⚖️
Given 26🗳️ 40🗨️

Feedback

Rincs
04. Oct 2022 · 06:29 UTC
It was enjoyable, although the candies constantly hitting me in the "face" was quite annoying after a while. I wish the candies zoomed elsewhere and not smacking me in the face. ><;
It was also kind of confusing, some of the cards...making you pick between things that ...I couldn't really tell what they were or what it did and after..what effect had taken place. It left me mostly confused.

(edit: I just read that this candy smack face option could be turned off. Nice.)
Moonblast
04. Oct 2022 · 09:41 UTC
Interesting concept, the graphics feel very distinctive and cute, the operation is very easy to get started, you can figure out what is going on very quickly but there are some strategies.
Chilleh
04. Oct 2022 · 09:42 UTC
The art is amazing!!! I love the little dances they do. I thought the gameplay was a little difficult for me to understand at the start but after playing a few rounds, I found myself really enjoying my experience :) Well done~~~
Sherl0ck
04. Oct 2022 · 09:44 UTC
The style of Adventure Time, is nice))
Merijn Schaap
04. Oct 2022 · 09:46 UTC
I really enjoyed this. However being under constant treat threat I would have liked for the game to pause when you open the inventory to read and select abilities. I only found out at the end that every ability has both an active and a passive.
Also the gain an extra ability card stopped working after I picked my first extra ability, I would have loved to see what the other ability did.
SnappyPath
04. Oct 2022 · 09:54 UTC
Incredible art, well done! Animations are funny too. Overall everything looks well polished
Gonzalol
04. Oct 2022 · 10:07 UTC
The art is great. The game is fun but a little hard to understand, it needs time to figure out how the cards work
PhoenixofForce
04. Oct 2022 · 18:33 UTC
My abilities indeed stonk. Nice game!
MsPlanlos
04. Oct 2022 · 18:34 UTC
Such a cute and fun artstyle! Felt like I was playing some kind of cartoon. :D
Tris.W
04. Oct 2022 · 18:38 UTC
wow, i really like these cute arts:))))
Xantastic
04. Oct 2022 · 19:21 UTC
Nice game
Lepletier
04. Oct 2022 · 20:53 UTC
Very beauty, and fun. Needs more attention on gameplay. Make me feel in Adventure Time story!
ofiro
04. Oct 2022 · 21:13 UTC
Really cute. But I found the gameplay a bit confusing. What is making my health drop? is it the thrown candies or the monsters getting close? Also I eventually understood that biting was one of my abilities, but before that I was wondering why it only sometimes works.

I think it would be funny if the monsters came out from behind the bushes :)
moasip
04. Oct 2022 · 21:50 UTC
The art and atmosphere is fantastic. The game is very challenging maybe because it is a little confusing at first, but I had a lot of fun with it.
nullval
04. Oct 2022 · 22:00 UTC
really cute and upbeat atmosphere, really fitting graphics too :)
theheheo
04. Oct 2022 · 22:02 UTC
Really liked the art and overall look of the game. It had a certain charm and uniqueness to it. Liked the music aswell. The gameplay was a bit confusing, was sometimes a bit difficult for me to understand what was going on or what to do. Overall great job!
thedude3600
04. Oct 2022 · 22:06 UTC
Neat Game! I really liked the art (and the AT easter eggs!) It was pretty tough though! I beat it, but only after using the cheat :( but still liked it. Good Job!
Thiefaine
04. Oct 2022 · 22:19 UTC
The mood ! the mood is great (maybe because candy butts are my kink xD )
Great game, a bit confusing on the start, but I like chaos and it has some in it
GG !
Bredera
05. Oct 2022 · 06:51 UTC
This is some amazing art and the gameplay was smooth and pretty well thought out for a jam game. Would have liked to see a bit more impact when using cards and like some have said above the candies hitting in the face was a bit annoying after a while. great entry!
🎤 tharky
05. Oct 2022 · 07:00 UTC
@bredera you can disable that in the menu 😊 we thought it was funny at first so we kept it but you can disable it when it gets annoying after a while.
zubspace
05. Oct 2022 · 07:04 UTC
The graphics and the music are truly unique and polished! Was a bit confused by the gameplay though. What's missing I think is attack feedback. Had no idea, if my attacks are hitting something. Good job anyway!
Krasimir Balchev
05. Oct 2022 · 11:43 UTC
Fantastic Adventure Tiem-esque art! Loved it alongside the general vibe of the game. It is quite hard to play currently but I feel like with a slower paced beginning would help quite a lot. And as other people mention some more feedback on what is happening when would be nice, maybe the ability boxes having some animation when they activate.
stonkystoges
06. Oct 2022 · 03:27 UTC
i really enjoyed the artwork as well as the easy going music. the enemy characters were fun and resembled adventure time vibes.
LDJam user 290219
06. Oct 2022 · 06:31 UTC
Amazing concept.Id like to play again and again
Sarah Alexa
06. Oct 2022 · 18:59 UTC
I had trouble figuring out what was going on as well but the art was great, the music was cheerful and the game had a great vibe! Feels very well done!
Almax
07. Oct 2022 · 22:47 UTC
You're clearly Adventure Time fans and I'm pretty sure I saw Finn on one of the cards :P
Over all I really liked the gameplay concept, but it definitely needs some more time balancing. I'd also recommend you remove the pause when changing modifiers, as it really breaks the combat flow!
Bun
08. Oct 2022 · 11:22 UTC
It was quite confusing at first, not sure what I did but I won! I love this Adventure Time vibes and this little music fits well with the game!
🎤 tharky
08. Oct 2022 · 17:31 UTC
@almax I added that after jam to ensure people could play the game :) A lot of people were having issues with the complexity of the game. (absolutely my mistake as a designer...) There's an option to disable that feature in the menu.
Hora-Timer
09. Oct 2022 · 10:56 UTC
Gostei muito! tá bem carismático seu game