Macaques: Caged by Sean Carrick
Play as Tǔ as they fight their way through the temple against evil spirits to not only get revenge on the mage that trapped them there, but to regain the memories that were taken from them in the first place.

Controls:
WASD movement
Mouse Left - Shoot
Mouse Right - Shoot FAEST
Left Ctrl - Slide
Space Jump/Walljump
r - restart

Every 10 seconds, a new modifier is put into play and helps or hinders you as you slay spirits rend from their mortal vessels. Survive long enough, and multiple modifiers will stack and chaos will surely ensue.

How long can you survive your cage?

Environment Art - Kevin @trashkev!
Programming - Sean Carrick @True_Beef
Animations/Models - Joshua Carrick @JingleJosh
Musical genius - Adam @crashtroid
Amazing art and texture work - Volt
This game was a dumpster fire to make.
Ratings
| Given | 0🗳️ | 0🗨️ |
I really like the look and the music but I don't really understand what's going on. Sometimes I can shoot sometimes I can't. Sometimes enemies run at me, sometimes they don't. It's unclear to me what the status at the top means when it says something like "Butterfingers."
Could you spell out how things work in the description a little more to help out dumb-dumbs like me?
Holding off on rating for now because I think there's a really cool game in here once I figure out how to play it!
But the seed here for a cool monkey arena shooter is set. Lots of talent worked on this and I have no doubt if its fleshed out, it'll be a great shooter. Visuals were crisp and interesting, movement felt great.