Graveyard Scramble by pauly3d

[raw]
made by pauly3d for Ludum Dare 51 (JAM)

Try to survive the night as a vampire stuck in a haunted graveyard! Your own devastating magic is a powerful weapon, but it has some drawbacks. It takes 10 seconds to charge a blast, and if you overcharge... well I had fun with that animation.

If you can escape the horde of skeletons for 10 whole minutes, you'll survive the night. Good luck!

Controls:

Arrow keys to move

x to shoot

P to pause/resume

Tips:

-Get orbs for powerups and upgrades!

-Beware the big robed skeletons

-More graves will open as time passes

-Don't hang out on patches of dirt

Credits: Everything here was made by me (@pauly3d on twitter) Everything here was made with Pico-8

Ratings

Overall 713th 3.395⭐ 21🧑‍⚖️
Fun 571th 3.395⭐ 21🧑‍⚖️
Innovation 1056th 2.711⭐ 21🧑‍⚖️
Theme 625th 3.605⭐ 21🧑‍⚖️
Graphics 447th 3.816⭐ 21🧑‍⚖️
Audio 235th 3.722⭐ 20🧑‍⚖️
Humor 445th 3.083⭐ 20🧑‍⚖️
Mood 452th 3.583⭐ 20🧑‍⚖️
Given 12🗳️ 13🗨️

Feedback

LDJam user 243193
04. Oct 2022 · 07:59 UTC
Nice survival game! It starts simple with one two skeletons but it gets more crowded and deadlier as stronger enemies appear.
I only survived for 2 or more minutes though.
PureImprov
05. Oct 2022 · 02:03 UTC
Spoooky! I'm pretty terrible at it but always enjoy a good pico-8 game.
La bread
05. Oct 2022 · 02:05 UTC
its a solid pico 8 game, I like the incentive to fire before your wand overcharges and the other types of enemies!
Firebelley
05. Oct 2022 · 02:06 UTC
I really liked the aesthetic and sounds in this one. It took me a while to figure out how to shoot, and I think needing to survive 10 minutes is a bit too long - especially with the relatively unforgiving failure condition. But overall, was an enjoyable game. Nice work!
ThatANoNoWord
05. Oct 2022 · 02:06 UTC
The game is pretty neat. The idea is unique and could be made into something really special. The main issue is that nothing stops you from just...shooting to avoid the overcharge. If it was something in the line of a melee attack only possible when you're near enemies, now you're talking. 10 minutes is also really long for such a simple jam game. Still, really cool!
Isaac Hisey
05. Oct 2022 · 02:06 UTC
Overall: Fun and interesting!

Fun: Fun, it took a moment to get out of the mindset of kill all the thing to run and hold ammo for when needed. Once I did I was able to survive lol.

Innovation: Can't think of anything pushed to new limits or challenged but what was presented was very solid and enjoyable!

Theme: shooty shoot every 10 seconds :ballot_box_with_check:

Graphics: Cute like the style!

Audio: Music was delicious. SFX were thumpin. Very nice!

Humor: Not super but again very enjoyable.

Mood: Spooky season I like.
Arihan10
05. Oct 2022 · 02:07 UTC
Nice game! I really love the retro artstyle and the music is pretty cool too. Only issue is that for a ten-second charge time, the main ability isn't really too useful lol. In the end it just turns into a mad dash away from the enemies. That said, I still had fun, so good job!
confusedsoph
05. Oct 2022 · 02:09 UTC
The color scheme is perfection.
Empty Set
05. Oct 2022 · 02:17 UTC
Very cute game. I think the presentation is very solid here.

It took me a little bit to realize that you could shoot the "X" gravestones for powerups. However I had a bit of a hard time figuring out what exactly the powerups did.

I feel like the reload time is a *bit* too high. On one hand, not having a shot ready yet adds to the tension of having one of the more dangerous enemy types after you and makes it rewarding to kill them. But on the other hand there's not all that much to do when you can't shoot, and the skeleton horde quickly becomes so large that there is no purpose in shooting the regular ones. I was expecting to get powerups that would significantly increase my recharge time, but if there are such powerups I didn't survive far enough to get them (or I just got unlucky if they're random).

Overall a charming game. Good work.
khaotom
05. Oct 2022 · 02:18 UTC
Nice spoopy month mood. Game is tougher than at first glance. The 10 second shot timer really starts to hurt once there are many mobs. Going 10 minutes is a pretty brutal ask. I could get to almost 3 before my earlier mistakes in kiting came back to haunt me.
🎤 pauly3d
05. Oct 2022 · 02:19 UTC
Thanks for the feedback everyone! I agree, 10 minutes is absolutely too long - if I had another day I would have halved the time for difficulty bumps and upgrades dropping, then 5 minutes might be doable. Live and learn :)
davidtheginger
05. Oct 2022 · 03:43 UTC
Love the vibes and the intro music! Had to read a comment to know that I could shoot the X tombstones for powerups, but even then I wasn't sure what they did other than give me some sick shades (which, to be honest, is probably good enough). Future powerups sat on the ground unable to be picked up when I walked over them, only playing a sound cue and not going away. Overall, very cohesive theming and well put together!
c4ris
05. Oct 2022 · 21:00 UTC
Thanks for the fun experience. I enjoyed the theme and the look of the game. i couldnt survive the full ten minutes but I tired a few times! hope you had a good game jam!
Cookie_CHR
05. Oct 2022 · 21:01 UTC
Nice retro entry!
LeReveur
13. Oct 2022 · 22:00 UTC
I had a fun time playing this entry, even if I'm completely overwhelmed way long before I could expect to see the last minute of the timer ha ha :joy: (and did I tried a last time, just to see that animation in case of power overload? You have absolutely no evidence of that :rolling_eyes:)
Well done!
chromaphase
16. Oct 2022 · 12:17 UTC
Very nice game, nice graphics and its always nice to play pico8 games! Theme could have been used better I guess, but at the same time that theme ruined a lot of games here! Very cute sprite animations btw !
yopox
16. Oct 2022 · 14:23 UTC
Nice survival game! It is a bit hard to discover that 'x' graves can be destroyed, maybe a glow would help. I loved the overcharge animation :laughing:
NuclearChair
16. Oct 2022 · 17:42 UTC
pretty fun!
Defrag
16. Oct 2022 · 21:03 UTC
Neat little entry. I didn't make it too far on the three tries I had, but I get that the 'fire every 10 seconds' is part of the theme. I'm not too good at dodging undead, it seems. I laughed at the "press x to Undie" instruction.