{"author_link":"\/users\/guigger","author_name":"guigger","author_uid":1277015,"comments":[{"id":848547,"author_name":"rpgfaker","author_uid":"rpgfaker","epoch":1664838250,"text":"Really love how snappy the gun feels!","format":"md","likes":2,"spam":"N"},{"id":848603,"author_name":"Soskstu","author_uid":"soskstu","epoch":1664838520,"text":"fun and cute concept! i like killing the clowns, pew pew","format":"md","likes":2,"spam":"N"},{"id":849190,"author_name":"amarokczukay","author_uid":"amarokczukay","epoch":1664840971,"text":"i'm a very bad shooter and i run out of ammo very fast, but nice dynamics overall","format":"md","likes":2,"spam":"N"},{"id":874617,"author_name":"Lautilaj","author_uid":"lautilaj","epoch":1665094039,"text":"The motion blur effect got me dizzy. Overall nice game","format":"md","likes":1,"spam":"N"},{"id":874618,"author_name":"TobiasD","author_uid":"tobiasd","epoch":1665094042,"text":"Shooting felt good, and I rather liked the blurry graphics vibe (reminded me of Cactus' games). I really wanted some more chaos\/interest every 10sec -> I barely noticed the changing gun speed\/reload speeds. Why not giant clowns? Sudden gravity? Exploding bullets? Feels like a great base engine to go nuts with!! :)","format":"md","likes":2,"spam":"N"},{"id":874634,"author_name":"Logan Hughes","author_uid":"logan-hughes","epoch":1665094235,"text":"The controls are simple which is good! I thought you couldn't move with WASD because there wasn't a background or anything visually to reference that I was moving, so I just stayed still for my first couple of tries. The second game I realized that I could move once I found the edge of the map, because then I had a visual point of reference that I was moving. Anyways I thought that was an interesting experience. The game works well! There are a few bugs here and there, such as enemies spawning outside of the arena. I wasn't feeling the downgrades as much as I would have expected. The movement mechanics felt good though!","format":"md","likes":2,"spam":"N"},{"id":874645,"author_name":"Heine Hohenhart","author_uid":"heine-hohenhart","epoch":1665094418,"text":"\nFun! Too bad there is no music and the game is so blurry, but it was interesting, well done!","format":"md","likes":2,"spam":"N"},{"id":886515,"author_name":"Misfire_dev","author_uid":"misfire-dev","epoch":1665580831,"text":"nice shooter game and i like how you implemented the theme, some floor markings might of helped me with navigating but i dont think its a huge issue gj","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld51\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/guyus15\/ludum-dare-51","text":"GitHub Repo"},{"url":"https:\/\/guigger.itch.io\/insane-clown-town","text":"itcho.io Online Game"}],"metadata":{"g_key":"84736","g_author":"1277015","g_event":"LD51","g_eventkey":"114","g_subevent":"JAM","g_urlkey":"393346","g_title":"Insane Clown Town","g_status":"WAYBACK","g_place":"99999","g_commentcount":"8","g_site2_node_id":"301648","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"301648","n_urlkey":"393346","n_parent":"296586","n_path":"\/events\/ludum-dare\/51\/insane-clown-town","n_slug":"insane-clown-town","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"277015","n_created":"1664490345","n_modified":"1778295625","n_version":"951109","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":9,"_trust":1,"author":277015,"body":"The grand wizard's teleportation spell went catastrophically wrong and was teleported to the clown dimension. 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