Grim Light by Forik

[raw]
made by Forik for Ludum Dare 51 (JAM)

Mood

Immerse yourself in the Grim atmosphere of a Fairy Tale Forest.

GrimLightGIF_LD51.gif


Fairy tale with no words

Engage with magic world.

Collect Fireflies and find out what they will lead you to.

GrimLightMagic.gif


Game Control

Walk - [W] [A] [S] [D]


Team

  • @Forik - Game Designer and Level Designer
  • @Gor7788 - Tech Designer
  • @Ev-Kh - Character Artist
  • @Alex-Kokorin - Sound Designer and Composer
  • @harmfullalina - Level Artist

Ratings

Overall 265th 3.83⭐ 46🧑‍⚖️
Fun 741th 3.216⭐ 46🧑‍⚖️
Innovation 531th 3.375⭐ 46🧑‍⚖️
Theme 521th 3.727⭐ 46🧑‍⚖️
Audio 61th 4.14⭐ 45🧑‍⚖️
Mood 7th 4.625⭐ 46🧑‍⚖️
Given 110🗳️ 17🗨️

Feedback

Slush
03. Oct 2022 · 21:58 UTC
Folder is empty for me.
🎤 Forik
03. Oct 2022 · 23:27 UTC
@slush fixed =)
Gryph0n
03. Oct 2022 · 23:41 UTC
Beautiful and moody, a nice firefly-lit vibe.
Foulkes Art
04. Oct 2022 · 02:29 UTC
awesome style. Very over the garden wall meets little nightmares vibe.
Jag
04. Oct 2022 · 02:43 UTC
My God where do I even begin with this game. First of all, this is phenomenal, absolutely phenomenal. The technical work that went into this.. the shaders, the lighting, the level design, the atmosphere, the music. It was professional grade. The programming must have taken a lot of work too with the pathfinding. I'm so amazed your team amde this in 3 days. Job well done! I made it all the way to the end and.. well.. poor little guy.
Akai Syuuichi
04. Oct 2022 · 02:47 UTC
really good mood for me! a very different style than everybody else, just like it!
CesarGary_
04. Oct 2022 · 04:04 UTC
Looks and feels amazing, very polished art and character controller
Karen Shum
04. Oct 2022 · 04:45 UTC
The art was well polished! Great character and level design, the mood and atmosphere were well built. Game mechanic was simple, but already fun to play with due to the well-designed environment.
Diego Teran
04. Oct 2022 · 06:17 UTC
The mood, atmosphere, animations, transitions, and pulse were great!
Fokaz
04. Oct 2022 · 16:47 UTC
Really outstanding and unique style here, everything was really on point

Great level design as well, keep it up !
Rekko
04. Oct 2022 · 16:48 UTC
I really do like this kind of content, everything's beautiful, everything's moving, a high developped graphic game, I even get lost from the path one time and every corner was designer far from it, I did die one time but I really don't know why, is that when we don't findany shining thing?
Anyway wp, it must be one of the best game I played for now (is that obvious that i like great graphisms?)
LDJam user 299852
04. Oct 2022 · 19:13 UTC
Nice entry! As a player I felt lack of agency, I felt the lack of actions I could perform and my only task was only following a trail. That being said, the VFX and audio worked nicely and improved the mood that was already good. The character was nice too.
Steve7411
04. Oct 2022 · 19:35 UTC
This is a nice exploration game. I like that there's plenty of environment to explore, but your time is also very limited, so your exploration is a pretty strongly guided journey.
lavendaggers
04. Oct 2022 · 21:04 UTC
Lovely environment and charming/spooky mood!
Doot
04. Oct 2022 · 21:18 UTC
Nice moody game 🍄

I liked the simplicity of it.
Awesome job on the world, I really like the way it feels coherent yet diverse. The behavior of the lights feels nice. You get the feeling of getting lost in an eerie place while never actually getting lost.

Thanks for the game and great job!
dippitydoop
05. Oct 2022 · 02:20 UTC
I love this lil guy! I enjoyed the simplicity of the mechanics and just running around looking for fireflies. The lighting is amazing and the setting is super cute. The audio is really nice and eerie, and the screen shake effect felt really good. Nice job!
T1mon
05. Oct 2022 · 04:52 UTC
You really did all this stuff in 3 days!? If yes, that's the best work I've seen on this LD!
LePoulet
05. Oct 2022 · 05:16 UTC
Incredible experience, great use of the unreal engine. I love the use of the 10 sec to tell a story without any word. 5 stars anywhere, thank you for this game.
Maybe you forgot the camera control on right stick with controller.
const_arch
05. Oct 2022 · 05:33 UTC
Wow, that was a huge map to make in three days, good job getting that much done! I wish there was a bit more to do, but the game was really pretty. The firefly locations generally felt pretty good, it occasionally took two tries but never three, and small touches like the fireflies themselves putting out a light aura when the pulse happens made it a lot nicer to find them.
infinitycore
05. Oct 2022 · 06:38 UTC
You forgot to turn off "enable VR" in the UE project settings.
Ineso
05. Oct 2022 · 08:14 UTC
I loved this game, especially when i know it was made only in a few days ! It's truly impressive, congrats ! Everything about it was beautiful, the art, the animation, the lighting, the level design...
Fabian Denter
05. Oct 2022 · 09:25 UTC
Very atmospheric entry, especially the audio is fantastic. The overall mood and the character gave me Little Nightmares vibes and I like the way you interpreted the theme as this background element of guidance. Good work!
Harry Alissavakis
05. Oct 2022 · 11:40 UTC
Really nice atmosphere and a great design on the character. The lighting was very well done and atmospheric and it was an overall nice experience. Well done =]
Rincs
05. Oct 2022 · 13:26 UTC
I love the mood and really wanted to explore but the lamp slowly dying really added to the tension, and my personal internal fight of wanting to explore and not wanting to die ahaha. Well done :3 I hope you guys flesh out the game a bit more, I want to explore the world and know the story!
SHiLLiOR
05. Oct 2022 · 14:15 UTC
The concept is simple, but the game turned out to be interesting. The graphics and sound are simply gorgeous. I liked it! =)
Tommo120
05. Oct 2022 · 16:36 UTC
Fantastic work, really enjoyed playing this :) I expected a charming and whimsical experience, but instead got something that looks charming and whimsical but is actually quite tense! Had a few moments where I was JUST on the edge of dying and managed to refill my lantern!
cavejohnson332
05. Oct 2022 · 17:32 UTC
The game is archived in .rar (((

Can you archive it in .zip as well for those, who do not have winrar installed anymore?)
🎤 Forik
05. Oct 2022 · 19:37 UTC
@cavejohnson332
Thanks. Alredy fixed it =)
BobFish
06. Oct 2022 · 03:16 UTC
Very cool! Thanks for sending it to me on stream. I loved the atmosphere and theme, the world design was very nice and interesting to explore. The game got quite terrifying at times when I could tell I was close to dying (the way that's visualized by the light dimming is incredible!). You all did great and I thoroughly enjoyed it!
biggermelon
06. Oct 2022 · 04:04 UTC
Real nice game, easily one of the best I’ve played so far. Took me a few rounds to get the hang of it. The art atmosphere and theme are very nice and the messages are funny. the game is overall a perfect fit for a game jam. good job! :D
Faust_Mi
06. Oct 2022 · 17:43 UTC
Very nice and atmospheric game. The work with sound, light, graphics and environment is amazing. You are great fellows! Great Game!
squimmy
07. Oct 2022 · 11:07 UTC
This is visually quite impressive and the atmosphere was very well-crafted. I didn't find the gameplay very engaging, and the ending was a little bit disappointing, but the way the sound and visuals all came together at least kept me hooked long enough to see the ending.
🎤 Forik
07. Oct 2022 · 12:11 UTC
@squimmy Hey. Thanks for feedback =)

The plot is based on **Slavic mythology**. In it, **fireflies** lead to something bad. At the end of the game, we find the house of a **Witch** who lured us to her with **fireflies**.
squimmy
07. Oct 2022 · 12:16 UTC
@forik Ah! Thank you, I see now. I didn't realise it was an evil witch. Maybe I should have worked it out from the evil witch laugh... :sweat_smile:
TimBeaudet
07. Oct 2022 · 19:14 UTC
I played this for you on [stream](https://www.twitch.tv/timbeaudet) and I think I gave good feedback there, if so give a heart, and if not, don't!!
Ausstein
08. Oct 2022 · 17:37 UTC
Really cool game!
5/5 on Mood for sure. The Audio was also fantastic.
The Theme feels a little bit just slapped on top and dying due to not finding a firefly quickly enough felt a bit annoying.
But those are minor negative points for an overall awesome game!
Kitkii
09. Oct 2022 · 16:47 UTC
I honestly think out of all the games I have played so far this may be my favourite. With atmosphere, audio and graphics I was really able to immerse myself. I loved the use of the pathway with the fireflies leading you on a journey. It melded together wonderfully that I can't think of anything to say negative about it. 5/5 game I look forward to your other projects.
Halleester
09. Oct 2022 · 23:02 UTC
I liked the mood of the game, the rubble was neat to find while wandering. Wasn't a huge fan of the gameplay though, didn't really feel like I was doing much or like it was building up to anything. The character was neat though :) (Also appreciated the transparency shader when you were in front of objects)
woahitsjeff
10. Oct 2022 · 02:30 UTC
Very polished entry, super impressive! I think I will echo all the praise that was given. Absolutely stunning visually, loved the audio work as well. Congratulations!
Georgy16
12. Oct 2022 · 00:06 UTC
Interesting game
Nick Shooter
12. Oct 2022 · 04:58 UTC
Super impressive game from an artistic/mood standpoint, I'm floored you guys managed to make an environment this big and good looking in 3 days! The sound design and mood were excellent too, really sold the fairy tale like danger.

Nitpicking time! The timing to get to the fireflies felt pretty tight during the swamp section, especially when you don't know where you're going have to wait on the trail to appear. I would've maybe upped the number of fireflies along the path a little bit to give the player some more wiggle room. I would also consider making the fireflies get sucked INTO the player, rather than away from them when they get close. It's a real bummer when you're near death and get close to a firefly, only for it to flitter away at the last second for a game over, haha. The checkpoints definitely helped it to not be too frustrating though, good on you for getting that in.

That's about it for criticism! One of the most memorable jam games I've played so far, great work!
🎤 Forik
13. Oct 2022 · 17:01 UTC
@nick-shooter

Hey. Thanks for the detailed feedback.

We want to create moments, where you will be near death and a little strained, but when you catch firefly in last moment - you relax. So that was the idea.

We are planning to create easy enemies and more interesting mechanic of catching fireflies, but decide to spend more time on the mood (vfx, sfx, mechanics feedback). Therefore, in some places the gameplay may seem boring. That why we cut one location.