10 Seconds Arcanoid by min4uk
Controls: 'A','<-'(left Arrow) to move pan left; 'D' or '->'(right Arrow) to move pan right; 'Escape' to go to "Pause menu"
There are no Game Over, so aim is to make as much score as u can, but be careful, if you loose ball, or any object you will loose some points.
Ratings
| Overall | 771th | 3.328⭐ | 34🧑⚖️ |
| Fun | 654th | 3.297⭐ | 34🧑⚖️ |
| Innovation | 1118th | 2.578⭐ | 34🧑⚖️ |
| Theme | 774th | 3.453⭐ | 34🧑⚖️ |
| Humor | 683th | 2.65⭐ | 32🧑⚖️ |
| Mood | 689th | 3.333⭐ | 32🧑⚖️ |
| Given | 28🗳️ | 43🗨️ |
Speaking of, I had to exit the game rather than get a proper "game over," if such a thing is in fact possible: one of the balls decided to peace out in the corner and wouldn't move, even when I managed to bounce another ball straight into it. This is probably an edge case I was unlucky to encounter, but it does seem like the game's physics at present allow balls to slow down enough to get stuck!
Thx for playing)
The Idea is neat, but it has caused some balls to get stuck at the top of the screen.
Overall a pretty nice game. I enjoyed it. :thumbsup:
The Idea is neat, but it has caused some balls to get stuck at the top of the screen.
Overall a pretty nice game. I enjoyed it. :thumbsup:
I lack score. I lack dramatic consequences for losing a ball. Ball physics is also strange. The ball can move reaaaallly slow, which feels strange.
Nice graphics!
thx for playing)
I noticed you used unity's physics 2d. it makes the game more unpredictable.
(choose minimal template before build untiyweb allows you get rid of unity border)
i wasn learning how to use that physics enough time, so it is how it is :laughing:
Cool and stylish "remake" of classic game!
Easy to pick up, easy to enjoy (despite my -750 score) :laughing:
thx for playing)