Lag Simulator by poopgames

[raw]
made by poopgames for Ludum Dare 51 (COMPO)

Test your PC with the Lag Simulator! The more lag, the harder the game! Double jump with space and move around with arrow keys or WASD and restart with R. Avoid the lasers and survive as long as possible.

Play or download the game here: https://poopgames.itch.io/lag-simulator

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Ratings

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Feedback

🎤 poopgames
02. Oct 2022 · 21:42 UTC
Couldn't get the embedded player to work. Play it on itch here https://poopgames.itch.io/lag-simulator
LDJam user 299757
03. Oct 2022 · 01:41 UTC
It was alright could not tell when I was jumping and did not really know what the whole 10 seconds was but good job
Henrik Ganard
03. Oct 2022 · 08:03 UTC
Maybe it was my framerate but I had a hard time jump over the laser.
Mossieur Patate
21. Oct 2022 · 12:21 UTC
(in a rush to test many, don’t mind the cursory style)

[testing the navigator version]

1. concept looks original and funny XD
2. there is a "Llagism.wav" file up for download; mistake? (sound file)
3. wow, music is soothing and majestic! I like it :)
4. itch.io page says 120 FPS is necessary, but I have around 60 FPS…
5. controls are layout-independent, great! (I have an AZERTY keyboard) BUT sideway movement is weird (diagonal??) with those keys; arrow keys are enabled anyway and do work, thankfully. (later: wait, maybe the arrows also give me diagonal sideway movement…)
6. jumps are super low for me! I see the same happened to Triangle Point and Henrik Ganard
7. Nice sounds, nevertheless
8. gets to 250 FPS… after (quick) game over! X) Which is weird, because animation slows down
9. kind of low UFOs going after me! By the way, I love the graphical style (flowing cubic enemis, atom-like player entity, wavy circled laser-generating columns). Maybe the scenery could have used just subtler texturing or lighting (shaders can do wonders quickly!), but this would be nitpicking
10. (@triangle-point) seeing the upper counter, I get that the 10 seconds are the laser generation period
11. FINALLY managed to jump over a laser!! But this is SO hard to see! Although I get the impression that SOME jumps are higher. Also, the description says there is double jumping, but I seem to only jump once
12. holes in the lasers to help you pass, sometimes; nice
13. I am not sure about the lag concept here!! Why this at all, actually? It makes the game hardly playable for some people (including me, apparently! XD), while you DID implement proper gameplay! :o Is this a master troll attempt? ;) Points for humour, and I will still judge the game for what I guess it has to offer
14. now trying the desktop version, as it may get playable! (despite your warning)
15. no, it does not XD
16. suggestion: to better see how high the player is jumping, add a **shadow** beneath
17. oh, just caught that the "enemies" destroy parts of the lasers when ploughing into these; so, some strategy involved
18. I like how the "UFOs" appear jumping out from the ground :) Some nice details there

**Takeaway:** the visual aesthetic is charming, retro sounds are nice, and the music is great; gameplay seems simple but challenging enough (especially with the bumps from the enemies!), but the weird move of restricting jump according to FPS sounds to me like master trolling. XD If you really want it, then maybe put two modes, one with the restriction and one without?

Thanks for the charming poetic… trolling piece. XD

[Do not forget to review and rate other games, if you have enough time; it will also help yours get noticed and have testers and feedback. :)]