SHOTGUN DISCO QUEEN by cannibalgirl
play html5: https://cannibalgirl.fun/games/ld51/
play/dl on itch: https://cannibalgirl.itch.io/shotgun-disco-queen
dl for windows: https://cannibalgirl.fun/games/ld51/SHOTGUNDISCOQUEEN-LD51-BUILD221004.zip

SHOOT YOUR WAY TO THE TOP
TO BECOME THE
SHOTGUN DISCO QUEEN
- smooth shotgun assasinations
- disco action-stealth hybrid
- three mesmerizing missions
- sweet fat beats
- psychedelic hand-drewn graphics




you are a humble assasin with the shotgun as your weapon of choice
you are the lawful heir to the disco city throne
but an usurper king is ruling the city
take the matter in your own hands
blow away the competition
assasinate the false disco king
and finally become the fabled
DISCO QUEEN
- movement: WASD or ↑↓←→
- shooting: will hapen with the beat
- your objective: eliminate all targets and survive
- every 10 seconds the disco and your situation will change
- adapt and assasinate accordingly
GOOD LUCK AND PHAT BEATS
Ratings
| Overall | 28th | 4.286⭐ | 23🧑⚖️ |
| Fun | 65th | 4.114⭐ | 24🧑⚖️ |
| Innovation | 184th | 3.818⭐ | 24🧑⚖️ |
| Theme | 89th | 4.238⭐ | 23🧑⚖️ |
| Graphics | 114th | 4.333⭐ | 23🧑⚖️ |
| Audio | 32th | 4.333⭐ | 23🧑⚖️ |
| Humor | 350th | 3.275⭐ | 22🧑⚖️ |
| Mood | 23th | 4.429⭐ | 23🧑⚖️ |
| Given | 14🗳️ | 20🗨️ |
The first time I triggered an enemy in the dark phase I nearly shat myself :joy:
BUT it was a really cool game, great music and great graphics! Pretty solid too, maybe the movement is just a little slow but it adds to the anxious atmosphere of the steak phase... stealth, stealth phase :angel_tone2:
(loved the Hotline Miami vibes)
Music was great and fit the game perfectly.
Also the end boss was superb! Kept dying for dumb mistakes but beat him at the end! Yay!
One minor thing was that I felt like you did a cute main character sprite but I could not get a good view of her since the shotgun was rotating on her face XD
Great ludum dare entry!
I think the big problems are to do with game design. First off I think the player controller is moving way too slow for a game that should be action packed and disco thumping. Going through the levels was pretty excruciatingly slow sometimes. I should mention a programming issue I noticed, doesn't matter for a game jam but worth noting in the future: your diagonal movement is faster than your up/down left/right movement because you're not normalizing the direction vector. Also, I could double my speed if I used both wsad and arrow keys at the same time because there was no limit to your movement vector.
Second, even though you're trying to follow the rules of the theme, I'm not too sure what's the point of completely slowing down the pace of the game every 10 seconds. Visually it looked super cool, but from a gameplay perspective, all it did was just make me stop playing every 10 seconds and wait until I can resume.
Finally, for your final boss fight, this is more of a visual thing, but when I first fought the boss, I thought his health bar was a wall blocking my shots. I figured it out pretty quick but its something to consider in visual design.
At the end I couldn't defeat the boss and I tried many times. I couldn't figure out what to do when he gets to half health and the adds spawn that chase me while I'm weak.
Other than that, this was a SUPERB entry! Thank you so much for the game!
@jag thank you playing, for precise critique and very useful tips! indeed the input vector is not normalized - I've learned a lot about making top-down stuff during the jam and your comment adds even more to this fresh tasty neural patterns! :dizzy_face:
about the music: one action-stealth music track combo was fully composed from scratch to flow perfectly into one another (the one you hear during the boss encounter in mission 3.) other tracks were put together with the help of some nice freely avaliable loops and samples to add more variety. :musical_note:
@boclow congratis for having the persistence to beat the final boss :kiss:
@sterco-raro steak phase creates some vivid images in my imagination, certainly worth exploring... the steak dimension...