Press me...or die by Vykri
About
In this comedic game, you play as a man who just wants to enjoy his morning coffee without exploding to death. Hijinks ensue when someone throws a bomb through your window that has a button that needs to be pressed every 10 seconds. Press the button every 10 seconds or you'll never get to finish your coffee!
Controls
Mouse - Look around
E - Interact
Esc / Tab - Open options menu
Screenshots



Walkthrough
https://www.youtube.com/watch?v=rzLVzlNeJ3Y
| Source Code | https://github.com/Vykri/LudumDare51 |
| itch.io | https://vykri.itch.io/press-me-or-die |
| Original URL | https://ldjam.com/events/ludum-dare/51/press-me-or-die |
Ratings
| Overall | 65th | 3.918⭐ | 51🧑⚖️ |
| Fun | 82th | 3.765⭐ | 51🧑⚖️ |
| Innovation | 100th | 3.724⭐ | 51🧑⚖️ |
| Theme | 6th | 4.449⭐ | 51🧑⚖️ |
| Graphics | 109th | 3.854⭐ | 50🧑⚖️ |
| Audio | 41th | 3.929⭐ | 51🧑⚖️ |
| Humor | 2th | 4.49⭐ | 51🧑⚖️ |
| Mood | 38th | 3.927⭐ | 50🧑⚖️ |
| Given | 65🗳️ | 76🗨️ |
I tiny bit of feedback - I found the look sensitivity was really high, a slider would have been nice :)
Thanks for the game and congrats on submitting!
Pros:
- Excellent dialogue
- Multiple 'quests' to do
- Graphical fidelity really matches the game feeling
- SFX on point
- Humor out of the roof
- Funny as hell
Cons:
- Someone already said that, but I wish there was an immediate ending where your throw the bomb out of the window with a casual dialogue like 'I don't need this shieeeet' and someone screaming outside.
That sort of games really defines the spirit of Ludum Dare. Excellent job!
Game is hilarious. Great work!
Only thing that could be added is some speed just a little, almoust didn’t finish it.
Game feels quite complete, so great job with scope and time management! Overall very simple game but it does what it needs to do. I think coming up with a simple but effective idea is probably the #1 skill for these jams, and you definitely nailed that! What could have been added was maybe some basic atmospheric background sounds for immersion, and maybe less monotone colors or more filler in the room (but I see how that might have also just been a style choice).
Great work @vykri!