Fatal Desolation by Lukas TAMAYO

[raw]
made by Lukas TAMAYO for Ludum Dare 51 (JAM)

Capture.png

Summary

Every 10 seconds, an error in your jetpack propulse your forward

Rotate around with it, shoot weird creatures and escape the isolated space station in order to live another day

Controls

Roll Boosters: Q - E

Horizontal Boosters: A - D

Vertical Boosters: W - D

Shoot: Left click

Ratings

Overall 125th 4⭐ 29🧑‍⚖️
Fun 538th 3.429⭐ 30🧑‍⚖️
Innovation 36th 4.214⭐ 30🧑‍⚖️
Theme 105th 4.214⭐ 30🧑‍⚖️
Graphics 66th 4.464⭐ 30🧑‍⚖️
Audio 51th 4.185⭐ 29🧑‍⚖️
Mood 27th 4.393⭐ 30🧑‍⚖️
Given 46🗳️ 24🗨️

Feedback

MsPlanlos
04. Oct 2022 · 18:51 UTC
The graphics remind me of those old horror games, love it!
Federico Delgado
04. Oct 2022 · 18:59 UTC
Really nice game. Great controls (it reminds me of Outer Wilds 0 gravity movement). Loved the shooting style, great decision there. The sounds, assets, and general atmosphere is pretty well done. Cheers guys, you did a great game!
Numb
04. Oct 2022 · 19:02 UTC
Outstanding graphics and atmosphere, reeeealy hard though. I wish it was less fiddly to control and it would feel like a finished product
Tomtomgome
04. Oct 2022 · 19:08 UTC
Really well crafted mood, nice graphics and very original Idea ! I would have prefered the controls to be inverterted somehow, it took time for me to get used to it
LDJam user 234567
04. Oct 2022 · 19:09 UTC
This game remember me the game Descent.

Very good 3D. I would prefer the W and S commands reversed
Pete Thorne
04. Oct 2022 · 19:19 UTC
Oh wow, that was hard to control!

Loved the atmosphere and the graphics. As another commenter said, it also reminds me of Descent, only a very stop-start Descent as I kept bumping into walls and having to wait for the boost to rescue me!

Great entry, but work on the controls more!
Rowdy3
04. Oct 2022 · 20:11 UTC
Wow, that was an incredible play. Everything goes really well together, the visuals, the sound, the controls and the atmosphere. I love the old-schooly art style and the level design made me really want to explore the area. Thanks for making this, great job!
LeJoCarry
04. Oct 2022 · 22:30 UTC
Really cool atmosphere !

Feedbacks :
- please let us invert UP and DOWN :sob:
Nobuna-no
04. Oct 2022 · 22:45 UTC
@lejocarry @Fifut Thank you for your feedback. Sorry we didn't had the time to add the settings panel :bow:
🎤 Lukas TAMAYO
05. Oct 2022 · 01:30 UTC
Thank you everyone for the kind feedbacks!
Sheepolution
05. Oct 2022 · 11:38 UTC
I really like the use of the 10 seconds theme here. Traversing is through the space station like this is somewhat of a challenge but not difficult. The problem is though that the added elements of lasers and monsters don't really work well. Or at least not in the way they are used. The lasers are mostly in the center of the corridors, so I'm punished for going properly flying through them. The monsters in the room are way too many, and by how slow your rotate it's hard to shoot the monsters behind you in time. Because of that I sadly have not been able to beat the game, even after a good amount of attempts.

I like the low poly graphics, and the atmosphere is well done!
Nash
05. Oct 2022 · 12:29 UTC
Very impressive art direction. Together with the soundscape it creates quite haunting mood.

The use of theme is great here. If you look that idea on paper, it could get quite frustrating for the player when you take into account that movement in this game takes time to get used to and master as well. But in practise it does not feel that terrible. There were times when I got very disoriented after the 10 second boost though - sometimes so much that I almost stopped playing. I quickly started to prepare for the boost by getting myself facing walls so the boost would not take me to unwanted directions.

But overall, I can appreciate what you have created here. The theme was surely a bit a hinderance here and I think this game could work very well if the 10 second malfunction was introduced a bit later in the game. Great work!
Pusheeneiro
05. Oct 2022 · 13:06 UTC
Great graphics and mechanics. Mood is very strong.
fireKS
05. Oct 2022 · 14:31 UTC
Controls are reaaaally hard to play with, also it was very sad to spending 5 minutes on trying to fit in the hole and then just dying because of lasers. But the game itself has a very huge potential, goodluck to you!
kuro
05. Oct 2022 · 16:13 UTC
The game looks sounds and feels amazing - the only nitpick is the sound when you die, that doesn't fit in there IMO. I'd like to ask how did you make the ambient sound track? It sounds really amazing!

The first level with the infected astronauts made me rage quit after about 15 attempts. (don't worry, it doesn't affect my ratings :D)
LDJam user 202408
05. Oct 2022 · 19:32 UTC
this is a very solid entry! and one of the most creative ideas I've seen so far, the music reminds me of that game DarkWood which really really great and the game itself gave me a good laugh and made me paranoid at the same time, don't know how you did that but really great work everyone!
Roroto Sic
05. Oct 2022 · 20:13 UTC
the "playstation 1 "vibes are great !
Nobuna-no
05. Oct 2022 · 20:22 UTC
@roroto-sic Thank you, that was exactly what we were looking to achieve :smiley:
jamdong15
06. Oct 2022 · 01:00 UTC
Mood and audio are absolutely a 5. This game creeped me *out*, and I mean that in the best way possible. I also loved how you guys interpreted the theme; it felt very cohesive with the world that you've built and didn't feel forced at all.

My main piece of feedback would be that the controls became a little frustrating as at some point, I was basically just a relatively slow ball bouncing inside of a room. More ability to control my movement would've been great.

Otherwise, this game is such a masterpiece in terms of art direction! Great entry!!
minidavid
06. Oct 2022 · 17:18 UTC
very very very very nice. Great work here
asbjorn
06. Oct 2022 · 20:03 UTC
I love 0G games, and this one was a lot of fun. The malfunctioning booster makes it really difficult to control, which makes it go chaotic fast.

The control scheme is a bit unusual, but I liked it once I got used to it.
LDJam user 301295
10. Oct 2022 · 08:20 UTC
Impressive