Launching the creation by Leonardosantana

[raw]
made by Leonardosantana for LD36 (JAM)
A game where crafting and throwning are your only action against other caveman in the begins of the world history, use all itens to create other weapons and tools.

Instructions:

W/A/S/D - Movement;
1/2/3 - To select Item;
Left Mouse - Throw Item;
Mouse - Aim;

Credits:
Leonardo Santana, Jean Luca, Vander Vieira, Leon M.

Observations:
We created 4 maps, 2 of them had problems, we are aware that the game is short, due to the fact that the two present maps are gameplay tutorial.

Feedback

Drumsmasher17
30. Aug 2016 · 02:11 UTC
Only level 1 & 2 show up for me, both a bit broken atm but I like the setting! and the rock throwing is cool too!
omid
30. Aug 2016 · 02:15 UTC
The art looks really nice and the idea is cool:]
ThisIsVeryPointless
30. Aug 2016 · 02:16 UTC
Couldnt run, as chrome doesnt support webgl, I would suggest making your games with Webgl as its quite easy to use
Postcursor Laboratories
30. Aug 2016 · 02:23 UTC
It is an interesting idea, but it is a little bit weird for rocks to "knock" rather than harm what they hit, especially when it is much larger than the rock :) The crafting is cool, but not immediately noticeable or understandable. With a little more polishing it could be really awesome!
Bogden
30. Aug 2016 · 02:24 UTC
Feels like there's some good potential, but as you already know the game is extremely short, so it's hard to say a whole lot.

Didn't really seem like the items had much of a purpose either. Didn't really need them to reach the end of the two levels.
iBinary
30. Aug 2016 · 02:40 UTC
The game was actually fun. With more polish and gameplay, it could be really cool.
sorlok
30. Aug 2016 · 02:52 UTC
Neat idea, and nice art style. It was not clear what the different weapon types did, but I was able to make it to the end.
tGiant
30. Aug 2016 · 06:28 UTC
Very nice work. I like the game.
Movement speed of the character might be a little bit too fast. Also, would like to have a die effect or something.
lawendt
30. Aug 2016 · 11:22 UTC
Please, make a webGL build, even Unity doesn't like unity webplayer.
MacDocBros
30. Aug 2016 · 17:26 UTC
Nice game! Loved the look of the caveman!
gonutz
30. Aug 2016 · 19:30 UTC
I noticed some graphics glitches on the ground tile bounds. This looks like an off by 0.5 error, aligning 2D sprites in 3D is a peculiar subject.

Also I cannot aim with the mouse, the arrow always points upward at about 45 degrees.

I really like the graphics and the characters :)
RafaSKB
31. Aug 2016 · 18:22 UTC
It's fun to throw the weapons, nice entry :)