Chaos Dungeon by Harmadillo
A procedurally generated dungeon crawl where "chaos" occurs every 10 seconds.
| Link | https://github.com/harmadillotw/LD51 |
| Link | https://harmadillo.itch.io/chaos-dungeon |
| Original URL | https://ldjam.com/events/ludum-dare/51/chaos-dungeon |
Ratings
| Overall | 429th | 2.95⭐ | 22🧑⚖️ |
| Fun | 395th | 2.85⭐ | 22🧑⚖️ |
| Innovation | 408th | 2.8⭐ | 22🧑⚖️ |
| Theme | 405th | 3.1⭐ | 22🧑⚖️ |
| Graphics | 455th | 2.45⭐ | 22🧑⚖️ |
| Audio | 369th | 2.476⭐ | 23🧑⚖️ |
| Mood | 348th | 2.875⭐ | 22🧑⚖️ |
| Given | 31🗳️ | 19🗨️ |
Good job anyway, mechanics works not that bad)
The idea is nice though and could see some polish. Feels like having just one life is unfair if you're far into the dungeon.
Keep it up!
Not a fan of the countdown when you enter a new room as it breaks up the flow and it felt like teleporting around arbitrarily. I think a more continuous system would have worked better.