Death Factory by Cataractar
Every 10 seconds, a sacrifice is made.
The white-robed cultist is essential for our plans.
Stop the cycle by killing Cthulu, or help the white-robed cultist to escape.
Controls: Click and Drag
Made by: Pilarius - 3D Leon Regula - Audio Cataractar - Programming
| Link | https://files.deekay.me/LD51/death_factory_win.zip |
| Link | https://files.deekay.me/LD51/ |
| Original URL | https://ldjam.com/events/ludum-dare/51/death-factory |
Ratings
| Overall | 346th | 3.726⭐ | 33🧑⚖️ |
| Fun | 270th | 3.742⭐ | 33🧑⚖️ |
| Innovation | 586th | 3.313⭐ | 34🧑⚖️ |
| Theme | 367th | 3.875⭐ | 34🧑⚖️ |
| Graphics | 562th | 3.656⭐ | 34🧑⚖️ |
| Audio | 239th | 3.717⭐ | 32🧑⚖️ |
| Humor | 369th | 3.233⭐ | 32🧑⚖️ |
| Mood | 609th | 3.417⭐ | 32🧑⚖️ |
| Given | 18🗳️ | 38🗨️ |
Once I got into the flow, the game became a really nice balance between keeping the cultist alive and solving the puzzles.
Really awesome idea!
I liked that you have to perform actions at the same time that you check that your character is not eaten.
It was sometime a bit weird in the interactions, for example I took some time to understand that nothing could cross the wall between the "control panel" and Chtulu.
I liked the riddles, good job !
Had struggle to get going, but was super fun as soon as i understood it!
Great work :D
This was neat. Took me forever to get started... some indication of which panel could be pulled off would have been great. Or something to tell me to click there. I kept trying to click on the panel with a bent corner, but that didn't fall until the crowbar. But I liked the puzzles, it was bite-sized but satisfying. Really fun, good job!
Edit: Also, nice job on the art!
Great entry. Well done.