Pizza Boy by automatonvx

[raw]
made by automatonvx for Ludum Dare 51 (JAM)

Pizza Boy is a pizza delivery driver simulator.

Your a fresh new recruit, you managed to get enough money together for your own wheels, now its time to put it to work and rack up some cash. They say a good pizza delivery boy should be able to make a delivery every 10 seconds, but as your new we'll settle for every 20. Good luck.

Controls

WASD or gamepad controller (A to accelerate B to brake) Left Stick to Steer.

Hit 'R' to restart the curent level if you end up stuck somewhere due to poor physics

Pickup the Pizza (flavours Fish, Tomato, Chicken) Green Icons in the main view and deliver it to the correct request (correct flavour) Yellow Icons in main view. On the minimap Pickup and Drop off Icons look the same (sorry about that).

Each day you have to deliver the required number of pizzas within the required average time to progress to the next day. Make it through all 5 progressively harder days to complete the game.

Credits

  • All code, Art, SFX/Music made by me in the 72 hour jam window
  • Tools Unity, Reaper, various VSTs from Native Instruments Komplete
  • Font - Thickhead by s.ulrich/incinerator

Update

  • Added Mac and Linux builds to the itch io page - No changes

Ratings

Overall 1188th 2.667⭐ 23🧑‍⚖️
Fun 1154th 2.571⭐ 23🧑‍⚖️
Innovation 1207th 2.238⭐ 23🧑‍⚖️
Theme 1215th 2.048⭐ 23🧑‍⚖️
Graphics 989th 2.857⭐ 23🧑‍⚖️
Audio 590th 3.105⭐ 21🧑‍⚖️
Humor 844th 2.35⭐ 22🧑‍⚖️
Mood 1140th 2.525⭐ 22🧑‍⚖️
Given 18🗳️ 19🗨️

Feedback

CDManiac
04. Oct 2022 · 22:32 UTC
Well, that was good and all, just the unruled Unity physic that made me cry x)
The trees are cute though, and the idea was funny. GG
MossGames
06. Oct 2022 · 19:32 UTC
Interesting idea, 100% has so much potential really good use of sounds for feedback. I think the game would have played better if the bike controls were more game. Great addition of a Linux port!
theheheo
06. Oct 2022 · 19:35 UTC
Fun idea! The main thing that I would work more on is the controlls, would have wanted it to be a bit more responsive since it felt really slow to gain and lose speed. Other than that great entry!
Paul Avallone
08. Oct 2022 · 01:26 UTC
Physics are a little funky an should be tweaked some more and have you gain speed faster. I like a good delivery game anyway. Music was on point. Also nice touch that you had sound effects for crashing into tree and spinning out. Sometimes it took a little bit for the waypoints to spawn in and I always seemed to start facing away from most of the city. The mini map is a nice touch. Good job.
Elmos Minion
12. Oct 2022 · 13:30 UTC
As other commenters have said, this is a very interesting concept! I didn't really feel the "ten seconds" aspect of the theme in-game though. The models and soundtrack are great & consistent, but I think the gameplay needs a lot more testing. Most of the game is a point A -> point B fetch quest, and the moped's physics usually feel sluggish. I think it could be a lot more fun if the physics were more dynamic, so you could go very fast and drift around to get the pizzas faster. Overall, nice job, but could be a lot more fun with some polish and testing.
SheldonZS
12. Oct 2022 · 20:29 UTC
This one has a very crazy taxi feel! The moped definately needs to be able to turn harder (on keyboard), but otherwise it's a nice idea!
tigerfinch
12. Oct 2022 · 22:18 UTC
The controls definitely need a tweak (at least for keyboards, didn't try with a gamepad) but cool game idea, nice visuals and nice sfx.
monika
13. Oct 2022 · 16:47 UTC
Pretty good implementation! My biggest complaint was that many of the trees had bigger hitboxes than they looked like they should have (or perhaps my hitbox was too tall?) so I kept bumping into them when I thought I was clear. The steering took a little getting used to, but was fine (up until I hit a tree I wasn't expecting to hit). The location indicators worked pretty well but a little bit more indication of how far things were might have prevented a few early turns, and maybe a constant reminder of what you have picked up already would be nice. There seemed to be something, but it would flash quickly under circumstances I couldn't pinpoint. The low poly tree models were fantastic.
Malai
14. Oct 2022 · 09:17 UTC
The mac build does not work on my Intel Macbook Pro
LDJam user 259666
14. Oct 2022 · 09:25 UTC
The Idea is cool, and i love drivin' in this game, but, a little bit repetitive, GG !!!
Ale
15. Oct 2022 · 16:35 UTC
Those tree bounding boxes are brutal lol. Oftentimes I'd get so close to delivering in under 20 seconds, then I get too close to a tree and it sends me spinning. The physics were definitely a challenge at first, but it wasn't a problem once you got used to it. It was fun (but ultimately futile) trying to go fast to make a delivery without crashing.

The graphics and music were nice, and I like that you even added more than one crashing sound effect. Also, the GTA-style mini map is sick!
LDJam user 298334
16. Oct 2022 · 11:07 UTC
I don't know if this was intentional but my guy kept reversing and I couldn't really play ):
🎤 automatonvx
20. Oct 2022 · 00:37 UTC
@dodgergram nope thats not intentional, must be some kind of weird bug going on with the input there sorry, not sure if just restarting would fix it.
@ale yeah some of those collisions boxes are a bit off sorry about that, glad you managed to overcome the physics ish
As @cdmaniac @monika @mossgames @paul-avallone @elmos-minion .. basically everyone pointed out, the physics based controls don't feel too good to play as it is, totally agree I should have spent more time on that, I ended up swapping out my original hacky controller for Unity's physics Wheel colliders late in the timeframe because mine was glitching out on the uneven surfaces so was just glad to get something that basically worked at all.
@malai sorry the mac build didn't work for you, according to Unity its meant to be compatible with Intel + Silicon hardware, but I have no mac to test so, I guess maybe not ¯\_(ツ)_/¯
Thanks all for playing. To round of the LD I am working on a post jam version with much improved controls, a whole mini city with more buildings, cars, fixed UI icons etc. etc. should be up in a few days if anyone is interested.
Thanks All.
Hacktier
20. Oct 2022 · 21:14 UTC
Cool game. The game looks good and plays well. Nice work.