Burn Notice by pinkemma
Can also be played on itch.io (https://pinkemma.itch.io/burn-notice).
Burn Notice
In Burn Notice a massive fireball goes off every 10 seconds. In the mean time, you in your little truck must push a crate to the delivery spot in the middle of the map, but only after running down the locks.
When the fireball goes off you must hide in the shadow of a set of pillars around the small world. If you fail to shelter in the shadow in time, too bad, you're incinerated. During the cycles the pillars may juggle around, leaving you with less places to shelter.
And for each level there are more locks, less pillars, and a more powerful push-back.
Can be played by keyboard or joystick.
Created using:
Engine: Unity
Graphics: Inkscape and Krita
Music: LMMS (https://lmms.io)
Sound effects: jsxfr (https://sfxr.me/)
| Link | BurnNotice-source.zip |
| Link | https://pinkemma.itch.io/burn-notice |
| Original URL | https://ldjam.com/events/ludum-dare/51/burn-notice |
Ratings
| Overall | 352th | 3.175⭐ | 22🧑⚖️ |
| Fun | 348th | 3.025⭐ | 22🧑⚖️ |
| Innovation | 129th | 3.6⭐ | 22🧑⚖️ |
| Theme | 131th | 3.85⭐ | 22🧑⚖️ |
| Graphics | 409th | 2.775⭐ | 22🧑⚖️ |
| Audio | 244th | 3.1⭐ | 22🧑⚖️ |
| Humor | 302th | 2.263⭐ | 21🧑⚖️ |
| Mood | 354th | 2.85⭐ | 22🧑⚖️ |
| Given | 26🗳️ | 29🗨️ |
Great job!
Overall, great game.
Thanks for making it.
I like the explosive going off and being protected by the pillars.
I struggled a bit with manipulating the box for delivery, but cool game
Nice job!
@haydads Yes, I don't like the manipulation of the box either, I want to make it a dragging operation instead of a push, but ended up having UI issues when pushing to WebGL so I had to skip that unfortunately.
However, I do not know if I missed something but my crate keep getting stuck in the corners. I think it will be better to drag the box instead of pushing it.
However you made a cool game good job !
Very hard for me. I was barely able to complete the first delivery after to many attempts