Boulder Bash by W4YN3R
Somewhere in the vast nothingness of space..... you need to throw the other DUMB boulders off of YOUR platform!
Controls:
Movement: Arrows/WASD
Restart: Escape
Shout out to s.townrecords for joining my Team for the Jam! (instagram.com/s.townrecords/)
Used 3rd Party Assets:
UI: https://assetstore.unity.com/packages/essentials/ui-samples-25468
Skybox: https://assetstore.unity.com/packages/2d/textures-materials/diverse-space-skybox-11044
Also talked about the progress here (german :D): https://open.spotify.com/show/3UtoyAbMfEvkSIx5w3HohY
| Original URL | https://ldjam.com/events/ludum-dare/51/boulder-bash |
Ratings
| Overall | 559th | 3.537⭐ | 29🧑⚖️ |
| Fun | 224th | 3.796⭐ | 29🧑⚖️ |
| Innovation | 725th | 3.167⭐ | 29🧑⚖️ |
| Theme | 554th | 3.685⭐ | 29🧑⚖️ |
| Graphics | 997th | 2.827⭐ | 28🧑⚖️ |
| Audio | 368th | 3.5⭐ | 29🧑⚖️ |
| Humor | 737th | 2.538⭐ | 28🧑⚖️ |
| Mood | 948th | 3⭐ | 29🧑⚖️ |
| Given | 23🗳️ | 32🗨️ |
I experiemented with a bigger/more immediate pushing force, but decided to tickle a bit down for accessability and a bigger possible sclaing range for different sizes, but i totally see the point.
Hardest part here was getting the physics to a sweet spot :D
Glad you enjoyed it though!
I like the sound effect and music. Gameplay is simple but very fun. I also like all the different random adjustments, although on one run I kept getting Player Size Change and it kept making me smaller for some reason. Like, to the point that it became hard to see where I was. Once you're small it's really hard to push the other balls around. Good work!
I would definetly have to look how to comunicate that clearer tbh
Edit: The super tiny ball is fast 0_0
The variety of little punishments that happen every 10 seconds had a good variety, but this game feels like it could easily be expanded on. More "enemy" types (maybe different shapes or just different masses and bounciness) and of course new challenges.
Great job!
Go home, other boulders!