Marshmallow Bandit by Flamboozle
Marshmallow Bandit is a game made for Ludum Dare 51 themed around "Every 10 Seconds".
You play as a Marshmallow and your goal is to survive as long as possible by avoiding enemies, killing enemies with your water pistol, and reaching the next room within 10 seconds.
Every second you spare gives you bonus gold. Every so often you will encounter reward rooms where you can spend your gold to buy upgrades.
See how far you can make it!
https://flamboozle.itch.io/marshmallowbandit
Team Members:
Brendan (Flamboozle) - Programmer
Alex (Sirzer) - Audio
Also shoutout to Jayce and KoolaidLemonade who helps ideate and design the initial game.
Edit:
- Made the game slightly easier, included a high score text and added the option for people to download the Windows version if WebGL on itch.io is crashing/not working
| Link | https://flamboozle.itch.io/marshmallowbandit |
| Original URL | https://ldjam.com/events/ludum-dare/51/marshmallow-bandit |
Ratings
| Overall | 42th | 4.211⭐ | 21🧑⚖️ |
| Fun | 37th | 4.211⭐ | 21🧑⚖️ |
| Innovation | 475th | 3.444⭐ | 20🧑⚖️ |
| Theme | 12th | 4.528⭐ | 20🧑⚖️ |
| Graphics | 91th | 4.395⭐ | 21🧑⚖️ |
| Audio | 52th | 4.184⭐ | 21🧑⚖️ |
| Humor | 512th | 2.971⭐ | 19🧑⚖️ |
| Mood | 311th | 3.735⭐ | 19🧑⚖️ |
| Given | 18🗳️ | 16🗨️ |
Excellent entry though!
There's nothing about the gameplay I'd want to change, but if you let the player know how many rooms they'd completed on game over, I think that would be great!
I definitely will be coming back to play more :clap: Is there a way to win or is it an endless game?
Also I realize the game is a bit hard for new players so I'm going to make it a tad easier so its less stressful.
When you die the roll screen gives the impression to progress in the levels but nop :laughing:
Great job!
Give some The Binding of Isaac feel but with a limited time!
Really highly polished and interesting gameplay
Good graphics, good music, good gameplay!
5/5