Day and Night by LadyMistLeaf

And yet another human falls into the clutches of the Demon Lord and Demoness. The trial this time is to make it to the platform at the other end of a ravine. And make sure to not take too long, or else you might fall...
Arrow keys to move and spacebar to jump! You do need to click on the screens to proceed to the game though.
The original plan was to also include enemies to avoid, but, classic LD, ran out of time to do that. As such, the daytime period got shortened to avoid being too boring (I'm not going to make you guys sit through 10 seconds of nothing), while the nighttime was left at it's original plan of 10 seconds.
I write the code in Javascript with no engine, I created the art in paint.Net and I provided the voice for the Demoness (and the Demon Lord's slight appearance).
Link to Itch.io: https://ladymistleaf.itch.io/day-and-night
| Itch.io page | https://ladymistleaf.itch.io/day-and-night |
| Original URL | https://ldjam.com/events/ludum-dare/51/day-and-night |
Ratings
| Given | 0🗳️ | 0🗨️ |
Good job!
@frib Thanks! And it does say: Because I have issues! :smile: Seriously though, I do greatly enjoy coding in Javascript and rolling my own tech. Been doing it for over a year now experimenting with what I can manage to code from scratch.
@arya-s The game is short because I only had half of the platformer base code, the rest I made on the fly :sweat_smile: Ah well, By far one of my worst games, but I enjoyed the coding regardless.
@enderr42 As much as I would like to see it pursued further as well (in it's original concept glory), I already have a list of games in my head waiting to be made :sweat_smile: Maybe that can be my little in-between project when I need a break from things?
@misha-levin Thank you! I'm glad you enjoyed my little project! And as much fun as winning is, I prefer losing. I only have one voice line for winning, but 4 randomized ones for falling off screen :laughing:
@oda Thank you! Certainly not impressive in terms of graphics, but coding is where I am best at. I did take some code from a previous project, but it is all my own code.