Day and Night by LadyMistLeaf

[raw]
made by LadyMistLeaf for Ludum Dare 51 (COMPO)

Menu.png

And yet another human falls into the clutches of the Demon Lord and Demoness. The trial this time is to make it to the platform at the other end of a ravine. And make sure to not take too long, or else you might fall...

Arrow keys to move and spacebar to jump! You do need to click on the screens to proceed to the game though.

The original plan was to also include enemies to avoid, but, classic LD, ran out of time to do that. As such, the daytime period got shortened to avoid being too boring (I'm not going to make you guys sit through 10 seconds of nothing), while the nighttime was left at it's original plan of 10 seconds.

I write the code in Javascript with no engine, I created the art in paint.Net and I provided the voice for the Demoness (and the Demon Lord's slight appearance).

Link to Itch.io: https://ladymistleaf.itch.io/day-and-night

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INCD021
03. Oct 2022 · 06:25 UTC
@ladymistleaf it's a game! The idea is there, the mechanics too, and with all you interaction with chat on your Twitch stream I'm impressed you got this far. :thumbsup:
Frib
03. Oct 2022 · 15:42 UTC
oh wow, javascript with no framework. Very impressive! But as the splash screen said: Seriously, why? lol

Good job!
arya-s
04. Oct 2022 · 02:25 UTC
Always appreciate a self-rolled codebase from scratch. Good stuff, game is a bit short but I quite like the narrative :)
enderr42
05. Oct 2022 · 20:44 UTC
The concept (conditional visibility) is really cool, i'd love to see it pursued further. And, It's a game!)
Misha Levin
06. Oct 2022 · 19:01 UTC
For some reason really liked it. And beat it three time in a row. Something captivating about it.
oda
06. Oct 2022 · 19:30 UTC
Wow, impressive work coding it from scratch in javascript !
🎤 LadyMistLeaf
07. Oct 2022 · 20:45 UTC
@incd021 Thanks! I ended up not streaming on Sunday to focus better :sweat_smile:

@frib Thanks! And it does say: Because I have issues! :smile: Seriously though, I do greatly enjoy coding in Javascript and rolling my own tech. Been doing it for over a year now experimenting with what I can manage to code from scratch.

@arya-s The game is short because I only had half of the platformer base code, the rest I made on the fly :sweat_smile: Ah well, By far one of my worst games, but I enjoyed the coding regardless.

@enderr42 As much as I would like to see it pursued further as well (in it's original concept glory), I already have a list of games in my head waiting to be made :sweat_smile: Maybe that can be my little in-between project when I need a break from things?

@misha-levin Thank you! I'm glad you enjoyed my little project! And as much fun as winning is, I prefer losing. I only have one voice line for winning, but 4 randomized ones for falling off screen :laughing:

@oda Thank you! Certainly not impressive in terms of graphics, but coding is where I am best at. I did take some code from a previous project, but it is all my own code.
commanderstitch
08. Oct 2022 · 16:16 UTC
hahaha i died! And then I won. My soul was saved. yay
Frank Gevaerts
11. Oct 2022 · 14:38 UTC
A very nice idea! Not the hardest of games after you understand the mechanics, but who wants hard games anyway? :)