Sergeant "Giles de la Turret" by CoOz

[raw]
made by CoOz for Ludum Dare 51 (COMPO)

You're the sergeant "Giles de la Turret" and you're protecting our fareway advanced military base on the planet Mars.

2022-10-02 23<em>32</em>13-app.png

I swear there is a LOT of "every 10s" intervals inside the game! Not as much as I would have liked but hey i had fun building it! :v:

Sound design is important but it doesn't seems to work on the wasm version :cry: Try the executable one to enjoy the sounds! :rofl:

Animation.gif

Ratings

Overall 439th 2.875⭐ 26🧑‍⚖️
Fun 372th 2.938⭐ 26🧑‍⚖️
Innovation 433th 2.708⭐ 26🧑‍⚖️
Theme 469th 2.521⭐ 26🧑‍⚖️
Graphics 377th 2.958⭐ 26🧑‍⚖️
Audio 152th 3.45⭐ 22🧑‍⚖️
Humor 73th 3.522⭐ 25🧑‍⚖️
Mood 222th 3.261⭐ 25🧑‍⚖️
Given 24🗳️ 24🗨️

Feedback

BoOdbarbak
03. Oct 2022 · 14:49 UTC
I had fun playing this old school mini game! Its style reminds me of a few Sega Genesis/Megadrive games. Sounds are quite immersive and including real voices and a couple of photos gives some unique funny touch!
I would have loved more features and be able to see what the martians look like ;)
milq
04. Oct 2022 · 23:00 UTC
Wow, a game in memory of a loved one. I have to say that I am very sorry, regarding the game what I like the most is the mood. Good use of colors with red to shoot that remind me of the harshness of war. I don't know, but I really liked this game!
LDJam user 260723
05. Oct 2022 · 18:20 UTC
"I need more ammo, more!" :smile:
Quite a nice game, You can feel an overwhelming number of enemies. You would be nice if it was possible to defend against monsters for little longer, because from the starts it feels like not much can be done to protect military base.
LDJam user 179040
06. Oct 2022 · 01:52 UTC
Love the quirky aesthetic of this one. The web version didn't quite work correctly for me; I was shooting with no discernible effect on the white dots. But is it weird that I still had a good time? :laughing: Slapping a 3-D world onto a 2-D game is always interesting to me, even when it doesn't go 100% smoothly.
lustdante
06. Oct 2022 · 04:10 UTC
Oh wow. I'm really blown away by this entry. You've managed to capture this semi-real perspective of shooting machine gun in a wide empty field while slapping in awesome humor in there.
Harmadillo
06. Oct 2022 · 16:39 UTC
Fun game. I found determining the correct target point to hit an enemy nicely challenging. Would have preferred a slower build in the number of enemies. The number felt overwhelming rather quickly.
lesinvisible
06. Oct 2022 · 18:12 UTC
Nice little game, it has a comedic tone, but, actually, I think that this type of shooting mechanic is quite under used in the games nowadays. Shooting at the light dots in the distance feels very atmospheric.
Redneb
06. Oct 2022 · 19:47 UTC
I liked the implementation of the shooting. Correct bullet tracer looks good. The most interesting thing is that I hit distant enemies better than close ones. My maximum is 17 points. Good job.
kromeboy
06. Oct 2022 · 22:06 UTC
Yea, it is definitely worth to play with audio in the exe version
testsubject06
07. Oct 2022 · 00:15 UTC
you can keep shooting during the game over screen and continuing to gain score while being dead.

Also it was a little strange that as the enemies got closer, the bullets still took the same amount of time to reach the ground. I figured there would be some gradient where shooting at the base of the mountain had a long travel time, and shooting closer would have less travel time.
LDJam user 2431
07. Oct 2022 · 02:00 UTC
Pretty fun shooting mechanics. I wish the theme "every 10 seconds" stood out a little more though.
MikoziQ
12. Oct 2022 · 21:40 UTC
Quite a funky experience!

Pros:

- I really like the 'realism' you tried going for with the firing mechanism and the tracers, including bullet drop
- SFX is a blast
- Easy to learn
- I actually liked the graphics used here

Cons:

- The actual aiming is a tight strange, seems like it does not belong to this type of game (kinda arcade-ish vs realism discussion here)
- Wish the targets were a bit larger
- Hard to do anything from the beggining until the enemies starts pouring some mid-range

A good effort overall!
adjo
20. Oct 2022 · 20:12 UTC
This is a nice submission! It was a little slow at the beginning when the targets were so far away.