10 Second Worries by Fishy_F1shy

[raw]
made by Fishy_F1shy for Ludum Dare 51 (JAM)

An AI wakes you from your cryo-sleep slumber to help fix a multitude of problems with your space ship. Use those fancy arms of yours to pull the lever to stay alive. Then while you have a second, reset the autopilot. Oh make sure to manage the system temperatures! Pull that lever again please! How long can you keep your ship afloat in the chaotic point and click survival game?

chaos.png

Changelog: -Removed debug timing that was accidentally left on. This was causing the keypad to trigger right as the game started for testing purposes

Credits:

Bryan Huke: Programmer, Developer, Game Design

Jarrett Workman: Game Design, Creative designer, Dialogue writing, voice acting

Sam Curtice: Composer, Manual nonsense writing

Madisen Ingalls: Artist

Grigori_Lord: Dialogue writing

Max Queen: Manual nonsense writing

Sound effects from https://opengameart.org/!

Ratings

Overall 393th 3.684⭐ 21🧑‍⚖️
Fun 161th 3.921⭐ 21🧑‍⚖️
Innovation 366th 3.579⭐ 21🧑‍⚖️
Theme 838th 3.389⭐ 20🧑‍⚖️
Graphics 857th 3.158⭐ 21🧑‍⚖️
Humor 204th 3.605⭐ 21🧑‍⚖️
Mood 487th 3.553⭐ 21🧑‍⚖️
Given 12🗳️ 12🗨️

Feedback

ActuallyTheMoon
04. Oct 2022 · 04:15 UTC
This rules! Love the sci-fi themed "plate spinning" mechanics! They're fun and presented very well. Only nitpick is that the manual had a clearer "exit" button, took me three tries to realize i needed to click the manual button again to close it 😅. That aside, excellent game!
🎤 Fishy_F1shy
04. Oct 2022 · 04:25 UTC
@actuallythemoon Thanks for the feedback! Little things like that are so easy to miss when developing a game since you know how to play your own game!
Core Foliant
04. Oct 2022 · 11:28 UTC
Excellent!) This setting is beyond of reality)
3ncryp73d
04. Oct 2022 · 16:51 UTC
Great idea! One thing that was bothering me was the way the audio was mixed. I honestly had a hard time understanding the AI half the time. Just reducing the music volume would go a long way here.
Apart from that I had a lot of fun, really liked the world and atmosphere you built!
🎤 Fishy_F1shy
04. Oct 2022 · 16:55 UTC
@3ncryp73d so it sounds like the volume sliders needed to be more obviously volume sliders? Sounds like you didn't even realize they existed? (which is on us of course)
Kevin Prehn
06. Oct 2022 · 01:44 UTC
Awesome game I love these kinds of things. The difficulty really ramps up with the maze. I love the voice over of the AI!
Rashcan
12. Oct 2022 · 09:41 UTC
I think it's cool that the volume sliders were included diegetically! The lever being a UI slider was also a nice touch :)

The voice acting was charming, but also made it difficult for me to read the manual while paying attention to everything else. I imagine the game is a lot easier to play once you've memorized the manual, but that first time around sure is overwhelming! I think the manual ought to be shorter and easier to read, since most of the player's attention is also being diverted to other things.

There's actually an impressive amount of dialogue and events (such as completely silencing the music and poking a system not in need of reset), and judging from the manual, I'm sure there's a lot I've missed! I would like to have heard it all, but after failing some minutes into the game, I wasn't as interested in having the mechanics reintroduced to me again. But it was a cool game, so maybe I'll come back to it again!

Record: 7:44
Robin49
18. Oct 2022 · 21:50 UTC
Hey, it is fun and stressfull in the same time. I like it :)