10 Second Worries by Fishy_F1shy
An AI wakes you from your cryo-sleep slumber to help fix a multitude of problems with your space ship. Use those fancy arms of yours to pull the lever to stay alive. Then while you have a second, reset the autopilot. Oh make sure to manage the system temperatures! Pull that lever again please! How long can you keep your ship afloat in the chaotic point and click survival game?
Changelog: -Removed debug timing that was accidentally left on. This was causing the keypad to trigger right as the game started for testing purposes
Credits:
Bryan Huke: Programmer, Developer, Game Design
Jarrett Workman: Game Design, Creative designer, Dialogue writing, voice acting
Sam Curtice: Composer, Manual nonsense writing
Madisen Ingalls: Artist
Grigori_Lord: Dialogue writing
Max Queen: Manual nonsense writing
Sound effects from https://opengameart.org/!
| Link | https://fishy-f1shy.itch.io/10-second-worries |
| Original URL | https://ldjam.com/events/ludum-dare/51/10-second-worries |
Ratings
| Overall | 393th | 3.684⭐ | 21🧑⚖️ |
| Fun | 161th | 3.921⭐ | 21🧑⚖️ |
| Innovation | 366th | 3.579⭐ | 21🧑⚖️ |
| Theme | 838th | 3.389⭐ | 20🧑⚖️ |
| Graphics | 857th | 3.158⭐ | 21🧑⚖️ |
| Humor | 204th | 3.605⭐ | 21🧑⚖️ |
| Mood | 487th | 3.553⭐ | 21🧑⚖️ |
| Given | 12🗳️ | 12🗨️ |
Apart from that I had a lot of fun, really liked the world and atmosphere you built!
The voice acting was charming, but also made it difficult for me to read the manual while paying attention to everything else. I imagine the game is a lot easier to play once you've memorized the manual, but that first time around sure is overwhelming! I think the manual ought to be shorter and easier to read, since most of the player's attention is also being diverted to other things.
There's actually an impressive amount of dialogue and events (such as completely silencing the music and poking a system not in need of reset), and judging from the manual, I'm sure there's a lot I've missed! I would like to have heard it all, but after failing some minutes into the game, I wasn't as interested in having the mechanics reintroduced to me again. But it was a cool game, so maybe I'll come back to it again!
Record: 7:44