Enemies always make big speeches by Thiefaine
Use well the last seconds this enemy gives you. You will need it. A shooter & decision making game. You will prepare & upgrade your gears while the boss is occupied to gather energy & make speeches. Then shoot & dodge
Screenshots :




Controls :
**/!\ You will need a keyboard & mouse for the menus, but then you can use your controller during the fight.
Keyboard & mouse : LMB = Shoot Space = Second ability WASD = move
Controller : RT (R2) = Shoot LT (L2) = Second ability Left stick = move
Edit after end of Jam : - fix scaling UI for export web version - change ability button to [Space] to avoid contextual menus on web version
| Link | https://github.com/thiefaine/LD_51 |
| Link | https://redzthief.itch.io/enemies-always-make-big-speeches |
| Original URL | https://ldjam.com/events/ludum-dare/51/enemies-always-make-big-speeches |
Ratings
| Overall | 296th | 3.8⭐ | 37🧑⚖️ |
| Fun | 153th | 3.941⭐ | 36🧑⚖️ |
| Innovation | 523th | 3.386⭐ | 37🧑⚖️ |
| Theme | 1115th | 2.8⭐ | 37🧑⚖️ |
| Graphics | 245th | 4.114⭐ | 37🧑⚖️ |
| Humor | 305th | 3.371⭐ | 37🧑⚖️ |
| Mood | 654th | 3.371⭐ | 37🧑⚖️ |
| Given | 33🗳️ | 50🗨️ |
Love the sprites energy from the boss at the start and the fact that you need to pick up your amo !
And thx @bbq for the info on the music, I didn't know if it was allowed. I will be helpful for the next time :)
Everything works well together: the art looks crisp, the characters are megacute and the gameloops works very well! the perfect amount of challenge.
bravo !

The difficulty is well-balanced, and it was fun to try the game again with a different upgrade set. Nice work on the graphics and polishing too !
@whos-candice I didn't know Soul Knight, it seems to be a good shooter game indeed !
@mechanicallife Yeah I totally agree with you on the theme. We kinda started on a joke & forgot to use it correctly
And Thank you all for the comments !! We are super happy to have your feedbacks and that you like playing it :D
The graphics and attention to detail on the visuals at the start is incredible.
But,
I am confused! What is going on with the choices at the beginning? What am I gaining/losing with those seconds?
and why do my arrows do no damage to the enemy
my tired end-of-day brain is not understanding!
any tips?
At the begining you have 10 "seconds" to spend on different upgrades (better damages, life or effects on the boss, less speed, life)
The seconds acts just like a currency here. The effect wanted was to have a boss spending 10 seconds to activate its powers, and during those seconds you prepare yourself for the fight.
However I don't know for the arrow, it has a range, then it stop on the ground to be picked up again, and the more you charge your shot, the farther it goes. Maybe you are the end of the range of the arrows ?
Yep Titan Souls was a real inspiration for the gameplay, loved that game btw !
Thx !
design. Special thanks for the game code, I found a couple of interesting tricks
If you had a chance to get some music and sound effections, it would've been the cherry on top.
I think it'd be really great with some upbeat music and sfx