Enemies always make big speeches by Thiefaine

[raw]
made by Thiefaine for Ludum Dare 51 (JAM)

Use well the last seconds this enemy gives you. You will need it. A shooter & decision making game.​ You will prepare & upgrade your gears while the boss is occupied to gather energy & make speeches. Then shoot & dodge

Screenshots :

04.PNG

05.PNG

LD51<em>Time</em>to_upgrade.gif

LD51_Bullet.gif

Controls :​

**/!\ You will need a keyboard & mouse for the menus, but then you can use your controller during the fight.

Keyboard & mouse : LMB = Shoot       Space = Second ability​     WASD = move​
      Controller : RT (R2) = Shoot   LT (L2) = Second ability   Left stick = move

Edit after end of Jam : - fix scaling UI for export web version - change ability button to [Space] to avoid contextual menus on web version

Ratings

Overall 296th 3.8⭐ 37🧑‍⚖️
Fun 153th 3.941⭐ 36🧑‍⚖️
Innovation 523th 3.386⭐ 37🧑‍⚖️
Theme 1115th 2.8⭐ 37🧑‍⚖️
Graphics 245th 4.114⭐ 37🧑‍⚖️
Humor 305th 3.371⭐ 37🧑‍⚖️
Mood 654th 3.371⭐ 37🧑‍⚖️
Given 33🗳️ 50🗨️

Feedback

ColeB
03. Oct 2022 · 00:41 UTC
Fun game. The core gameplay is really good. I enjoy the bow shooting it feels very fluid and the slow while aiming is a fun mechanic. I really wish it had music since I think it would really add the intensity
Geniko
03. Oct 2022 · 12:26 UTC
Fun to Play, But a little bit hard to finish !
Love the sprites energy from the boss at the start and the fact that you need to pick up your amo !
LDJam user 250825
03. Oct 2022 · 22:34 UTC
Nice game, the bullet hell aspects were really on point, difficult but not impossible to manage! Doing different builds is good fun (I especially like the jump) and the player attacks feel great to do. Oh also, with jam games I think you could use some existing music and opt out of the audio category if you'd want (well, as long as you have the rights to use it :D).
🎤 Thiefaine
03. Oct 2022 · 22:38 UTC
Thanks you all for the comments, I really appreciate it ^^ !

And thx @bbq for the info on the music, I didn't know if it was allowed. I will be helpful for the next time :)
Jonathan Vinesar
03. Oct 2022 · 22:39 UTC
Some very fun mechanics in here, and the art is awesome! I especially liked bouncing my arrows off the wall to hit the boss twice. I wish there was more!
🎤 Thiefaine
03. Oct 2022 · 23:28 UTC
@jonathan-vinesar Yeah I really love this too ! and seeing it now I just realized I should have done a mode with "infinite" bounce on walls as a pure fun experience ^^
Knildropi
03. Oct 2022 · 23:33 UTC
Pretty Fun! Realy like the UI and the simple Loop. Wish there were one or two more variations but overall still pretty great!
Noirox
03. Oct 2022 · 23:35 UTC
Very fun game, I enjoyed it a bunch! As to something to improve: I feel like the theme could have been implemented better, nothing happened *Every* 10 seconds and the seconds could just as well have been currency, experience and so on.
Sol Roo
04. Oct 2022 · 16:01 UTC
Very cool !
Everything works well together: the art looks crisp, the characters are megacute and the gameloops works very well! the perfect amount of challenge.
bravo !
Pete Thorne
04. Oct 2022 · 19:22 UTC
Do you have the ability to release a Mac or web build? I’d love to play!
Whos Candice
04. Oct 2022 · 19:28 UTC
i like the concept,kinda reminded me a game named "soul knight"
MsPlanlos
04. Oct 2022 · 19:31 UTC
Wow, very fun and addicting game! Love the clean UI!
Hakan
04. Oct 2022 · 19:31 UTC
Fun and action game gg!
mechanicallife
04. Oct 2022 · 19:34 UTC
I liked the feel of the game, it does have the makings of something great going on. I feel the connection to the theme is a little weak and its a shame there is no sound. The game play has a nice flow to is though and the boss attack patterns are fun to dodge
zoglu
04. Oct 2022 · 19:34 UTC
Nice entry !

![2022-10-04 21_33_30-LD_51.png](///raw/a13/1/z/521dc.png)

The difficulty is well-balanced, and it was fun to try the game again with a different upgrade set. Nice work on the graphics and polishing too !
Emmatw
04. Oct 2022 · 19:39 UTC
I liked the idea and the graphics look nice! I think it would have been fun with some kind of progression in the game, like the abilities you choose staying between rounds and the fight getting more difficult each time. Other than that the gameplay was engaging and the fight was pretty challenging the first couple of times!
🎤 Thiefaine
04. Oct 2022 · 19:42 UTC
@pete-thorne oh yeah i'm working on it right now ^^ (I had problems with the UI scaling but it seems to be fixed, I come back as soon I can :)

@whos-candice I didn't know Soul Knight, it seems to be a good shooter game indeed !

@mechanicallife Yeah I totally agree with you on the theme. We kinda started on a joke & forgot to use it correctly

And Thank you all for the comments !! We are super happy to have your feedbacks and that you like playing it :D
🎤 Thiefaine
04. Oct 2022 · 20:06 UTC
@pete-thorne Hey, I added a link to the web version on itchio, Have fun ^^
Pete Thorne
04. Oct 2022 · 20:24 UTC
@thiefaine Thanks for taking the time to upload that!

The graphics and attention to detail on the visuals at the start is incredible.

But,

I am confused! What is going on with the choices at the beginning? What am I gaining/losing with those seconds?

and why do my arrows do no damage to the enemy

my tired end-of-day brain is not understanding!

any tips?
🎤 Thiefaine
04. Oct 2022 · 20:50 UTC
Yes no worry :)
At the begining you have 10 "seconds" to spend on different upgrades (better damages, life or effects on the boss, less speed, life)
The seconds acts just like a currency here. The effect wanted was to have a boss spending 10 seconds to activate its powers, and during those seconds you prepare yourself for the fight.
However I don't know for the arrow, it has a range, then it stop on the ground to be picked up again, and the more you charge your shot, the farther it goes. Maybe you are the end of the range of the arrows ?
tharky
04. Oct 2022 · 21:22 UTC
Very cool game! I've had fun. Very cool mechanics. Victory on my first play through :)
PhoenixofForce
04. Oct 2022 · 21:52 UTC
First i thought your character was the allay from minecraft. The i played and thought it was like TitanSouls. Completely hit my taste 10/10
🎤 Thiefaine
04. Oct 2022 · 22:11 UTC
@phoenixofforce I just checked the Allay in minecraft, and I have to admit that's just the same character ahah
Yep Titan Souls was a real inspiration for the gameplay, loved that game btw !
Thx !
later_named_w00f
05. Oct 2022 · 05:35 UTC
It's honest 4.5 for stylish and sophisticated

design. Special thanks for the game code, I found a couple of interesting tricks
Baidan6
05. Oct 2022 · 15:29 UTC
I want to play this game , make a full enhanced version , very good idea , balance , graphics , I would not change a little , but yours is also great , well done
LudovicaPiro
06. Oct 2022 · 11:48 UTC
Nice game! I enjoyed the mechanic of choosing your starting abilities. The graphics are also very nice! Well done!
DGSpitzer
06. Oct 2022 · 13:07 UTC
Haha it's really fun to play, I enjoyed the whole gameplay and roguelike *buff* features. It has huge potential of expanding the content in the future!
FadrikAlexander
06. Oct 2022 · 14:51 UTC
Nice cool Idea!
LDJam user 298734
11. Oct 2022 · 05:57 UTC
![hsdsg.JPG](///raw/eee/84/z/53065.jpg)
defilerzero
13. Oct 2022 · 22:46 UTC
Great entry. A fun mix of Titan Soul and roguelike abilities. The theme is a little stretch, but adore the idea of powering up while the boss is monologueing.

If you had a chance to get some music and sound effections, it would've been the cherry on top.
adjo
21. Oct 2022 · 17:51 UTC
This is a really fun game! I like the little dance on victory!
I think it'd be really great with some upbeat music and sfx