ROAD TXTR by congusbongus
Drive while texting... can you avoid hitting things while making it to the finish?
Play online here: https://congusbongus.itch.io/road-txtr
Controls:
UP/DOWN: steer car
A/Z: respond to texts
To start the game, use down arrow to steer the car down into the start game text!




An extended version of the game music is available here: https://soundcloud.com/congus-bongus/dog-in-car-1
| Link | https://congusbongus.itch.io/road-txtr |
| Link | https://github.com/UnicornsOfDeath/road-txtr |
| Original URL | https://ldjam.com/events/ludum-dare/51/road-txtr |
Ratings
| Overall | 63th | 4.147⭐ | 36🧑⚖️ |
| Fun | 16th | 4.324⭐ | 36🧑⚖️ |
| Innovation | 84th | 4.029⭐ | 36🧑⚖️ |
| Theme | 200th | 4.074⭐ | 36🧑⚖️ |
| Graphics | 73th | 4.441⭐ | 36🧑⚖️ |
| Audio | 44th | 4.235⭐ | 36🧑⚖️ |
| Humor | 27th | 4.318⭐ | 35🧑⚖️ |
| Mood | 57th | 4.242⭐ | 35🧑⚖️ |
| Given | 45🗳️ | 46🗨️ |
The start screen was a bit confusing. Cute how it works very similarly to how the game plays, but I've never played a game where you strafe a car onto the start button before. You should probably make space and enter work as well. (Or better yet, make the last tip on the tip menu explain that you need to drive onto the start button.) That aside, the tips menu was a clever way to teach the player the mechanics.
Simple, but well executed within its scope. Great job! Five psychotically needy girlfriends out of five.
Thank you for making it web-playable, as well. Snappy and fun! I really appreciate that you actually have an end, rather than an endless "play-till-you-lose" style.
What an absolute banger in the background, too!??
Super fun. Thanks for making it!
Fun: Very fun!
Innovation: Loved the way the start menu worked. I like the summary at the end. The game was polished! So so so good.
Theme: Every ten seconds... I'm not sure the text seemed to be coming in faster than 10 but I feel like that's the only thing it could be. the text time seemed almost random within a range. Base on creator response: :ballot_box_with_check: appreciate the confirmation!
Graphics: Loved them!
Audio: Loved it!
Humor: Spot on!
Mood: Fantastic!
But thank you very much for the feed back
Ah c'mon, a duck is a *pedestrian* now?! I swerved to avoid a human! This trolley problem has a right answer!
Now this is a fun idea! Having the phone pop up on the right side is a smart move, the texts are funny. Simple and well executed. And that BGM is groovin'.
Even when the stakes are this low it's very panicky not being able to see the road, so this would be a good reminder to some!
I don't know if I have a problem with the thumbnail or if the thumbnail itself is bugged, but it displays a broken image icon in the game list.
PEDESTRIANS KILLED: 3
:joy:
respect for the TIC-80, a very well put together game - audio, gfx, design (the messages!) come together in a nice package (with a hint of social commentary)
I had a good time :v:
The obstacle avoiding driving game has been done to death in my opinion, so I'm always a little vigilant when playing another one, but this one had a cool, fresh twist that made it enjoyable.
The texts required multitasking, which was surprisingly difficult and made me commit accidental manslaughter a couple of times. The humor was great and also added to the fun of the game, and the graphics were really nice.
There was an issue with the game not running at a fixed framerate, which most noticeably made the music constantly change speeds, but I'm assuming this is just an issue with TIC-80.
Good work!
All around great entry. There's a lot of polish in stuff like the progress bar at the top, the end game status report (3 correct text, 5 wrong texts, 4 pedestrians killed), and your car damage sprite gave good feedback on stuff to let you know how you're doing. Usually these small things are invisible to the player in a game jam so I'm glad to see them here.
I like the swapping of modes that happens in your brain when you get a text. I found out I'm terrible at texting and driving half the time I would just ignore traffic to focus on the phone and the other half I would just completely guess when answering the phone. It's neat to have the car on the left side of the screen controlled with my right hand on the keyboard and the phone on the right controlled by my left hand.