StrayaCraft by Enad96

[raw]
made by Enad96 for Ludum Dare 51 (JAM)

After the 3rd world war and a long nuclear winter, the only continent where life could barely survive was Australia. A few generations later, what's left of humanity has reached the stars. Play as the Australian Space Force and crush the Kiwi rebellion.

Level1.png

Level3.png

Left-click and drag over your true blue units to select them, and right-click to direct them to move or attack. Fortunately the enemies of our spacefaring Aussies can only attack every 10 seconds, which should allow our brave heroes to get the upper hand.

Incoming attacks are synchronised to the music; use the beat to plan when to scamper!

Fully playable in browser, but the .exe version is recommended.

Version History - v1.1 Bugfix [2022/10/04]: Unbroke some enemy behaviour and unlooped some dialogue. Minor QoL tweaks. - v1.2 Bugfix [2022/10/08]: Restored missing dialogue, fixed pathfinding to enemies, added instructions to level 1.

Ratings

Overall 800th 3.297⭐ 34🧑‍⚖️
Fun 934th 2.969⭐ 34🧑‍⚖️
Innovation 736th 3.156⭐ 34🧑‍⚖️
Theme 944th 3.242⭐ 33🧑‍⚖️
Graphics 720th 3.422⭐ 34🧑‍⚖️
Audio 350th 3.547⭐ 34🧑‍⚖️
Humor 41th 4.203⭐ 34🧑‍⚖️
Mood 797th 3.21⭐ 33🧑‍⚖️
Given 27🗳️ 42🗨️

Feedback

eerongal
03. Oct 2022 · 17:32 UTC
Those faces are definitely....something else. Fun little game, though. It gets kinda tough after a few levels, only made it to level 4.
tatawanda
04. Oct 2022 · 15:19 UTC
There's a lot of small issues, it's difficult to read the enemy attacks prediction, and to move, moreover, playing of the HTML build camera control was difficult. However, the face plus the small sample of voices are incr and made me laugh and that's really cool!
Nikolaj
04. Oct 2022 · 15:20 UTC
Humor off the charts! I had trouble selecting less units though, but that might have been me.
SeanSmeedComposer
04. Oct 2022 · 15:21 UTC
loved the art of the characters and the voices! wasn't able to make it past level 4, but i enjoyed what i was able to play.
Don Fouts
04. Oct 2022 · 15:25 UTC
The game was a little hard to understand (I don't speak Australian) and I'm not sure how it fits into the theme. I will say that the controls were very responsive and felt solid. Good entry and nice work!
seanjordan
04. Oct 2022 · 15:40 UTC
All of the 3D models looked great, RTS controls were pretty good too. The skybox background was a little bit disorienting, maybe going with a black space background with glowing white stars would have been a better pairing with the low poly design of the models.

I had fun trying to figure out enemy attack patterns and microing my 'strayans appropriately. Some of the enemy behavior seemed inconsistent or maybe I just didn't understand how the attacks worked. It seemed occasionally my units would attack from farther out than they should be depending on where I clicked.

Voice acting was hilarious, pictures were hilarious, plot was very funny. This is probably the funniest game that I've played so far, and I think it's going to be hard to beat.
Raivk
04. Oct 2022 · 15:45 UTC
The faces, the voices, the humor... It's so fun! Love it. Controls aren't easy and fluid, but it's so funny oh my...
Silveria
04. Oct 2022 · 16:15 UTC
The music and visuals are great! The radio effects on the voices are immersive and the dialogues are fun!
Well done mates!
dp3rucha
04. Oct 2022 · 18:14 UTC
Very good idea. The RTS control maybe seems strange to me. Maybe the selection of units with the mouse plus a keyboard control would be more appropriate. Turning around the enemies is difficult. Good work. Nice detail to customize each ship.
TriangleTriangle
04. Oct 2022 · 21:28 UTC
G'day Mate!
Shrillwhip
05. Oct 2022 · 17:17 UTC
This was quite unique. Controls were a bit unintuitive, and weren't easy to find. I would have preferred if the game told you the controls instead of them being buried in the description.

I enjoyed the faces you've drawn... Would love to know more about these characters. And the music was quite good as well (if not a bit loud and abrasive). Good job!
LDJam user 277851
06. Oct 2022 · 05:45 UTC
Super cool! Very amazing to be able to see RTS flavoured games in ludumdare.
I've played it over and over but never got past the last level. At the beginning the ships would take damage from the battleships below, and even though I was defeating the alien monsters and the two black battleships without taking any damage, I still didn't have enough hp to defeat the white battleships above.

This was really very addictive, well done
GERD
08. Oct 2022 · 02:50 UTC
This is a really funny game! I'm always impressed by rts style games in game jams. My one complaint really is the controls, it would be nice if you had separate commands to move to a location, and shoot at another location. Otherwise I hope you keep working on this! I wanna see some equally ridiculous kiwis!
CodSalmon
08. Oct 2022 · 09:31 UTC
Very funny. The gameplay has its issues as others have pointed out. Since the humor seemed to be the main draw, I wish there was more emphasis put on that. Would have been nice to have the voice lines spread out a bit more intentionally instead of tending to play on top of each other. Got a chuckle out of me, great job!
LDJam user 271014
08. Oct 2022 · 20:08 UTC
I loved the faces + voices for the units! Gives the game so much character. Music was really nice too. Nice work!
William Baker
09. Oct 2022 · 02:10 UTC
wow great art design
Hora-Timer
09. Oct 2022 · 11:06 UTC
Wow! que legal esse é o primeiro jogo de nave que vejo Nice!
tigerfinch
09. Oct 2022 · 11:23 UTC
Loved the graphics and sfx, made me smile :)
Found it a little too tough to see where I should place my guys to stay out of damage, but had some fun. Well done!
Skleembof
09. Oct 2022 · 12:37 UTC
Star Dingo!
Cool game, I loved the presentation but the gameplay was a little barebones. Forcing the player to reposition every 10 seconds to survive added some depth, but most of the time I was still just sitting around waiting for the enemies to die. The game kinda felt like a 2d shmup but with frozen enemies. I think there might be a cool idea there where you can incorporate the bullet hell of a good shmup at a more tactical pace. Like make the enemy ships have more intense attack patterns that cover the majority of the map, forcing the player to move or decide to tank some hits for tactical reasons.
sulfur cretin
15. Oct 2022 · 00:13 UTC
We need more games in the "ms paint Australia" genre
PostFrog
17. Oct 2022 · 16:42 UTC
Gameplay was kind of a mess, but the portrait art and main idea were beautiful I need more crusty unhinged aussies in space thanks