StrayaCraft by Enad96
After the 3rd world war and a long nuclear winter, the only continent where life could barely survive was Australia. A few generations later, what's left of humanity has reached the stars. Play as the Australian Space Force and crush the Kiwi rebellion.


Left-click and drag over your true blue units to select them, and right-click to direct them to move or attack. Fortunately the enemies of our spacefaring Aussies can only attack every 10 seconds, which should allow our brave heroes to get the upper hand.
Incoming attacks are synchronised to the music; use the beat to plan when to scamper!
Fully playable in browser, but the .exe version is recommended.
Version History - v1.1 Bugfix [2022/10/04]: Unbroke some enemy behaviour and unlooped some dialogue. Minor QoL tweaks. - v1.2 Bugfix [2022/10/08]: Restored missing dialogue, fixed pathfinding to enemies, added instructions to level 1.
| HTML5 | https://enad.itch.io/strayacraft |
| Windows .exe | https://www.mediafire.com/file/k2s0ullcyd4euyp/StrayaCraft+1.2.zip/file |
| Original URL | https://ldjam.com/events/ludum-dare/51/strayacraft |
Ratings
| Overall | 800th | 3.297⭐ | 34🧑⚖️ |
| Fun | 934th | 2.969⭐ | 34🧑⚖️ |
| Innovation | 736th | 3.156⭐ | 34🧑⚖️ |
| Theme | 944th | 3.242⭐ | 33🧑⚖️ |
| Graphics | 720th | 3.422⭐ | 34🧑⚖️ |
| Audio | 350th | 3.547⭐ | 34🧑⚖️ |
| Humor | 41th | 4.203⭐ | 34🧑⚖️ |
| Mood | 797th | 3.21⭐ | 33🧑⚖️ |
| Given | 27🗳️ | 42🗨️ |
I had fun trying to figure out enemy attack patterns and microing my 'strayans appropriately. Some of the enemy behavior seemed inconsistent or maybe I just didn't understand how the attacks worked. It seemed occasionally my units would attack from farther out than they should be depending on where I clicked.
Voice acting was hilarious, pictures were hilarious, plot was very funny. This is probably the funniest game that I've played so far, and I think it's going to be hard to beat.
Well done mates!
I enjoyed the faces you've drawn... Would love to know more about these characters. And the music was quite good as well (if not a bit loud and abrasive). Good job!
I've played it over and over but never got past the last level. At the beginning the ships would take damage from the battleships below, and even though I was defeating the alien monsters and the two black battleships without taking any damage, I still didn't have enough hp to defeat the white battleships above.
This was really very addictive, well done
Found it a little too tough to see where I should place my guys to stay out of damage, but had some fun. Well done!
Cool game, I loved the presentation but the gameplay was a little barebones. Forcing the player to reposition every 10 seconds to survive added some depth, but most of the time I was still just sitting around waiting for the enemies to die. The game kinda felt like a 2d shmup but with frozen enemies. I think there might be a cool idea there where you can incorporate the bullet hell of a good shmup at a more tactical pace. Like make the enemy ships have more intense attack patterns that cover the majority of the map, forcing the player to move or decide to tank some hits for tactical reasons.