Potion Panic! by dodori
Potion Panic!
( Ludum Dare 51 Entry by @dodori, @thunder and @m4xfield )
Potion Panic! was made in 72 hours for the Ludum Dare 51 Game Jam.
All the art, sounds and code were made by us in 72 hours.
ABOUT
Potion Panic! is an Action-Roguelike type of game
Every 10 seconds a mysterious potion seller grants you a choice of 3 potions to choose from to utilize against hordes of enemies.
STORY
You are a lonely traveller seeking for adventure.
On your travels you encounter a myserious looking potion-seller that promises to have the strongest potion in the land!
He agrees to supply you with as much potions as you want, but pits you against
a horde of enemies to see if you are worth.
How far can you make it?
CONTROLS
- W, A, S, D for movement. Standard stuff.
MOVE your mouse to aim! - Left Click to punch.
There's a better, visual tutorial in the game's "About" Menu.
SCREENSHOTS



The HTML5 version is unstable! If you can, please play the Windows Build!
HTML5 is only there to ensure anyone can easily pick up the game. If you encounter bugs, the cause might be that you're playing the HTML5 version.
Please give the Windows version a try.
💕
| Link | https://dodori.itch.io/potion-panic |
| Link | https://dodori.itch.io/potion-panic |
| Original URL | https://ldjam.com/events/ludum-dare/51/potion-panic |
Ratings
| Overall | 883th | 3.211⭐ | 21🧑⚖️ |
| Fun | 928th | 2.974⭐ | 21🧑⚖️ |
| Innovation | 852th | 3⭐ | 21🧑⚖️ |
| Theme | 857th | 3.368⭐ | 21🧑⚖️ |
| Graphics | 721th | 3.421⭐ | 21🧑⚖️ |
| Audio | 486th | 3.316⭐ | 21🧑⚖️ |
| Humor | 414th | 3.147⭐ | 19🧑⚖️ |
| Mood | 775th | 3.237⭐ | 21🧑⚖️ |
| Given | 9🗳️ | 10🗨️ |
The attack it's original but really hard to use, maybe can be better with a bigger collision.
Well done!
It also feels like the enemies scale very quickly. I only pulled one damage up potion in the first four rounds, and it quickly became way too hard to deal with the amount of enemies on the screen, especially with each one still taking more than one hit.
The pixel art was great though, and the music was very fitting! Felt kind of wild west-y. The shopkeeper sprite was also excellent :laughing:
LD Jammer. I am writing a comment. I need only your strongest comment karma <3
of the upgrade system as drinking various potions!
The only thing I have to criticize is the punch. Its hitbox is just the fist, making it incredibly hard to hit enemies that are very close to you and keep dealing you damage. Aiming in general is a bit too unforgiving in my opinion. You could try increasing the size of the punch hitbox to be a line from the player to the fist, I think that would solve all my complaints immediately. Apart from that I really enjoyed playing.