Planet survival by Last Angle

[raw]
made by Last Angle for Ludum Dare 51 (COMPO)

Become the last planet in the universe! Bring space debris to your home and buy upgrades. Every 10 seconds (or so) an asteroid comes by. They destroy planets, so be careful!

​Controls/instructions

​​Use W/A/S/D or arrow keys to move. Buy upgrades by clicking the buttons with your mouse when they light up. The green planet in the middle is your home planet. Protect it with your life! It is the only one you can safely touch with your ship. Planets shrink/get destroyed when they get hit by an asteroid or your ship. They leave debris you can collect when they do. You die when you hit another planet or asteroid without a shield. Protect your planet from impact by buying it its own shield! Also, don't get lost in space!

screenshot4.png

Ratings

Overall 147th 3.656⭐ 34🧑‍⚖️
Fun 135th 3.609⭐ 34🧑‍⚖️
Innovation 264th 3.242⭐ 33🧑‍⚖️
Theme 368th 3.25⭐ 34🧑‍⚖️
Graphics 236th 3.453⭐ 34🧑‍⚖️
Audio 191th 3.328⭐ 34🧑‍⚖️
Humor 255th 2.5⭐ 28🧑‍⚖️
Mood 191th 3.367⭐ 32🧑‍⚖️
Given 28🗳️ 39🗨️

Feedback

Jacob Diaz
02. Oct 2022 · 23:11 UTC
I really liked it once I got a hang of the movement! The zoom-out progression was a very cool surprise and it provided a good amount of difficulty.
Aaron Smith
03. Oct 2022 · 11:46 UTC
nice progression, great simple concept that scaled nicely. Great audio! You really captured a wonderfully tense balance between the mellow mood and the mounting tension.
LDJam user 268300
03. Oct 2022 · 11:46 UTC
I liked the artstyle of this game, and it felt nicely polished with sfx and vfx. I did find the movement kinda difficult to begin with but after a few plays it made more sense. Good job :)
mgnta
03. Oct 2022 · 11:54 UTC
Reminds me of a "Flow" PSP game, well done!
thegamearchitect
03. Oct 2022 · 13:05 UTC
A cool game, well made and scales well as the game progresses.
hotaloca
04. Oct 2022 · 17:07 UTC
This game is what I needed after a heavy day. It was so cool to just look at the nice graphics, here the chill music - really relaxing game. I played until I won. The speed was right, the actions to protect self/planet were cool. The only improvement i would make is the sounds effects of impact - they were too loud vs. the chill music, and maybe should have been more like chill effects - complementing the slow, relaxing gameplay mood.
Isaac Hisey
05. Oct 2022 · 01:54 UTC
Overall: Super fun and addictive! Audio was a little loud and piercing (the explosion specifically) other were pleasant. Music was wonderful!

Fun: Love the loop! Easy to understand and I was quick to pickup on all I could do. Favorite part was just seeing if I could collect all debris in one go and have a huge debris extension attached to the ship haha.

Innovation: Super fun I feel like I've played similar but cannot remember when but this was super fun!

Theme: Asteroid every 10 seconds :ballot_box_with_check:

Graphics: Loved'em

Audio: Loved it

Humor: Not really but I like the game!

Mood: Very atmospheric
Jimbly
05. Oct 2022 · 02:58 UTC
Fun game! I managed to become the only planet in the universe. So sad?

Music was good. Controls felt a little weird, I think I'm used to space ships where pressing left turns left, instead of goes to the left side of the screen, but I got used to it. I really liked when I thought I was about done it zoomed out and I saw there was a much bigger galaxy out there =).
Papaya
05. Oct 2022 · 17:00 UTC
The movement became easier once I got used to it. The game was quite fun, but the difficulty lowered quite a bit after I have all the resource I need to shield off asteriods. Still, I enjoyed it!
cogcomp
05. Oct 2022 · 17:14 UTC
I liked the music but had hard time getting the hang of the ship controls. I would've liked a "you last NNN minutes before your planet exploded" at the end :smile:
PBG
06. Oct 2022 · 14:26 UTC
That was a surprisingly fun game! This is a minor point, but I really like it when you can "win" this kind of game, and it was fun to make my planet gigantic. Nicely done!
hungryroy
06. Oct 2022 · 14:27 UTC
Love how the music sets up a very calm atmosphere despite your planet constantly being hit by asteroids. Also really enjoy that animation when the universe expands! I got to a point where my planet was so large and the surrounding bodies were very small and the asteroids never hit the other planets and I ran out of space debris to pick up. Good job on this entry!
real_flamingicecubegames
06. Oct 2022 · 16:31 UTC
I found the gameplay slightly repetitive, but oddly fun and relaxing. It was cool seeing my planet grow like that. The graphics and music were nice, and I don't really have many bad things to say about this game. Solid entry.
LDJam user 238500
06. Oct 2022 · 18:05 UTC
Good job! The explosions were a bit loud, but nice music. I really liked the progression.
OtterFaeLure
06. Oct 2022 · 18:54 UTC
This was wonderful! It felt surprisingly calm for something that also made me focus so strongly.

The art was simple but that just made it feel clean. The music enhanced this feeling with how perfect it was.

The meteors crashing fairly regularly gave an almost sitting-by-the-window-on-a-rainy-day feel and I loved it.

My only unhappiness was that it ended.

Thank you. =)
lesinvisible
07. Oct 2022 · 18:04 UTC
This was the most addictive game to play this LD for me, the presentation is very strong. I like the main gameplay loop, and game in general feels very organic.
Josh Roby
08. Oct 2022 · 18:44 UTC
Really solid little game, love it! :D

I kept expecting Astroids movement given how similar the look was, which made things interesting!
Likirus
08. Oct 2022 · 18:54 UTC
Very fun game, played it for quite a while because it's a bit addicting :D Is it possible to win though? At some point my planet was massive and only a few tiny other planets were left, which meant every asteroid hit my planet and destroyed its shield while no other planets were hit to replenish my debris supply and I slowly ran out from buying planet shields.
Georgy16
16. Oct 2022 · 11:56 UTC
Cool and interesting game!
PoshDan
17. Oct 2022 · 07:44 UTC
There is something so funny to me about how the space debris sticks together as I'm carrying it around!
I think it made control a little more unwieldy, which is a nice touch.
It all reminded me a little bit of the cell stage in Spore.
You nailed the scope of this game, I think!