Run, Slime, Run ! by Dahut

[raw]
made by Dahut for Ludum Dare 51 (JAM)

icon.png

You are a slime, and you must run.

The only problem : you only have 10 seconds to live.

Reach the spawners so that your clones can continue where you could not.

And don't hesitate to use your corpses to reach new heights !

Link to the game on itch.io


This is our first Ludum Dare entry, and our first time working in a team !

Although @dahut had already participated in a game jame once before :wink:


In-game Music : - Adventure by Alexander Nakarada | https://www.serpentsoundstudios.com - Music promoted by https://www.chosic.com/free-music/all/ - Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/

Ending Music : - Aggressive Gaming Sport | Gaming by Alex-Productions | https://onsound.eu/ - Music promoted by https://www.chosic.com/free-music/all/ - Creative Commons CC BY 3.0 https://creativecommons.org/licenses/by/3.0/

Font : 8bit Operator

SFX : The door sounds were very kindly provided to us by our friend @blk-dg, go check his entry, it's awesome !

Everything else was done by us.


Ratings

Overall 153th 3.962⭐ 41🧑‍⚖️
Fun 144th 3.949⭐ 41🧑‍⚖️
Innovation 275th 3.679⭐ 41🧑‍⚖️
Theme 249th 4.013⭐ 41🧑‍⚖️
Graphics 141th 4.282⭐ 41🧑‍⚖️
Humor 286th 3.4⭐ 37🧑‍⚖️
Mood 229th 3.842⭐ 40🧑‍⚖️
Given 43🗳️ 35🗨️

Feedback

blk_dg
03. Oct 2022 · 12:08 UTC
Had some good fun, done it in 2m50 ! Let's go for the speedruns guys !
Good concept and graphics, loving the contrast between the death mood and the nice and cute atmosphere, really making it cozy of some sort.
Only little point for me would that some jumps were a bit too pixel perfect for me, maybe the metrics of the jump are a bit too tied to the grid.
But otherwise a solid entry, keep it up guys
osh.studio
03. Oct 2022 · 12:27 UTC
Press space to die haha, love that. Art was great alongside the vibe, really loved the parallax background and the simple game mechanic done well. Very polished and a great use of the theme! Love me a good platformer too :)
ThatANoNoWord
03. Oct 2022 · 12:28 UTC
This game is super cool! Using death as a resource is an interesting mechanic, and it balances dying for bounces and keeping deaths minimal. Ten seconds is quite a long timer, since the area of platforming between never reached 10 seconds for me. Anyways, great game!
kromeboy
03. Oct 2022 · 12:30 UTC
It took me a while to figure out the main mechanic but its a fun game. Completed and enjoyed
Harry Alissavakis
03. Oct 2022 · 12:32 UTC
Finished in 3'! Fun little game, very nice work on the animations and the overall level design, I felt that a lot of work went into it working properly!
MikoziQ
03. Oct 2022 · 12:39 UTC
Okay! I've managed to beat the game in around 3:40 (minutes ofc haha)

Pros:

- I adore the color scheme used, very pleasant to the eye
- Good level design with a nice mechanic of jumping
- Also liked diffent tiles for levels (dungeon vs forest)
- Nice transitions between puzzles
- The chivarly-style music fits this game in a way I was not expecting it
- The ending caught me by surprise :smile: :musical_note:

Cons:

- Wish there was more variety of puzzles except jump / spikes
- Speaking of spikes, I found their trigger points to be a touch too sensitive, but It may just be me
- I had to get a brief idea of understanding every 10 seconds here, so I kinda consider putting it there

#### A great job nonetheless and congrats on the first Jam Game! :muscle:

_ I strive to leave a detailed feedback which takes time... if you liked it, please consider giving a feedback back :heart: _
Zoeluci
03. Oct 2022 · 12:43 UTC
Really fun game! It made me want to play it again to make a new record. Love the nice and cute graphics. Great job!
shiny Elster
03. Oct 2022 · 14:36 UTC
Cute game and fun mechanics! Love the idea that you have to die to get further
OldDog
03. Oct 2022 · 15:13 UTC
game idea is so nice ,and music and graphic is so good,but jump feeling are strength, some time I can jump hight enough,but some times I cant,,,,,ps I stuck in the second spawner for a long time ,and can jump enough hight
confusedsoph
03. Oct 2022 · 15:19 UTC
I love the idea of generational growth you’ve got here. It’s an amazing game concept and well executed. Props to you.
🎤 Dahut
03. Oct 2022 · 15:30 UTC
@olddog Hi, thanks for the comment ! Here's a hint to get unstuck : jumping on your _slime's_ corpses makes you jump higher :)
LDJam user 3808
03. Oct 2022 · 17:28 UTC
Nice game. This review was made on top of slime corpses :). Quite good controls and graphics were good. Maybe add some kind of sound cue how much time you have left (the long section without any safe spots)
waffleworksgames
03. Oct 2022 · 19:28 UTC
Cute game and in my opinion the perfect length for a jam game! I love the mechanic of using your own corpses to jump higher, and the audio/visuals were really good as well. I see some speedrunning potential with this idea! I managed to get 1:05 on my 3rd attempt.
Slush
03. Oct 2022 · 19:36 UTC
Played it to the end, super fun!
confusedsoph
03. Oct 2022 · 19:44 UTC
Best parts:
The color scheme. Props to y'all for making it both gorgeous and colorblind friendly BTW.
Realizing I could use my corpse to block the spikes. No idea if that's intentional, but PLEASE keep it.
confusedsoph
03. Oct 2022 · 19:49 UTC
Oh my god the end screen is adorable.
🎤 Dahut
03. Oct 2022 · 20:15 UTC
@confusedsoph Yes, blocking the spikes with your corpses is absolutely intentional :smile: !

Thank you very much for your comments !
savorytoast
03. Oct 2022 · 20:34 UTC
Completed it in 1m22s!
Very crisp graphics.
Ending was really unexpected, in a good way!
mcovert
03. Oct 2022 · 20:47 UTC
That slime's adorable!
Solid entry, felt polished.
Only real complaint was there was a section in the middle of 3-4 spawners that felt like it didn't require me to do anything except run right and occasionally jump, that I made with like... ~6 seconds left on the timer each time? Felt out of place with the rest of the puzzles around them.
flanne
04. Oct 2022 · 00:27 UTC
Nice art, and fairly polished. Cool animation at the end
LDJam user 240168
04. Oct 2022 · 08:24 UTC
A really interesting & unique take on the theme, loved it! Sometimes it's not clear whether you're standing on the corpse or not, i.e. whether you'll get the jumping boost, - maybe a visual indicator would help. The music felt just a little bit off, I'd expect it to feature in some fantasy-themed game and not a slime game, but maybe it's just me. Anyways, great job!

![2022-10-04-112210_1274x715_scrot.png](///raw/82a/a3/z/51e11.png)
MrMaico
04. Oct 2022 · 12:34 UTC
My favorite entry so far! Great job and love the outro!
If you check my (our) game from LD47, you can see some minor similarities.

Love this mechanic, art, music, and the theme fits perfectly. Well done!!
Probe2
04. Oct 2022 · 12:48 UTC
Nice! I love the final.
Gonzalol
04. Oct 2022 · 14:03 UTC
I don't know how to feel about the deaths of all those slimes. Pretty fun to play, congrats!
Lex
04. Oct 2022 · 14:35 UTC
Excellent mood! Level design was great too, I loved it. Congrats!
Thiefaine
04. Oct 2022 · 17:46 UTC
Super mechanic, the use of the corpses is cool, I'd have loved to have more of it !! :D
the gameplay is neat & the final animation !!!
GG everyone
asbjorn
04. Oct 2022 · 20:32 UTC
First try completion: 21 corpses in 3m57s

The corpse jump idea is fun, and the art is great. I like it :D
BakemonoMori
04. Oct 2022 · 23:23 UTC
Oh my, the animations are soooo smooth, the colors are adorable, the palette is awesome and the game is very very fun! Finished in under 3 minutes and I have to stop myself to try beating my record!! Congratulations!
Roroto Sic
05. Oct 2022 · 13:09 UTC
very fun to play ! the gameplay is good ! art/ sound are wonderfull, and the ending is amazing !
![Capture d’écran 2022-10-05 150841.png](///raw/d93/94/z/52508.png)
chingle
05. Oct 2022 · 15:34 UTC
Great idea and executed very well, I like the corpse mechanic and I think given more time you could do a lot with it. Definitely one of my favorite games this jam, wish this can become a full-fledged game someday
fabula_rasa
05. Oct 2022 · 15:34 UTC
Was I... kidnapped by aliens at the end :laughing:?

Very fun game. I loved the slime animation and the colors are great - a pleasure to look at. I left quite the trail of corpses at the very start, as the first thing I did was trying to jump a lot (with Space). And after accumulating quite a 'mound', I gazed to the left and saw the keybindings :grin:

Great work on the game. I have zero complaints!
LDJam user 306223
05. Oct 2022 · 18:51 UTC
The concept is very original and poetic. Very good execution, graphics and music. Well done.
Yword
06. Oct 2022 · 07:33 UTC
I just completed this game! Loved the ending! Really unique idea, with smooth control and nice mood too!
Cinar
06. Oct 2022 · 15:12 UTC
webgl not aviable
spyranteros
06. Oct 2022 · 18:03 UTC
What a great game! Loved everything. I can see some speed running potential, it's very addictive
🎤 Dahut
06. Oct 2022 · 18:31 UTC
@cinar Weird, the export was made in Godot with GLES2 specifically so it would use WebGL 1.0 (compatible with the most browsers).
Did you have an error in particular ?
Diego Escalante
06. Oct 2022 · 23:36 UTC
Cool concept! I had fun playing through it. I like how you all managed to work with the theme in such a way that it wasn't just about waiting for the time to just expire, since your previous slimes affect your current slime. There was a sense or permanence to it. The art style was also very lovely. I also appreciated how spikes were also affected by previous slimes. It would be interesting to see how this idea could be expanded on with previous slimes affecting a whole multitude of other things.

Nice work on this game!

![Screenshot 2022-10-06 173232.png](///raw/40c/41/z/529d0.png)
Wizcas
07. Oct 2022 · 17:00 UTC
This game is so well made! The music and the graphics, including the animations, are all perfect. It's amazing you've made the map so complete. The effect of falling leaves is amazing! The level design and the concept are very interesting as well. The usage of corpses are definitely somehing new, which brings a lot of potential in the game play. Congrats!