Dodge48 by thesnide

[raw]
made by thesnide for Ludum Dare 51 (COMPO)

Couch multiplayer game inspired of Dodgeball.

dodge48<em>5.gifdodge48</em>4.gifdodge48_3.gif

Rules: * Each player start with a certain amount of balls * The goal is to get rid of those by launching them into other players * Every 10 seconds the player with the least amount of balls (kept, or in-flight) gets a point * The first player that gets to 10 points wins the game

Another 4x1h game completed. Quite happy with its outcome. Let's see if I manage to gather more playing hours in total than the number of dev hours :wink:

Ratings

Overall 374th 3.117⭐ 32🧑‍⚖️
Fun 330th 3.065⭐ 33🧑‍⚖️
Innovation 216th 3.355⭐ 33🧑‍⚖️
Theme 297th 3.435⭐ 33🧑‍⚖️
Graphics 454th 2.468⭐ 33🧑‍⚖️
Audio 361th 2.565⭐ 33🧑‍⚖️
Humor 333th 2.037⭐ 29🧑‍⚖️
Mood 401th 2.661⭐ 30🧑‍⚖️
Given 33🗳️ 37🗨️

Feedback

LDJam user 237413
03. Oct 2022 · 08:52 UTC
Interesting multiplayer game.
Initially I wanted to collect the balls, but having the least is a good twist

Nice submission!
fnelix
03. Oct 2022 · 08:54 UTC
Nice twist on the game rules / theme, well done!
LDJam user 5243
03. Oct 2022 · 15:40 UTC
Felt like really nice game if I just had more people to play with :D Good work for 4 hours!
🎤 thesnide
03. Oct 2022 · 16:12 UTC
@daandruff wanted to add bots, but preferred to add the menu, some bleeps and fix some bugs. :wink:

That said, I might do that later. Don't hold your breath though, as I almost never enhanced a game post-LD :sob:
kory
03. Oct 2022 · 19:51 UTC
I like all the bleeps (as you put it). I don't really understand the gameplay but the menu is pretty slick
lustdante
03. Oct 2022 · 22:28 UTC
Great party game! Did not have a friend to playtest it together :(
Jackaljk
04. Oct 2022 · 08:18 UTC
Looks really cool, wish I had someone to play test it with!
🎤 thesnide
04. Oct 2022 · 09:08 UTC
@jackaljk @lustdante @daandruff looks like a perfect excuse to meet your neightbors :rofl:
Jackaljk
04. Oct 2022 · 09:13 UTC
@thesnide w-what?! And have actual social interactions?? Preposterous!
LDJam user 5243
04. Oct 2022 · 09:15 UTC
@jackaljk I'd rather isolate my two brain-halves from each other and let them play. Social interaction isn't my forte ;D
Jackaljk
04. Oct 2022 · 09:19 UTC
@daandruff fun fact that could be actually done in practice with a split brain surgery!
Erlioniel
04. Oct 2022 · 19:11 UTC
Hi there!

Quite a trick to play the game alone (and tbh the keyboard mapping might be better & somehow pointed out), but I would like to give additional bonus point for Pico8 :smiley: It's always a pleasure to see how people crafting such small things in it!

Well done, mate!
SimplePotential
04. Oct 2022 · 22:08 UTC
I like the concept but without another player available it is a bit hard to get the full effect I think. Love the look. I need to check out Pico8
Joe Bevis
04. Oct 2022 · 22:56 UTC
This is a really interesting idea, I love it! It could use some chiptune background music I think, apart from that the execution is flawless
🎤 thesnide
05. Oct 2022 · 05:28 UTC
@joe-bevis yes. But everything I tried ruined it. So I left it out.

That said, it shows what skills I need to improve now 😃
LDJam user 243193
05. Oct 2022 · 09:36 UTC
Nice idea for multiplayer game! too bad I have no other players to try this on.
🎤 thesnide
05. Oct 2022 · 10:53 UTC
@bloodbane looks like a good common feedback. next time I'll try to provide some bots
Kizilejderha
05. Oct 2022 · 19:15 UTC
I like the gravity mechanic. It can be used to boost your shot in unpredictable ways but might also attract enemy shots, which is a really cool trade off. The visuals and sound effects get their job done but some music would be nice.

That's all I could gather from playing it on my own, I can imagine how fun it would be to play with someone else tho
JMad
05. Oct 2022 · 20:39 UTC
I played against myself, and I must say, one of me is better than the other...!
I love pico8 games, and doing multiplayer is a fantastic idea - although I couldn't find an opponent at home.
🎤 thesnide
05. Oct 2022 · 21:42 UTC
@jmad indeed. the only thing i miss in pico8 is online multiplayer.

it could be done easily as all the consoles could work in lockstep, rewinding on network errors.
Sublustris
06. Oct 2022 · 16:07 UTC
i really love Pico 8 games, but i can't understand what to do in this one. You need some kind of tutorial)))
🎤 thesnide
07. Oct 2022 · 10:21 UTC
@sublustris yeah. usually i add some explanation text. But forgot and then, too late. Wondering if it would be allowed to update it. I guess yes.
LDJam user 202408
07. Oct 2022 · 11:37 UTC
aww many it's Pico8!!! I love the cute gameplay and the familiar sound effects of pico8. the game is simple yet really fun (and chaotic if you play with 4 players lol). making the game multiplayer is an interesting choice, I don't think many players would have someone to play with so I wish there was some simple bot system in there for the lonelies of us :sweat_smile:. also really like the attraction mechanic, makes me think that the game's code is more complex than it seems

great work!
Firebelley
07. Oct 2022 · 12:53 UTC
The decision to make the player with the least number of balls get the points is brilliant! It incentivizes absolute chaos, which is exactly what you want in this kind of local multiplayer game. Unfortunately I had no one to play with but I can definitely see how this would be a ton of fun with a friend. Nice work!
🎤 thesnide
07. Oct 2022 · 14:07 UTC
> makes me think that the game’s code is more complex than it seems

@0x-void-x0 Well, not really. If you look at the code, it is super readable.

@firebelley yes. I played it with my young sons... and the "alarm" gets them super frantically trying to throw all their balls at me :rofl:
Furano
07. Oct 2022 · 22:16 UTC
Wait what you did that in 4 hours only?? That is really great in that case!

Would have love a bot feature however.... But I'm pretty sure you had to cut a lot of thing to make it fit into that time span.
good job!
pianoman373
07. Oct 2022 · 23:47 UTC
Really unique take on dodgeball! I really like the ability to slingshot the balls around using the dash key. Seems like it could have a really high skill ceiling once two players really get competitive into it.
Gno Evenimente
08. Oct 2022 · 05:13 UTC
Cool litte Pico game. A bit tricky to get into at first, but it's a nice take on the idea and the theme.
Wouter52
08. Oct 2022 · 16:07 UTC
Very interesting concept, well done! I think it is a bit hard to play on your own,you really need someone to play againts :-) I'll play it later with my girlfriend to see if the dynamic changes.
Very well put togeter. Especially because you made this in 4 hours (or at least, that is how I interpreted that)
TheHansinator
08. Oct 2022 · 17:00 UTC
Fellow PICO-8er here!

Unfortunately I couldn't get another player to play this with me, but I like what you did, from what I was able to try! The UI is really clever too - I like how you use the light and dark colors to show balls in the air vs. balls available to throw.
🎤 thesnide
08. Oct 2022 · 20:57 UTC
@wouter52 yes it was 4h (4x1h) on laptop spread during the 48h window.

Which is a little cheating, as creating a game isn't only coding. Doing it that way learned me the power of going slower and avoid frantically trying things until it works. You can actually do a lot of trial and errors in your imagination, and with some practice I am much better than otherwise.

Good idea, I'll have to write something about it. In 4x1h ? :wink:
🎤 thesnide
08. Oct 2022 · 20:59 UTC
@thehansinator aha you noticed :stuck_out_tongue_closed_eyes:
DaivyIsHere
11. Oct 2022 · 08:42 UTC
A cool multiplayer game by you guys. I love that it's simple and fun with the great retro graphic design. I also make a multiplayer game that heavily focus on co-op/ player interaction. But these kinds of game have a problem that players need friends or other player to actually play and enjoy the game. It's something I learnt from this Game jam experience :) Next time I will try to avoid that by maybe design a game where solo player can enjoy as well. Good job to you guys!
FoggyDude
15. Oct 2022 · 07:52 UTC
Love the vibes that PICO-8 games have, and the rules seem really fun, wish I had friends to play this with :((
CrociDB
18. Oct 2022 · 16:39 UTC
Unfortunately couldn't play with someone else, but this seems very fun! I love the mechanics and the simple graphics are pretty cool in my opinion! Good job!
Mossieur Patate
19. Oct 2022 · 15:29 UTC
I may try, but my style of reviewing means taking down notes and thinking a lot alone in concentration (nerdy me *could* play with other people, contrary to some of you Dark Side Nerds up here ;))), and I am currently prioritising games low on votes. I may come back later, quite possibly after the voting ends, but I find your comment on thinking a lot and only typing less through short sessions very relevant; there is indeed an important *relaxation* effect when you stop going crazy against a problem/bug and let your brain process some underlying solving. How many times did I solve (hour-?)long bugs in a matter of minutes or seconds when I merely came back to it fresh! X) Some congratulations here for your short time performance.

---

@foggydude

> Love the vibes that PICO-8 games have

In the same spirit, since I have started dabbling in Game Boy development currently since a few weeks ago, I was thinking it might be a good idea to submit a Game Boy game to some future edition (maybe some people already did?). :) Game Boy ROMs can even work as a navigator version!

I also wonder if there are some TIC-80 games here in Ludum Dare 51.

PS: just found that some hours later by sheer coincidence (noticing the thumbnail) that yes, there is at least one Game Boy ROM! :D
* https://ldjam.com/events/ludum-dare/51/its-a-sliding-puzzle