PORTAL TO THE RIGHT WORLD by Volodymyr Karchevskyy

HTML5 VERSION https://lollytweek.itch.io/gamejam-game

A small game about warrior, who teleports near the worlds. This is my first game :)

A human at start can't be killed)

1.jpg 2.jpg

Ratings

Overall 786th 3.315⭐ 29🧑‍⚖️
Fun 1018th 2.852⭐ 29🧑‍⚖️
Innovation 889th 2.963⭐ 29🧑‍⚖️
Graphics 246th 4.111⭐ 29🧑‍⚖️
Audio 627th 3.019⭐ 29🧑‍⚖️
Given 24🗳️ 31🗨️

Feedback

dzolkin
03. Oct 2022 · 18:16 UTC
I liked it
Igor Morgun
03. Oct 2022 · 18:26 UTC
Topchik
mudlee
03. Oct 2022 · 18:27 UTC
I could not manage to complete the third level. Even my daugther tried to push me but after like 30 try I gave up. I felt that the sword's collision detection is not what I expect. It hits far away and when the dino is too close, I just die. And if it's not enough punishment, you continously die by just standing at the very beginning. A kind of motivation to play at least... :)
MelbaDream
04. Oct 2022 · 11:27 UTC
Pro:
- Really nice art
- Quick, fast and fun

Cons :
- Restarting to the first level is a bit too punishing, especially with this level of difficulty
- The ennemy hitbox is very punishing and the sword hitbox doesn't match the sword at all, which made it confusing
- It took me some time to understand the "shop" (I thought I had to interact with it at first)
Fedir
04. Oct 2022 · 13:59 UTC
Great graphic, but attack work not every time, and hard to go long distance, and hows the shop work?)
kostya
04. Oct 2022 · 14:11 UTC
Nice style!
d3w
04. Oct 2022 · 20:27 UTC
Great Art!
Very hard to play. Probably It is something wrong with me/
Oleksandra
05. Oct 2022 · 18:47 UTC
Really beautiful art!
I passed the game, but the control is uncomfortable because the radius of attack is not obvious.
Faust_Mi
06. Oct 2022 · 18:44 UTC
Really nice art! Quick, fast and againe =)
borgi
06. Oct 2022 · 21:59 UTC
Very cool conecept, really fits the theme. I really like the feel of this game. Sounds and graphics are really coherent and fun. I also found it a bit on the hard side, which could be good, but would be nice to restart the actual level instead of going back to lvl0 :-D Also, I think the swords hitbox/damage hitbox comes too late, according to the animation I expect it to already kill the enemies when it still does not. Also would be nice to hit faster :D But that could be just my personal preference! I do think this could be further developed nicely! Anways, very nice game for this jam, good work!
min4uk
07. Oct 2022 · 12:10 UTC
nice game, great art!
Starlight Glimmer is best poney
08. Oct 2022 · 02:02 UTC
The theme is more "Stuck in a loop" than "Every 10 seconds". Nice game but needs better collision
Tatha
09. Oct 2022 · 00:48 UTC
Loved the art and animation! Audio/SFX could have been better - more complex and just more- but they were ok. I got stuck on lvl 3 and gave u after about 10 goes. I kept playing for ten because I wanted to get good enough to beat it! hahah. I actually really like the game and I think if it wasn't so difficult, I'd really have loved it
MrBamboo
09. Oct 2022 · 12:38 UTC
The 2dart is very nice. I loved the rogue like style that force us to improve run after run. The only thing I had difficulties is the slash attack. The mouse seam unresponsive sometimes and the hitbox could have been cheated a bit to cover a greater area
congusbongus
09. Oct 2022 · 16:14 UTC
This game ended too soon! The art is beautiful, I wonder if too much time was spent on it than the rest of the game lol! Good effort for a first game
Wichit
09. Oct 2022 · 16:16 UTC
Cute art style! & interesting concept! The attack felt a bit off timing wise, otherwise great work!
woahitsjeff
10. Oct 2022 · 02:49 UTC
Nice art, good sound! The core of the game is interesting, but a bit frustrating to always get kicked back to the start when you die, esp. since it felt like sometimes the attacks didn't properly register (or I collided with enemies much sooner than it looked like?). Solid entry, but I do think it would benefit from being a bit more forgiving.
Vodzik
10. Oct 2022 · 21:40 UTC
Attack control is not responsive, but you have nice graphic and animations there. Nice job for your first game :)
bbaf
11. Oct 2022 · 22:01 UTC
Great art and visuals, game is easy to pickup without any extra tutorials.
Could be a bit punishing. But, in case you want to keep instant death I would recommend to polish combat mechanics a bit:
- add some death sfx/vfx to enemies

- speed up initial attack animation (fadeout animation/cooldown could be the same, but players would want an instant response to any input) YOKO TARO and Takahisa Taura wouldn't lie :smile:

![gdc1.jpg](///raw/6ca/c/z/530d9.jpg)

https://youtu.be/jKbH9i5axxU

- tweak the enemy's trigger boxes. You might have several of them. Smaller to killing a player, and larger for income attacks from a player.

It is also not quite clear why we need these crystals, but I guess you have some plans for them later.

Overall, the game looks awesome so far. A quick intro makes it easier to restart and try again with extra motivation. Good luck with the jam!

PS. Only on my 10th playthrough, I noticed a different attack animation when you click while running :)
PS2. I've beaten it

![b2.jpg](///raw/6ca/c/z/530e0.jpg)
FreeRunner
14. Oct 2022 · 09:27 UTC
Great game :) very amazing graphics, beautiful pixelate. Runs visually smooth as a baby on Safari browser. Good idea implementing the counter. I like the dinosaurs, they're cute :D I didn't get any audio on the first playthrough on safari, might try another browser and see if that is better :)
AdrianGray
16. Oct 2022 · 18:59 UTC
Nice idea, the hitbox is a bit offseted, as enemies can hit you from far away, also your hit registers too late.

Liked the graphics, movement is pretty nice and sound is good!

Great entry!